Sentences with phrase «kojima wanted»

He also confirmed it will be a Solid Snake game and not related to Metal Gear Rising: Revengeance (starring Quinton Flynn) with Raiden, despite the fact Kojima wanted Snake to die at the end of Metal Gear Solid 4 Guns of the Patriots.
What you saw in The Twin Snakes is what Hideo Kojima wanted to be in The Twin Snakes.
Number 2, P.T was in first person solely because Kojima wanted to kick out any assumptions that P.T was a teaser for the new Silent Hill game.
Sons of Liberty was meant to be the last game in the series, and Kojima wanted to leave the audience with a feeling of ambiguity.
According to him, creator Hideo Kojima wanted to replace him since Metal Gear Solid 3: Snake Eater.
Great review joe yea I agree the way things were left out and cut up and kojima leaving this had something to do with konami pushing the game forward or them trying to muck with the way kojima wanted it to be
For this game, Kojima wanted Snake's emotions to be expressed through facial expression and vocal performance rather than words.
Maybe Kojima WANTED to go, and Konami let him.
The word from a «senior US publishing» figure is that Kojima wanted to let the world know about it at E3 just days ago, but that it just wasn't up to snuff for show - the - worlding.
Secondly, Kojima wanted «Punished Snake» to be a different type of character.
Kojima wanted to go a different route, and since its his game and not Hayter's he did.
The guy has been Solid Snake for a long time, well over 15 years and yet despite the love for him and the character he plays Kojima wanted to be a douche and try to find a connection to Hollywood, something he's so desperate to have.
NGC had Metal Gear Soild Twin Snake (Kojima wanted Snake in Melee, but he asked to late to including Snake and 3DS had Metal Gear 3D Snake Eater), 3DS had Super Street Fighter 4 3D (We maybe would have got Ultra Street Fighter 4 if the Wii U had sold more) and GBA had Kingdom Heart Chain of Memory with Cloud as part of the story.
Metal Gear Solid V is set in 1984 and originally, series creator Hideo Kojima wanted the game to really have that 80s feel.
He also added that creator of the game, Hideo Kojima wanted to rope in actor Kurt Russel to play Snake in Metal Gear Solid 3 but failed.
First, Hideo Kojima wanted the mute female sniper of Metal Gear Solid V to appear «erotic.»
However, aside from just creating better cinematics Kojima wants to create new gameplay mechanics as well, that will make players feel like they are playing a movie.
It's also no secret that Hideo Kojima wants to move on and make something different — he's been saying it since Sons of Liberty after all.
Kojima Productions is official, and with his new studio, Hideo Kojima wants to create something that gamers expect, but feels new on the same time.
Kojima wants to reward fans who buy both Ground Zeroes and Phantom Pain later on with some sort of content in the full game, but he hasn't worked out the details with the marketing team yet.
The reason the game has such a dark tone is because Kojima wants to tell the story of this transition as effectively as possible.
To a certain extent, Kojima wants to convey Snake's emotions through the other characters that surround him as well.

Not exact matches

«Hideo Kojima is not here with us tonight and I want to tell you a little about that.
Kojima - san spent most of his childhood in front of the television and always wanted to be a movie director.
But where MGS4 really succeeds is in delivering an experience unlikely to ever be surpassed by Kojima ever again, providing fans everything they want to see, twists you won't expect and more raw, lavish creativity than the video gaming medium probably deserves.
if not the best PS3 game ever created the series should have stayed PS3 exclusive now the series kinda sucks all they are making are prequels MGS4 is the perfect conclusion to the metal gear saga i do nt want any prequels or sequels that will mess up this master piece cuz doing that is only messing up the series further more Kojima please cancel MGS V
Kojima later said that he wanted to make Silent Hills so scary that it will «make you sh*t your pants.»
I could almost hear Kojima, unchained from decades of hardware limitations, saying, «This is the game I've always wanted to make.
«I didn't want to go as far as having playable torture,» said Kojima.
When asked if he could resurrect or direct any franchise he wanted, Kojima said that he would like to work on a Silent Hill game, although he may have a problem doing that because he is a «chicken» and «easily scared by many things.»
So, all i want to know from Konami and Kojima Productions is when Metal Gear Solid V: The Phantom Pain will launch worldwide?
It is in fact slated two weeks later than Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 just because of «hardware compatibility»: Kojima and his team wanted the game to be perfect on every machine from the day one, and this lead to some more work on the personal computer edition.
Have you seen these movies, did you like them, is this you really wanted to hear from Hideo Kojima right now?
But before he lets his staff at Kojima Productions take over, he wanted to reinvent the series and make it a contender against Western action games — V instead of 5, as in Victory.
Finally, Kojima said he wants this to be his last Metal Gear game (we've heard that before).
Nintendo didn't even want Snake, Hideo Kojima begged Nintendo for them to put him in Smash Bros..
What matters most in this process, anyway, is the degree of freedom for the gamer: Kojima has stated that The Phantom Pain is sort of a dream come true because he already wanted to deliver a true open world experience in the first Metal Gear Solid, offering different approaches to a mission or an area to be infiltrated.
Kojima said he wants to put The Legacy Collection on Xbox 360, but it just can't happen.
«Yes, if I'm going to be there, I want to do something mysterious,» Kojima explained.
Jordan Vogt - Roberts finds himself in a curious position, working with a franchise that's owned by Konami but wanting to stay respectful to Kojima's vision at the same time.
Bleszinski's broke the news on his Twitter, saying Kojima once told me he wanted me to do a new Silent Hill w him together out of LA.
In a new interview, however, Kojima discusses what was good about his Konami days — namely, letting him make the games he wanted to.
As the issue of sexism in gaming reared its ugly — yet sadly relevant — head yet again, Kojima decided to make matters worse by stating plainly that he ordered designers to make Quiet «more erotic» and that she was designed to sell action figures and «make you want to do cosplay».
When asked what other character possibilities there would be for spin off games, aside from Raiden, Kojima said once again he wants to make a Gray Fox game, although he can not assure it's actually going to happen.
On today's episode of Kotaku Splitscreen, our friend and yours Evan Narcisse joins the crew to discuss what we want to see next from Hideo Kojima (and Konami).
Speaking to GameReactor, Hideo Kojima has stated he wants to keep the number of staff at his new studio relatively low - only one hundred members.
Kojima does not want to confirm whether or not Solid Snake will make an appearance in Metal Gear Solid V: The Phantom Pain.
«I'm aiming to keep the staff less than one hundred people,» Kojima said, before adding later: «I am searching for technology and at the same time hiring new people, and visiting the -LRB-...) studio to get inspiration about what kind of studio I want to make / create.»
I want to deliver a game with the love from a man named Hideo Kojima to an audience that has «a deep love for games and love itself.»
The only determining factor about whether or not this is a «good» game is whether or not you want to hear what Kojima has to say.
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