Sentences with phrase «kong franchise games»

Animal Friends first appeared in the game Donkey Kong Country and have appeared in most subsequent Donkey Kong franchise games.
Poisonous Pipeline is the thirty - fifth level in the Donkey Kong franchise game, Donkey Kong Country 3: Dixie Kong's Double Trouble!

Not exact matches

Very loosely based on the video game franchise of the same name, «Rampage» manages to screw up the source material's signature idea: The 1986 arcade cabinet was so popular because it flipped «King Kong» on its head and allowed players to control a trio of gigantic monsters as they fended off military forces and reduced Earth's cities to rubble.
From Donkey Kong in July 1981 to NES Remix in December 2013, the Mario games franchises have entertained many generations of childhood, kept us busy during long holidays and even made us fight with our cousins and childhood friends.
The game was a turning point for the Donkey Kong series, reintroducing it (alongside the 1994 Game Boy game released a few months prior) after a nearly decade - long hiatus and cementing Donkey Kong as a franchise in its ownright introducing Donkey Kong's modern design as well as his supporting cast and enemies, musical cues, and gameplay mechanics that would form the basis of most following Donkey Kong games as well as Donkey Kong's appearances in Mario spinoff titgame was a turning point for the Donkey Kong series, reintroducing it (alongside the 1994 Game Boy game released a few months prior) after a nearly decade - long hiatus and cementing Donkey Kong as a franchise in its ownright introducing Donkey Kong's modern design as well as his supporting cast and enemies, musical cues, and gameplay mechanics that would form the basis of most following Donkey Kong games as well as Donkey Kong's appearances in Mario spinoff titGame Boy game released a few months prior) after a nearly decade - long hiatus and cementing Donkey Kong as a franchise in its ownright introducing Donkey Kong's modern design as well as his supporting cast and enemies, musical cues, and gameplay mechanics that would form the basis of most following Donkey Kong games as well as Donkey Kong's appearances in Mario spinoff titgame released a few months prior) after a nearly decade - long hiatus and cementing Donkey Kong as a franchise in its ownright introducing Donkey Kong's modern design as well as his supporting cast and enemies, musical cues, and gameplay mechanics that would form the basis of most following Donkey Kong games as well as Donkey Kong's appearances in Mario spinoff titles.
We didn't see a Donkey Kong Country game for 15 + years, until Nintendo FINALLY gave their fans what they'd been wanting with the franchise reboot, DKC Returns (Wii), in 2010.
Cranky is a character who has been a part of the Donkey Kong franchise since the original Donkey Kong Country and has been seen outside of it, including in the Super Smash Bros. series, but he has never been featured as a playable character in any game in a prominent way.
Liam Hoofe takes a look at potential actors for the highly anticipated Metal Gear Solid movie... Jordan Vogt - Roberts, director of Kong: Skull Island, confirmed this month that he is committed to making the «truest, most balls to the wall, Metal Gear version» of Metal Gear Solid, the popular game franchise which looks finally set to -LSB-...]
Nintendo Land includes a set of 12 mini games based on Nintendo franchises such as Zelda, Animal Crossing, and Donkey Kong.
Mario Tennis games feature a selection of playable characters from the Mario franchise, including Mario, Luigi, Princess Peach, Princess Daisy, Yoshi, Birdo, Wario, Waluigi, Donkey Kong, Bowser, and several others.
It did not become its own brand and franchise independent of Mario until 1994, when Rare revived the character with its SNES side - scrolling platform game Donkey Kong Country.
Various areas take in the history of other games in the Mario franchise, from Luigi's Mansion through to Mario Galaxy, even going so far as to include a Donkey Kong arcade flavoured level with Toad silhouetted in neon.
After months of looking at the evolution of gaming's biggest franchises, it's time to end this year's run of From Pixels to Polygons by looking at the game (and series) that helped put Nintendo on the map: Donkey Kong.
The following franchise continues to acknowledge the original arcade game and its sequel, Donkey Kong Jr., in an ongoing canon that has been developing since the early»80s.
In addition to the wide array of established brands shown during the Nintendo All - Access Presentation @ E3 2012, Nintendo also revealed new games like Nintendo Land, a Wii U game set in a virtual theme park with a dozen attractions inspired by fan - favorite Nintendo franchises such as The Legend of Zelda and Donkey Kong.
Nintendo EAD is one of the largest creative units at the format - holder, best known for having produced the hundreds of games that make up the Mario, Zelda, F - Zero, Star Fox and Donkey Kong franchises.
To be fair, the Donkey Kong Country games have been really good since they revived the franchise.
Miyamoto's support mattered, because from 1981 on, the designer had equipped Nintendo with a Disneylike cast of game characters by creating the Mario, Zelda, and Donkey Kong franchises.
Miyamoto, best known as the creator of hit Nintendo franchises including «Super Mario,» «Donkey Kong,» and «The Legend of Zelda,» himself didn't initially have plans to make video games.
More to the point, Miyamoto created the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Pikmin and F - Zero franchises and games such as Nintendogs (and Wii Music but we'll ignore that) so if he's cool with it, we'll trust him.
Donkey Kong Jungle Beat is one of the best games in the franchise, combining some excellent level design with a control scheme that is surprisingly intuitive and satisfying.
It's a niche title on Wii U, and if brought to their current console, could potentially be the beginning of a franchise akin to Donkey Kong Country or the Yoshi series of games.
Until they take that next step these two will ALWAYS be «not up to snuff» for Smash Bros. since they don't stand out in their franchise's main titles, while the side games they COULD represent are ALREADY represented several times over with Luigi, Peach, Yoshi, Bowser, Wario, Donkey Kong, Rosalina etc..
In a random sort of segue, my last article mentioned my desire for Retro Studios, famous for their absolutely amazing Metroid Prime games and now Donkey Kong Country Returns, to get a hold of the Star Fox franchise to make a truly perfect new Star Fox title.
«Honest Game Trailers» series takes an honest look at one of Nintendo's longest - running video game franchises, Donkey KGame Trailers» series takes an honest look at one of Nintendo's longest - running video game franchises, Donkey Kgame franchises, Donkey Kong.
Trinen brought up Mario Maker a few times in the interview, and even discussed the possibility of Nintendo releasing similar games for more of its beloved franchises — Legend of Zelda, Metroid, Donkey Kong, and so on:
All sorts of great games got added to the roster for folks to throw their piles of coins at, including games from the Super Mario, Kid Icarus and Donkey Kong franchises.
To date, Nintendo has sold more than 2 billion video games worldwide and more than 360 million hardware units globally, creating such industry icons as Mario © and Donkey Kong and launched franchises like The Legend of Zelda © and Pokemon ©.
While many had initially taken for granted any decision made by Nintendo would entail endless adventures with Mario, Zelda, Link, Kirby, Donkey Kong, and a host of other cherished franchises coming along for the ride, it's no longer assured that will be getting the full blown mobile games we were dreaming about.
And the characters and setting originally introduced by Rareware and associated with the Donkey Kong Country brand have made fairly regular appearances in games published by Nintendo but, for the most part, are developed by a variety of second - party developers: the Paon Corporation developed the Game Boy Advance puzzle game DK: King of Swing and its Nintendo DS sequel DK: Jungle Climber, as well as the Wii racer Donkey Kong Barrel Blast; Namco, meanwhile, developed all three titles in the Donkey Konga series of GameCube rhythm games that use a unique bongo drum - themed peripheral for input (a peripheral also used as a controller for the Nintendo - developed GameCube platformer Donkey Kong Jungle Beat); and most recently, the «official» return of the side - scrolling gameplay style of Donkey Kong Country was the 2010 Wii title Donkey Kong Country Returns, which was developed by Retro Studios (previously famous for bringing forth the revival of the Metroid franchise with the full Metroid Prime subseriGame Boy Advance puzzle game DK: King of Swing and its Nintendo DS sequel DK: Jungle Climber, as well as the Wii racer Donkey Kong Barrel Blast; Namco, meanwhile, developed all three titles in the Donkey Konga series of GameCube rhythm games that use a unique bongo drum - themed peripheral for input (a peripheral also used as a controller for the Nintendo - developed GameCube platformer Donkey Kong Jungle Beat); and most recently, the «official» return of the side - scrolling gameplay style of Donkey Kong Country was the 2010 Wii title Donkey Kong Country Returns, which was developed by Retro Studios (previously famous for bringing forth the revival of the Metroid franchise with the full Metroid Prime subserigame DK: King of Swing and its Nintendo DS sequel DK: Jungle Climber, as well as the Wii racer Donkey Kong Barrel Blast; Namco, meanwhile, developed all three titles in the Donkey Konga series of GameCube rhythm games that use a unique bongo drum - themed peripheral for input (a peripheral also used as a controller for the Nintendo - developed GameCube platformer Donkey Kong Jungle Beat); and most recently, the «official» return of the side - scrolling gameplay style of Donkey Kong Country was the 2010 Wii title Donkey Kong Country Returns, which was developed by Retro Studios (previously famous for bringing forth the revival of the Metroid franchise with the full Metroid Prime subseries).
More simply, he's the guy who led the creation of Donkey Kong, Mario, The Legend of Zelda, and other key games and franchises for the company.
Growing Up Zelda (the first of my series of personal essays in which I elaborate how game franchises have helped me over the years; don't miss the other pieces on Mega Man, the Game Boy, the Virtual Boy, Super Mario, and Donkey Kgame franchises have helped me over the years; don't miss the other pieces on Mega Man, the Game Boy, the Virtual Boy, Super Mario, and Donkey KGame Boy, the Virtual Boy, Super Mario, and Donkey Kong)
Liam Hoofe takes a look at potential actors for the highly anticipated Metal Gear Solid movie... Jordan Vogt - Roberts, director of Kong: Skull Island, confirmed this month that he is committed to making the «truest, most balls to the wall, Metal Gear version» of Metal Gear Solid, the popular game franchise which looks finally set to -LSB-...]
Kong: Skull Island director Jordan Vogt - Roberts is beginning the interview rounds for the fast approaching early March release of the monster epic, and during a chat with Collider, he's also been discussing his upcoming adaptation of Hideo Kojima's best - selling video game franchise Metal Gear Solid — specifically, whether it should aim for a PG - 13 or R - Rating.
Many of the streets and some of the billboards and advertisements in the city are named after characters from the Donkey Kong franchise, such as «Diddy's Mart», «Dixie Street», «Tiny's Piroshkis» and «Cranky Avenue», not to mention the city itself; additionally, there are some red girders that appear in New Donk City as a reference to the original Donkey Kong arcade game.
This year's Super Mario Odyssey made repeated and playful references to the original Donkey Kong and other 8 - bit Mario games; Capcom's finally returning to a much - loved franchise with next year's Mega Man 11.
In a surprise appearance at the Apple event, Nintendo Creative Fellow Shigeru Miyamoto (pictured above), the legendary game designer behind the Donkey Kong and Super Mario franchises, introduced Super Mario Run — the first mobile version of the iconic game, which will make its debut on iPhone 7.
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