Sentences with phrase «leaving the player alone»

The media should write something about Gerrard or something and leave our players alone.
When the orb is used, the player throws a bone off the side, and Chain Chomp goes after it, leaving the player alone.
And yet, the developers seem to be utterly afraid to leave the player alone for more than 10 seconds without something bombastic happening.
Leaving the player alone with their thoughts like this is a great way to build tension in a horror game.
They leave the player alone in a world with their own thoughts.

Not exact matches

They have a much smaller monthly search volume than «head» keywords and so the big players leave them alone.
I am no Flamini fan but seriously, the OX just pissed off and left him to cover a massive gap in our midfield, the guy tried and was shouting at players because they were bombing forward and leaving him alone to handle Stirling and Courthino.
we should leave ozil alone, i know that he hasn't been at his best yet but i, d rather have him struggle now while the rest of the team is firing on all cylinders, it, s a long season and i truly believe that he will come good when we are struggling & depending on him he, ll start racking up the numbers of assist, his slow start to the season might be because after recovering from the euros it is taking him a bit longer to get going again compared to other players but not to worry because» FORM IS TEMPORARY BUT CLASS IS PERMANENT».
He is a distraction to the opposition on the left wing, no matter how off form he is, the opposition can not exactly leave him alone so he effectively opens up the middle for other players like ramsey and wilshere to play
Look, leave Leicester players alone already!
Lets support the players we have, lets leave the world class player alone, lets leave the price tags alone and focus on being supporters.
Surely the players and manager should be left alone for now to try and play themselves out of trouble, and not be concerned about the infighting between the fans at a time like this....
Your Key Player for the Phillies is just shut up and leave us alone to be sad, according to an online vote at The Good Phight, a Philadelphia Phillies blog.
We were so sloppy in some games and the formation doesn't defend corners or leave 3 West Brom players alone on the ball.
you pick on our best players who without we wouldn't even be in the top 10 and you leave the mediocare ones alone.
podolski can not lead the line... fact... great player but not a central striker... he's had enough attempts under wenger... time to leave this one alone... come on danny welbeck... your chance to prove that man u is a shit club that didn't appreciate your talents.
We're going to waste time and money on a CB when we should be looking for a top class DM.If Wenger think signing another CB is solving our problems then he's lying to himself.Mark my words any other CB we sign no matter how good will still come and add to a shaky defense.The problem with our defenfing is more of tactical and mental.Tactical because we play without a DM, we mark and track players poorly, the fullbacks are usually isolated leaving them to cope alone, our passing is not good enough leaving us exposed to counters which we aren't prepared for and no leadership and maintenance of defensive shape.
You say leave Wenger alone, but who brought the two players you blame into the side?
But I've repeated em far too many times, and fans on here prefer blaming individual players so I'll leave that alone.
Most of the players too are on fat salaries with no pressure to perform let alone win titles and few if any show any inclination to leave.
He has is own decision to make I only wish him well wherever he goes, the ox can't play central midfield but but let's watch and see... Chelsea is more preferable if wants to win trophy but am not going to miss him that much, I will only miss Sanchez because if he leaves there will be no replacement because he is a hard working player, kun aguero can't replaced Sanchez let alone sterling...
If some players do leave then was they really good enough for Arsenal and should we have supported their career for another half decade for sentimental reasons alone?
His free kicks alone make a difference, Ozil is offering us nothing if he wants to leave he must go there are many players that can do what he does for less money, Sanchez is the one we should keep.
I know that some Arsenal fans were furious with Jack Wilshere for the angry reaction to a challenge by a Man City under 23 player that got him sent off in a reserve game this week, but I for one was not too bothered and can understand why the England international star lost his temper and according to The Mirror I am not alone, because Arsene Wenger has had talks with the player this week and has apparently changed his mind about Wilshere leaving Arsenal this summer.
personally i don't feel the transfer business with exception to Sanchez is that of a team pushing for the bpl let alone the CL i feel its a shame but its not all doom and gloom as we have alot of players to come back and still time left in the transfer window to make something happen... in Wenger we trust ay * coversface
Vs stoke our bench alone had the likes Ozil, Ramsey and Theo... any1 that Stoke would've dreamt of havin in their starting line up... but Man C will be a diff ball game... I still think we can beat them though, they not in the best of form... we jes need Sanchez commitment from all our players... did Yaya Toure leave for Afcon tournament as yet?
Coquelin will surely prove himself but he alone can't stop Mancity.If we expect a good performance against Mancity then all our players must turn up, defending as a team each player covering for the other.Defensive responsibility should not be left for koscielny, Mertasacker, Bellerin / Chambers and Monreal alone.Midfield shouldn't be for Coquelin, Cazorla and Rosicky and Goal scoring responsibility should be for everybody, i mean any player can score goals it must not be Sanchez or Giroud.If all our players turn up there is no way we won't come back with a positive result.
If Arsene stays, which im sure he will, this 100 MILLION Pound they are supposedly gonna give him is by far not enough, we need firstly a top striker and that alone would be 50 million going upwards, and then left back, a top Defensive mid to play along Xhaka and a Right wing player and only 100 million «KROENKE OUT»
That will leave him free to add another striker to his main 5 forwards alexis walcott giroud welbeck and wellington with gnabry iwobi and akpom his squad players that alone would give us 22 players fighting for 6 positions and only 6 of those would be classed as u21, meaning just 9 places left in the 25 man squad.
If you analyze properly, the stats of Wilshere, Welback, Gibbs, Ox, chambers are pathetic, even Ramsey stats are poor this season...... I don't think any of the top 10 side in PL want these 6 players, leave alone top clubs in the world....
Yes, the academy players suck when they are left alone and play (see Sheffield) but this is why you should mix people on the field.
Leave Leicester players alone!
Jackson was not alone in the failed tweets; three more NFL players left the quotation marks in their copied tweets.
Big overhaul required as many 16 players need to leave the first team squad alone.
Superlatives aside, El Shaarawy is an athletic, versatile and productive player, one who can play out wide on the left, alone up top and even as an attacking midfielder.
A one year old needs a baby - proofed house, not to learn by consequences how to leave the DVD player alone.
Never Alone accomplishes this very well although it will leave players wanting more as they'll be done with it after a couple of gaming sessions.
If the other options are chosen, however, Resetti will let the player off the hook and leave them alone.
Probably the two best examples of where this article fails is - Splinter Cell - Chaos Theory - While this game may be yester - generation, it's single - player campaign was amazing and best left alone.
Animals seem to leave each other alone regardless of their listed temperaments and appear to be entirely unaffected by the weather, while Sentinels do absolutely nothing unless you happen to piss them off, while aliens simply stand around, their entire goal in life seemingly to wait in one spot for a player to pop by for all of a minute.
Whether playing alone or with friends, this co-op shooter will leave players breathless and wanting more — they will uncover a conspiracy in Campaign, survive waves of enemies in Onslaught and fight for the crown in Versus...
Sometimes you've got to draw the line and go «No... this dosent need it, I should leave this franchise alone and enjoy going through it solo» I mean no offence I just don't understand what people seem to like by going online with friends instead of sitting down, relaxing after a hard day and playing a good, solid single player game.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
There's no stand alone solo content, either, leaving lone wolf players no other choice but to play the game with a handful of unfair bots that don't seem to suffer from the same questionable hit mechanics as actual players.
All of these things are true of online co-op as well, but poor net code causes regular drops, leaving you all alone against enemies balanced for four players.
Tackling dungeons alone failed to spark that Zelda magic as easily, with the lone player left to control Link and two Doppels — which are described as vessels for your soul.
The player can build guns to defend the base though you will not want to leave these guns alone when the enemy strikes.
The saturated market for online shooters and the # 24.99 price tag for a game with no story or full single - player mode may leave this game with a short life - span but it does at least look a whole lot better than Alone in the Dark: Illumination, Atari's recent attempt at an online shooter.
Wario may have been left out of the Nintendo 64's premiere title, Super Mario 64 (and he wasn't alone — just ask Luigi), but he got the last laugh when players discovered that launching a rocket at Mario's face in a Mt. Rushmore - like setting would turn the face of the mountain into Wario's wicked visage.
The player can get through a couple of chapters alone, then have a friend join who can leave at any time and pick it up again later.
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