Not exact matches
Prior to the announcement, the
designer visited various development studio's in the search for a
game engine alongside PlayStation 4
lead architect,
Mark Cerny.
Firewatch is the first
game from Campo Santo, a studio founded by Jake Rodkin and Sean Vanaman, the creative
leads from Telltale Games» award - winning The Walking Dead, as well as Nels Anderson of Klei Entertainment's
Mark of the Ninja and graphic
designer Olly Moss of these awesome gaming prints.
Last weekend at PAX Australia we were fortunate enough to spend some time talking to
Mark Hampden who is the
lead game designer for the upcoming Assassin's Creed Rogue.
The news comes via GameWatcher, who spoke with
lead writer Andy Hall and
game designer Mark Sinclair at E3 last week.
The film distributor will host
game series
lead designer Casey Hudson and film screenwriter
Mark Protosevich -LSB-...]
Nels Anderson (@Nelsormensch),
lead designer on
Mark of the Ninja and currently designing
games with Campo Santo with the talk «How Systems Will Save Us All» (Design)
Games are learned skills: how you -LSB-...]
In fact, in a statement made by the video
game designer and
lead architect of Sony
Mark Cerny, he revealed an invaluable inclusion on the features of the next generation of PlayStation.
Whereas the first chapter sees Mike Stemmle as the director and writer, the second chapter sees
Mark Darin (who has previously been the
lead designer for Strong Bad's Cool
Game for Attractive People) taking on the same responsibilities.
Left to right: James - Lea Baran, Programmer
Mark Winter, Audio Producer & Studio Manager Andrew Spearin, Creative Director John McBroom, Programmer Jeroen van Werkhoven,
Lead Level
Designer Jeremy Blum, CEO &
Game Director Stephen Swires,
Lead Programmer