Hideo
Kojima seems to take the stage every year to say something about his new Metal Gear game and «surprise» everyone with the new features and what it could mean.
A Metal Gear game without Hideo
Kojima seems blasphemous, but Konami was smart enough to create a spin - off so conceptually ridiculous that it was clearly distant from its source material.
kojima seems be the type of boss that hires unqualified workers so he can avoid usurption or inner squabble like some other japanese game companies these days
However, where I can not fault Ground Zeroes is in the presentation of that meager plot, as Hideo
Kojima seems to have finally managed to master his own potential which I always felt was there, but never allowed to show in the often poorly scripted and meandering previous games.
Hideo
Kojima seems to have similar attachments to the Metal Gear series.
MGS V: The Phantom Pain developer Hideo
Kojima seems to have discussed shortage of cut - scenes in The Phantom Pain, the controversial ending, future of the series and many other things.
This Tweet from Hideo
Kojima seems to be about lens flare, but the folks at NeoGAF see a Phantom Pai
Luckily
Kojima seems pretty pleased with Decima and said he has a «good feeling» about Guerrilla.
Though no context was given, a recent Tweet by
Kojima seems to indicate that he is very appreciative of the applause Keighely received while explaining the director's situation.
During a recent interview at the 2017 Game Awards,
Kojima seemed to be happy with the development progress of the game, stating that a lot of work had been done with the Decima engine.
Not exact matches
i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything
seem real and as if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on every occasion u praises
KOJIMA for his fantastic work..
It
seems Kojima reached ultimate art form in interactive media.
Metal Gear Rising Premium Package The articulate Dwarf Gekko figurines with magnetic bodies that come with the Metal Gear Rising Revengeance Premium Package
seem to keep
Kojima Productions staff me...
Whether any new information on
Kojima's other projects will be shared during the tour remains to be seen, but the quote above
seems to suggest so.
Metal Gear Rising Premium Package The articulate Dwarf Gekko figurines with magnetic bodies that come with the Metal Gear Rising Revengeance Premium Package
seem to keep
Kojima Productions
Inexplicable as the footage
seemed, fans of director Hideo
Kojima's previous work are dedicated to sussing out as much as they can from it.
While it
seems like they've been quiet since the launch of the PS4 and the moderately received sequel to their landmark IP, they've actually been building the brand new Decima engine set to power the next generation of Sony titles, including Hideo
Kojima's latest, Death Stranding.
Hideo
Kojima leaving Konami has been one of the hottest topic in gaming this year, and it
seems it's not over yet.
Metal Gear Solid creator Hideo
Kojima on Twitter
seems to have trolled fans about Metal Gear Solid V: The Phantom Pain Chapter 3: Peace.
Konami and Hideo
Kojima departure controversy took an ugly turn, and its
seems like just an official announcement in this regard is awaited.
The Hideo
Kojima / Konami saga
seems to have finally came to a conclusion and all those
Kojima Productions Disbanded reports has been confirmed to be true.
The articulate Dwarf Gekko figurines with magnetic bodies that come with the Metal Gear Rising Revengeance Premium Package
seem to keep
Kojima Productions staff member Tsubuyaki Jiroo rather busy.
Hideo
Kojima is currently in Toronto, Canada (at Quantum Capture, it
seems), and he and his assistant Ayako shared some pictures of another 3D scanning session, which he
It doesn't
seem to be, because after scanning them in 3D,
Kojima said it took about two hours to produce this in - game bento model.
As the development team
seems not to be leaded by Hideo
Kojima anymore, it
seems unlikely that this exploit will be fixed soon and players will cheat their way to a high rank without having to worry about getting caught.
It
seems Hideo
Kojima's top romored MGS 5 is true and pics have finnally sneaked out on the net.
The long, strange saga of Hideo
Kojima's disintegrating relationship with publisher Konami
seems to have reached a new milestone, with respected Japanese newspaper Nikkei reporting that he has now left the company.
Update 24/11: It
seems like
Kojima decided to go with a different material instead because of the price.
As Sony boss Andrew House points out in the video
Kojima and the Metal Gear series has a long history working with the PlayStation as their primary format and the partnership does
seem a very natural one.
Despite the frustration of the Konami situation, del Toro says he still has a good relationship with
Kojima, though it
seem unlikely that the pair will ever collaborate on a new video game project.
Hideo
Kojima doesn't only make Metal Gear games, these days, it
seems like they're all he makes.
To me it
seems largely a matter of some poor Silent Hill sequels, a withdrawal from mainstream triple - A games development, willingness to use its licenses on pachinko machines, a falling out with
Kojima — and a very marketable narrative.
Both of these moments are generally loved by the fans as well, so it
seems like
Kojima is in tune with his audience.
This
seems to be something
Kojima could do, and below is a quick summary of the most conspicuous hints that point in the direction of this being Metal Gear related.
The trailer also
seemed to feature a cameo from
Kojima's would - be collaborator, director Guillermo Del Toro, as a worried - looking man just trying to get his precious jar - baby across a city suffering from tentacle apocalypse.
It
seems like David Hayter, the man behind Snakes» voice in all the Metal Gear Solid games until Metal Gear Solid V: The Phantom Pain has no love left for Hideo
Kojima.
Vogt - Roberts however
seems to be passionate about the video game medium and with
Kojima's work in particular.
It's not clear whether his absence this year has something to do with the whole Konami —
Kojima situation, but it
seems likely.
Even though the story in the final version of the game is pretty much unfinished, it
seems like series creator Hideo
Kojima already had a clear idea on the Metal Gear Solid V The Phantom Pain themes a few years ago, as revealed in a new interview with the MGSV novel author Kanji Yano.
With Hideo
Kojima and Konami parting ways last year, the future of the Metal Gear series
seemed more uncertain than ever.
The post was later deleted, but it
seems like
Kojima decided that now that the cat's out of the bag, he might as well go along with it, as he has shared the following picture.
For us gamers, it would
seem that Hideo
Kojima would live perpetuity making Metal Gear Solid titles but that's not the case.
It
seems unlikely a man of
Kojima's stature and with his sway couldn't get this done if he really wanted it.
The creator of the Metal Gear Solid series, Hideo
Kojima is known for surprising fans with some impressive feature, and it
seems like the one he has included in The Phantom Pain has been revealed via PC version of MGS V: Ground Zeroes.
And while we hoped to hear more about Hideo
Kojima's enigmatic Death Stranding, it
seems like we won't hear much.
There are long cut - scenes, but these are often stripped down at points to just a picture and some text to read rather than offering a cinematic experience (which always
seemed to be
Kojima's intention).
Initially,
Kojima intended for MGSV to be released as a single game, but apparently after showing the Fox Engine demo and periodically releasing information on the game, many fans
seemed to fall under the impression that the bulk of the game was already completed.
It
seems that Hideo
Kojima will have a live presentation of Metal Gear Solid: The Phantom Pain on twitch.tv and live at Gamescom.
During this interview
Kojima once again hinted at next gen releases, but this time it
seemed pretty much a given that they would be announced at the E3 show.
If you caught those corporate announcements — and it
seems nobody did at the time — you could read between the lines and surmise that Konami was trying to bury
Kojima.