Not exact matches
You are set a task to complete and you must do so precisely as the
designers want for you to do it, which isn't necessarily a bad thing, particularly when the events the
game leads us through are so delightful to behold, but it is certainly something that does not appeal to those more enticed by
games with moral choice systems and wide open worlds to explore.
The
lead on the project, Navid Khonsari — a former Rockstar
Games designer who helped developed the popular «Grand Theft Auto» series — says he
wanted to create a
game that is not only historically accurate but could also
lead to a new genre of video
games.
The visuals and audio of this
game take the driver's seat and immerse you into the world that
lead developer Stu Maxwell and audio
designer Brent Silk
want you to get lost into.
Developers like Charley Price,
lead designer of Rise of the Argonauts, think
gamers want shorter
games nowadays.
This era, and the minigames and sidequests that frequently appeared in its
games, were what made Henry William «Uwil» Winata,
lead game designer for Legrand Legacy,
want to make their
game.