Sentences with phrase «lead creative designer»

Yesterday, in a statement to Motherboard, Minecraft Lead Creative Designer Jens Bergensten said another food item would replace the cookie based parrot breeding mechanic in an upcoming update.
John R. Gonzalez is the lead creative designer, while Obsidian founder Chris Avellone, who worked on Fallout 2 and Van Buren is a senior designer.
The lead creative designer of the game, Ken Rolston, has previously worked on the Elder Scrolls series, famed fantasy author R.A. Salvatore was the man responsible for bringing to life the universe, while Spawn creator Todd MacFarlane worked on the artwork and Grant Kirkhope (known for the likes of GoldenEye's amazing score) composed the music.

Not exact matches

Born and raised in Mexico City, Alberto Villarreal, the creative lead and industrial design manager for Google's consumer hardware unit, was the lead designer behind the exterior of the Pixel, Google's latest smartphone.
Childhood adventures in making led on to a degree in textiles, a full - time job as a sock designer and now her own creative business as a designer and maker of luxury silk scarves, accessories and homeware.
For designer Holly Picthall, childhood adventures in making led on to a degree in textiles, a full - time job as a sock designer and her own creative business Wilful North making luxury silk scarves, accessories and homeware.
«Our research indicates that highlighting abundance — presenting abundant rather than scarce supply of the available items, for example — could backfire, leading the designers or consumers in a focus group to be less creative.
In addition, editorial and advertising designers will combine into one art department led by Paul Ritter, Glamour's creative director.
Whitney's passion lead her to work as a Designer, as well as a creative and social media consultant and a brand ambassador of her favourite fashion brands.
Waight Keller succeeds Riccardo Tisci and is the second female designer to take the creative lead at an LVMH couture house.
New York About Blog Dexigner is the leading online portal for designers, architects, illustrators, engineers, artists, and creatives of all kinds.
Knowles is a former BioWare developer, who most recently served as the Lead Designer and Creative Director on the studio's action - RPG, Dragon Age: Origins.
(Color, widescreen); editors, Matthew Landon, Carole Kravetz; music, Hans Zimmer, Richard Harvey; production designers, Lou Romano, Celine Desrumaux; sound designer (Dolby Digital), Tim Nielsen; supervising sound editors, Nielsen, Christopher Barnett; re-recording mixers, Nielsen, Barnett; visual effects supervisor, Pascal Bertrand; character designer, Peter De Seve; co-character designer, Barthelemy Maunoury; CG character supervisor, Hidetaka Yosumi; CG animation supervisor, Jason Boose; CG lighting supervisor, Adel Abada; stop - motion creative director, Jamie Caliri; stop - motion production designer and character designer, Alex Juhasz; stop - motion lead animator, Anthony Scott; associate producers, Brice Garnie, Olivier Rakoto; casting, Sarah Finn.
The behind - the - scenes creative team is led by multiple Oscar - nominated director of photography Caleb Deschanel («The Right Stuff,» «The Natural»), production designer Nelson Coates («Flight»), editor Frédéric Thoraval («Taken»), and costume designer Marian Toy (HBO's «Ballers»).
Jon Shafer, the lead designer behind Civilization V, has parted ways with Paradox Interactive over some creative differences according to a statement made by the company.
Behind the scenes, the creative team was led by director of photography Eduardo Serra, production designer Stuart Craig, editor Mark Day, composer Alexandre Desplat, visual effects supervisor Tim Burke, and costume designer Jany Temime.
As spotter by PC Gamer, Creative Assembly is searching for a Lead Technical Artist, Senior Meta Game Designer and Lead System Designer for a new piece of IP.
The creative behind - the - scenes team is led by director of photography Andrew Lesnie, production designer Dan Hennah, editor Jabez Olssen and composer Howard Shore.
The behind - the - scenes creative team was led by Academy Award ® - nominated director of photography Tom Stern («Changeling»); Academy Award ® - nominated production designer James J. Murakami, («Changeling»); Oscar ® - winning editor Joel Cox («Unforgiven») and editor Gary D. Roach; and costume designer Deborah Hopper.
The behind - the - scenes creative team is led by director of photography Tom Stern, production designer James J. Murakami, editors Gary D. Roach and Joel Cox, and costume designer Deborah Hopper.
The latest Marvel movie is a blackbuster: For the first time ever in this budget range (roughly $ 200 million), there's a nearly all - black cast and a black lead creative crew, including the production designer (Hannah Beachler), cinematographer (Rachel Morrison), writers (Joe Robert Cole and Ryan Coogler), and director (Coogler).
Students work in teams and adopt roles that model professional design practice (creative, communications, finance) to respond to a real life brief set by leading designers such as Barber & Osgerby of Olympic Torch fame.
Americaneagle.com has an opening for an experienced Instructional Designer to lead our employee development initiatives through creating and hosting creative training events and educational programs.
As Design Director and Chief Creative Officer for Land Rover, Gerry McGovern creates some of the world's most distinctive and desirable vehicles and is recognised as one of the world's leading automotive designers.
In addition to reviewing for Booklist, she leads creative writing workshops for middle schoolers, writes articles and book reviews for India Currents magazine, serves as a reporter for a small newspaper in the Raleigh - Durham area, and freelances as a writer / editor / designer.
Highly creative and fashion - led, each SO Sofitel is an avant - garde masterpiece imaginatively inspired by an iconic, signature designer.
Inspired by the Chinese moon festival legend of Chang» er and the jade rabbit, the 91 - room hotel was conceived under the creative direction of Wanders & yoo, led by innovative Dutch designer Marcel Wanders.
Firewatch is the first game from Campo Santo, a studio founded by Jake Rodkin and Sean Vanaman, the creative leads from Telltale Games» award - winning The Walking Dead, as well as Nels Anderson of Klei Entertainment's Mark of the Ninja and graphic designer Olly Moss of these awesome gaming prints.
It's a question that leads him along the subjects of the balance between commercial viability and pure creative freedom, and a confidence from within needed to be a good game designer in any capacity.
The studio's staff includes former Telltale creative director and designer Jake Rodkin; designer and writer Sean Vanaman; as well as Mark of the Ninja lead designer Nels Anderson; -LSB-...]
Mike Laidlaw spent over a decade at Bioware, where he was credited for major releases such as Jade Empire (Lead Writer), Dragon Age: Origins and Dragon Age II (Lead Designer), Dragon Age: Inquisition (Creative Director) before leaving the company in late 2017.
I recently had the opportunity to play Alien Isolation at this year's EGX Rezzed in Birmingham and as luck would have it, I managed to run into Gary Napper, lead designer of Alien Isolation over at The Creative Assembly, who was more than happy to answer a few questions about...
Chris was the Lead Designer on Star Wars Knights of the Old Republic II: The Sith Lords, moved on to a Senior Design role on Neverwinter Nights 2 and Mask of the Betrayer, worked briefly as the Creative Lead of the Aliens RPG, and then went on to be lead designer on Alpha Protocol, SEGA's espionage Lead Designer on Star Wars Knights of the Old Republic II: The Sith Lords, moved on to a Senior Design role on Neverwinter Nights 2 and Mask of the Betrayer, worked briefly as the Creative Lead of the Aliens RPG, and then went on to be lead designer on Alpha Protocol, SEGA's espionDesigner on Star Wars Knights of the Old Republic II: The Sith Lords, moved on to a Senior Design role on Neverwinter Nights 2 and Mask of the Betrayer, worked briefly as the Creative Lead of the Aliens RPG, and then went on to be lead designer on Alpha Protocol, SEGA's espionage Lead of the Aliens RPG, and then went on to be lead designer on Alpha Protocol, SEGA's espionage lead designer on Alpha Protocol, SEGA's espiondesigner on Alpha Protocol, SEGA's espionage RPG.
Our nutty family of 15 artists, programmers and designers led by Creative Director, Ian Gregory, have been hauling butt together for nearly six years now, working on RPG and strategy games that we hope have delivered on our core principles of thoughtful gameplay mechanics combined with meaningful storytelling and worldbuilding.
Cory Barlog, God of War Creative Director at Santa Monica Studios and Rob Davis, Lead Level Designer were in Sydney yesterday to...
Creative Assembly Lead Designer Jamie Ferguson has commented that the company may have over-reached themselves when it came to designing Empire: Total War.
A few weeks back, I spoke on the phone with Ryan Stefanelli, lead level designer on Darksiders; Joe Madureira, creative director on both games; and Haydn Dalton, lead designer on the original and its sequel.
As Creative Director at Obsidian, Chris worked on Knights of the Old Republic II (Lead Designer), Neverwinter Nights 2, Mask of the Betrayer, the Aliens RPG, Alpha Protocol, Fallout: New Vegas, and FNV DLC: Dead Money, Old World Blues, and Lonesome Road.
Nathan is everything you need in a Lead Designer: organized, creative, fair, and extremely knowledgeable.
This award recognizes the role of the Creative Director, Design Director, or Lead Designer in guiding all elements of a title and shaping the final outcome of a game.
Rob Nicholls (lead game designer), Eric Nofsinger (chief creative officer) and Matt Corso (studio creative director) hopped onto a speaker phone and happily answered every question I could throw at them.
Alex Hutchinson, Creative Director of Far Cry 4, and Michael Hampden, Lead Game Designer for Assassin's Creed Rogue, will both be in attendance and showcasing new sections from their respective titles at the Ubisoft Theatre on the booth.
«We're so thrilled to bring N + + to the PC where the series began,» said Mare Sheppard, Metanet's Programmer, Designer, Artist and Creative Lead.
Clint continued to develop the Splinter Cell franchise as Lead Level Designer, Scriptwriter, and Creative Director on SPLINTER CELL: CHAOS THEORY - the highest rated Splinter Cell to date with an aggregate review score of 94 %.
What that meant, concretely, was finding a better Lead Level Designer than me, and finding a better writer than me so that I would only have one job, and then - perhaps even more important - working to build as many of the creative leaders as I could so that maybe one day, I could have no jobs.
Today, the Lead Level Designer, the Narrative Designer and the Art Director from Far Cry 2 are all Creative Directors on different projects.
The Creative Assembly — Friday 1PM Total War lead designer James Russell on 25 Years of The Creative Assembly — featuring an exclusive first look at the future of Total War.
The first speakers have already been announced — Chris Avellone, Creative Director at Obsidian, lead designer on «Planescape: Torment» and a host of influential RPG's, is joined by «Child of Light» lead programmer Brie Code of Ubisoft, Cara Ellison, writer at The Guardian, Rock Paper Shotgun and more, and Swedish industry guru Per Strömbäck will moderate a panel named «Founders of the Nordic Games Industry».
Reynir Hardarson co-founded CCP in 1997 and was their Global Creative Director; Kjartan Pierre Emilsson built CCP's Shanghai studio and was the Lead Game Designer on the original team behind EVE Online; and Thor Gunnarsson was most recently VP Business Development at CCP and previously a VP and General Manager at BAFTA award - winning mobile games studio Ideaworks3D.
Crate Entertainment was founded in 2008 by former Iron Lore lead designer Arthur Bruno with the goal of continuing to create deep gameplay, with creative integrity, in original fictional settings.
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