Sentences with phrase «koopa paratroopas»

As you bounce on the Koopa Paratroopas you'll see an arrow of coins appear, follow them up to a mini green pipe (it will require a jump from the peak of the Koopa Paratroopa's flight).
In this game, Koopa Paratroopas first appear in World 1 - 1, one of the first enemies encountered.
In the interactive OVA Super Mario World: Mario to Yoshi no Bōken Land, after Iggy's horde of Koopa Troopas, Rexes, and Chargin» Chucks is defeated by Mario, Luigi, and Yoshi, he summons a group of Koopa Paratroopas and Monty Moles.
Koopa Paratroopas make a few appearances throughout Super Mario Adventures.
Koopa Paratroopas can be taken down with one shot from the Super Scope and the player earns 150 points (300 in Hard Mode).
Koopa Paratroopas do not appear themselves in Mario & Luigi: Superstar Saga, but have a very similar, beanish relative called Paratroopeas, who attack in a very similar way to Koopa Paratroopas, except that they have the ability to heal.
In battle, Koopa Paratroopas attack by going into their shells and flying at Mario, similar to their shell shot technique from earlier iterations.
Green Koopa Paratroopas are Water - attribute enemies.
Like Green and Red Koopa Paratroopas, Yellow variants also use Fruits and Rare Fruits to raise their Skill Levels.
Much like the Koopa Troopas that appeared in that same episode, the Koopa Paratroopas are dressed up as knights to fit the medieval setting of Cramalot.
Koopa Paratroopas are first encountered in Yoshi's Island 3.
Koopa Paratroopas reappear in Super Mario World and its remake, Super Mario World: Super Mario Advance 2, also having the updated design of the Koopa Troopas, as they now bipedal rather than quadrupedal.
Koopa Paratroopas reappear in Yoshi's Woolly World and its port Poochy & Yoshi's Woolly World.
Typically, Koopa Paratroopas are placed in large gaps where Mario and Luigi must stomp on rows of them to traverse a pit or reap other rewards.
Koopa Paratroopas appear in Paper Mario's sequel, Paper Mario: The Thousand - Year Door.
Koopa Paratroopas are also featured in the minigame What Goes Up..., where players either must fall down, avoiding Koopa Paratroopas, or use Koopa Paratroopas to get the highest altitude in order to win.
Unlike the Koopa Paratroopas from The Super Mario Bros..
Koopa Paratroopas (also known as Para-Koopas, Sky Troopas in Super Mario RPG: Legend of the Seven Stars, or simply Paratroopas) are winged Koopa Troopas.
Though Koopa Paratroopas do not appear, either themselves or have enemies based off of them, they are mentioned by a Toad in Peach's Castle about how he wished to have wings of a Paratroopa or Lakitu's Cloud to fly in a remote Time Hole.
Koopa Paratroopas appear in Super Paper Mario.
In various Mario RPGs barring Super Mario RPG: Legend of the Seven Stars, Koopa Paratroopas feature very similar stats to Koopa Troopas, having high defense due to the protection of their shells and they can avoid grounded attacks thanks to their flying nature.
The player can enlarge Koopa Paratroopas by dragging a Super Mushroom onto them and they will then become Colossal Koopa Paratroopas.
Luigi can fight some Koopa Paratroopas while ascending a flight of stairs (which lead to Wendy O. Koopa's secret camp) in the Magma Pits in Koopa Capers.
Koopa Paratroopas appear as selectable sidekicks exclusively to the baseball mode of Mario Sports Superstars.
Koopa Paratroopas are usable enemies in Super Mario Maker and its port, Super Mario Maker for Nintendo 3DS, just like in past 2D Mario platformers.
Koopa Paratroopas reappear in Super Smash Bros. for Nintendo 3DS as Smash Run enemies.
Koopa Paratroopas appear as enemies in Game & Watch Gallery 2 in some of the games featured in it, specifically in their modern iterations.
Koopa Paratroopas have also appeared as playable characters in various spin - off installments, occasionally even appearing without a normal Koopa Troopa as a playable character; in these installments, the red Paratroopas are the default color, having appeared first, and the green Paratroopas are the alternate color, having appeared later.
In Super Mario Bros.: The Lost Levels, Koopa Paratroopas are a very common enemy, and in some levels even more common than Koopa Troopas or Goombas.
Koopa Paratroopas debut in Super Mario Bros., counting their remakes and ports (including Super Mario Bros..
Koopa Paratroopas appear in Skylanders: SuperChargers as part of Bowser's moveset; however, due to an agreement between Nintendo and Activision, they are featured exclusively on the Nintendo versions of the game.
Red Koopa Paratroopas appear in Super Mario Run, reprising their role as they had in the 2D Mario platforming games.
Koopa Paratroopas can either fly up and down, or back and forth.
Koopa Paratroopas appear in Mario & Luigi: Superstar Saga + Bowser's Minions after being absent in the original game.
They traditionally come in two varieties: Red Koopa Paratroopas usually fly up and down in a set path, while Green Koopa Paratroopas often bounce in the player's general direction or fly back and forth, although many exceptions have been made of these rules.
Koopa Paratroopas appear in Yoshi's Safari and approach the player in groups, hovering up and down a bit as they move closer to the screen.
In Giant Land, Colossal Koopa Paratroopas replace regular Koopa Paratroopas, but they do not act any differently than regular Koopa Paratroopas.
The Koopa Paratroopas are based off the show's Koopa Troopa design, except that they are depicted in shades of red while having wings similar to a bee's, rather than their usual feathered ones.
Koopa Paratroopas come in four colors - green, yellow, blue, and pink - but their behavior is the same.
Bios often mention the ability of Koopa Paratroopas to fly and to lose its wings to turn into Koopa Troopas once they are stomped on.
Buzzy Beetles and Koopa Paratroopas are the only enemies from Super Mario Bros. that have yet to appear in a 3D Super Mario game, though, in Super Mario Galaxy and Super Mario Galaxy 2, similar enemies known as Goombeetles appear, which wear helmets that are designed similarly to Buzzy Beetle shells.
Like Koopa Paratroopas, they lose their wings once they take enough damage and they become Troopeas.
As teammates, Yellow Koopa Paratroopas gain a Light sub-attribute (being Light / Light teammates), and have an HP rating of 4/6, an ATK rating of 2/6, and a RCV rating of 2/6.
As teammates, Red Koopa Paratroopas gain a Light sub-attribute (being Fire / Light teammates), and have an HP rating of 4/6, an ATK rating of 2/6, and a RCV rating of 1/6.
Red Koopa Paratroopas are Fire - attribute enemies.
While Koopa Paratroopas do appear in Super Mario Bros. 3 and its remake, Super Mario Advance 4: Super Mario Bros. 3, they are not very common, unlike in most other 2D sidescrolling games.
Koopa Paratroopas appear Super Mario RPG: Legend of the Seven Stars, where they go under the name of Sky Troopas.
Like Green Koopa Paratroopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels.
Koopa Paratroopas don't wear sunglasses and their appearance is different from the previous Paper Mario games.
Yellow Koopa Paratroopas are Light - attribute enemies.
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