Sentences with phrase «kojima did»

However, Hideo Kojima did suggest that the game might be released by the end of 2018.
We assume it's related to the idea of not ever finitely dying but Kojima didn't confirm this.
We don't want to spoil it for you, but, producer Hideo Kojima did reveal some very juicy bits about the game and the storyline when it was first announced at E3 of 2006.
The game was cut at mission 50 so that Kojima did not have time to create a 3rd act to the game that would've further fleshed out the story.
Other Metal Gear games appear but, if Kojima didn't direct them, they stay.
In my humble opinion though, having input in a game, or a job as you put it, is not the same as directing it, like Kojima did Snatcher or MGS, where he had full control.
I really hope they realize that these games will tank if people find out that Kojima didn't work on them.
But apart from all of the intentionally - laid secrets and techniques, there are few even Kojima didn't need gamers to seek out.
Kojima did all of the the writing himself and the MGS4 team was heavily involved.
For a while, Kojima didn't want to deny or confirm the existence of these versions, until E3 2013.
Hideo Kojima did tease a June 22nd 2015 release at the -LSB-...]
Kojima did a Wada moment at Microsoft's E3 press conference last summer, when he appeared and announced the game originally for 360.
However, Kojima did mention there is a slim chance we could be see it in the US — but it seems doubtful.
A lot of action will be involved, but other than that, Kojima didn't share any relevant details.
Sadly, a concrete release date has yet to be announced, though Kojima did note at the 2016 Tokyo Game Show that he intends to release the game before 2019.
In an interview with IGN, however, Kojima did shed a little light on some details.
Kojima did mention that the game would have a female protagonist to spot, while many people speculated Emma Stone or Stephanie Joosten due to her immense work on The Phantom Pain, there is now a theory that Kojima may have had multi-talented actress Diane Kruger take the helm of a protagonist, if not another role in the production that is definitely going to rock the entire world of gaming to its core.
Kojima did not say how exactly this Metal Gear Online would -LSB-...]
The man in the video is wearing Ishmael's bandages, like Kojima himself did.
Hideo Kojima didn't make us wait long!
Likely it has to do with the FOX Engine, but Kojima didn't specify.
It's already been remade once of course, but Kojima didn't have a direct hand in Silicon Knights's GameCube interpretation, Metal Gear Solid: The Twin Snakes.
Kojima didn't make all the Metal Gear games by himself.
The full - game follow - up to Ground Zeroes was Metal Gear Solid 5: The Phantom Pain, which Kojima didn't announce — well, not technically, anyway.
Kojima did say that it's an amazing game.
Kojima did confirm that there will be a heroine in the game but they haven't cast anyone for it yet.
Kojima did have this to say about the story for MGSV, «At the end of Ground Zeroes, something terrible happens, and that leads to the main game.
Kojima did not provide any details regarding the release date of this comparison footage.
However one thing pretty sure, Cliff Bleszinski confirmed that Hideo Kojima did showed something really new and interesting at Comic - Con behind the close doors.
Kojima did attend earlier Famitsu Awards on several occasions: in 2006, when MGS3 Subsistence received an award of excellence, in 2009 for MGS4, and in 2011 for Peace Walker.
Kojima didn't specify wether this was just training in general, or preparation for the motion capture of a specific game, like Project Ogre, Metal Gear Rising: Revengeance or Metal Gear Solid 5.
Over the weekend, MGS4 creator Hideo Kojima did a whirlwind autographing tour of Japan.
Most of the information resulting from this is already known, but Kojima did give one new concrete detail with regards of the freedom you have in the game.
Meanwhile, Konami is having trouble with the reception surrounding the new zombie - themed Metal Gear Survive game and Hideo Kojima didn't lose any time making his disapproval known.
Kojima did not give any concrete details as to what was discussed during his visit, but his personal assistant Ayako tweeted out the following:
No need for dissapointment.Firstly it's not even developed by Konami but Platinum Games and secondly it's not a metal gear solid game in terms of gameplay (Kojima didn't oversee it) but an action game using mgs lore.Now Ground zeroes and Phantom Pain, if not ported to wii u, would be a real loss.
In one of the tweet, Kojima did mention and confirmed that the gameplay on PS Vita is through «Remote Play» and not Transfarring (the term coined by Kojima for cross play.)
While we haven't had many concrete updates over the last few weeks, this week Kojima did
Then again, Hideo Kojima did take the time to retweet Keighley's news, so that's fairly mystifying.
Kojima didn't elaborate on the purpose of this trip.
However Kojima didn't announced on which platform MGS5 will be coming, but going the track record, we can expect the game to arrive on next generation consoles powered by Fox Engine.
And Kojima did an excellent job in tying up the knots for the MGS storyline (that is IF you played
If Kojima does decide to go with the episodic format, it won't be the first time a horror game does so; Alan Wake presented itself in episodic format, and the upcoming Resident Evil: Revelations 2 will go down the same path.
And if this is where Kojima does finally leave the series he created, it will be a bittersweet send - off, both for Big Boss and one of gaming's most intriguing auteurs.
Kojima does not want to confirm whether or not Solid Snake will make an appearance in Metal Gear Solid V: The Phantom Pain.
Hideo Kojima doesn't only make Metal Gear games, these days, it seems like they're all he makes.
Portable Ops was quite a good game, even though it must be considered that Hideo Kojima doesn't see it as part of the canon (that's why he's not included in the MGS HD Collection).
It sounds like we won't see the colonel return in any of the future MGS titles, but of course it can always change, if Kojima does find someone who is able to provide the voice for those characters.
Kojima does absolute justice to the material, from evocative period details to energetically staged violence to ostensibly adorable little kids.
And It would be great if Kojima does decide 2 revisit ZOE or Snatcher as his next project.
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