Sentences with phrase «left analog stick controls»

The left analog stick controls your red hooded hero, while the right controls the camera.
The left analog stick controls movement, the right analog stick aims, and R1 shoots.
And in No Pressure, the left analog stick controls a firing platform while the right analog stick controls the platform's targeting reticle, itself a vulnerable avatar in the playfield.
The left analog stick controls your ability to walk around, while you use your head to look and explore.
Left analog stick controls your aircraft while a combination of L1 and R1 unleashes a devastating special move once fully charged.
The game controls just as you'd expect it to with the left analog stick controlling movement...
Corbetta: I have an eight player mode where there's four controllers, and the right analog stick and left analog stick each control a player.

Not exact matches

The control system of the game is quite easy and controlling the chariot is done via the left analog stick and the X button to accelerate and the Square to brake.
It uses a twin - stick control scheme; you move with the left analog stick and aim your magic with the right one, allowing you to simultaneously run and fire wherever you want.
The player will use the left analog stick to walk around the opponent and the right analog stick to control their gun hand.
The move from phones to consoles also brings much improved controls, although only the left analog stick is supported for steering.
Basically we can move the Snake with the press of a button but the actual controls for how his body behaves is implemented with the Left analog stick, which means we can use it to twist and turn across Bamboos and other surfaces to elevate the Snake through some of the carefully designed obstacles and reach the keystones which are used to unlock a gate in each level allowing us to progress to the next one.
The left analog stick is used as directional controls and pitch of the craft.
Thankfully you can use control scheme type C to play with the left analog stick, triangle, and cross button.
The controls can be a bit frustrating because the left analog stick both moves your character and aims your weapon.
There's no way to alter controls for ship movement other than deactivating the left analog stick, but all other actions (shooting, burst, fixed burst, and turn fire) are fully remappable.
To the uninitiated, you control a blocky spaceship with the left analog stick and shoot projectiles (which are upgradable through the game) with the right analog stick.
Gone is the Left analog stick of old, replaced with a full size analog stick for better comfort and control.
You will take control of the skeleton overlord by using the left analog stick, and the face buttons will dictate commands to your troops.
You'll guide Quill with the left analog stick, but it's the motion controls of the DualShock 4 that do the heavy lifting.
The hook of Brothers was that players had to control both siblings simultaneously, with one brother linked to the right analog stick and the other to the left.
After I grew tired of controlling the bug with the left analog stick, and had spawned in a huge group of identical - looking friends, I switched to a different object.
Each controller has its own analog stick, with the left controlling movement and the right adjusting the camera.
The left and right analog sticks control each end of Boy's body.
The control scheme also follows that of retro games — rather than pointing the analog stick in the direction that you wish to move, you can only rotate left or right and thrust forward.
The game offers you four different control methods: L and R buttons, left analog stick, tilting the vita, and the rear touch pad.
It's an on - rails shooter without any motion control support, so I had to use the analog stick (you can choose if you want to use left or right) to aim the on - screen reticule.
Xbox 360 Wireless gamepad has many feature similar to the Controller S. For example, the face buttons, control pad, triggers and analog sticks (both left and right) are situated on the same area like in Controller S.
The left analog stick is used to controller your body, whereas the right stick is used to control your board and by pushing this up, it will allow you to get air and then of course, attempt one of the very cool snowboarding maneuvers.
Fully switching back to physical controls, now the left analog stick moves the boxer around the ring — albeit unnaturally and without ease.
The right analog stick still counts for tasks such as juking and trucking opponents, while the left stick controls the players movement, but also takes into account how / which way the player is leaning.
The controls for the game are very flexible with both dual analog stick controls (left movement, right look) as well as digital left / right up / down buttons.
In fact there are three different control schemes including a digital analog stick, more generic left and right buttons, or gyroscopic tilt.
Players can control Styx with the left analog stick, but they also control her companion drone with the right analog.
While Toku is controlled normally by moving left and right with the analog stick, the wind spirit Enril is controlled with the Wiimote.
All of that said, there is an «Easy» control option that puts forward movement and head control on the left analog stick.
Full control is offered over the game, with every pass, through ball, tackle and shot left to the player, and accessible through either the analog stick and buttons, or by a new touch - screen control system where players use the stylus to move their players.
Now, the controls in the game are simple enough: tricks and grinds are handled with the left analog stick and your speed and landing is handled with the X button.
Players move around by means of the left analog stick, which now directly controls the character.
· Maps out all Xbox360 buttons and left analog stick via included software to customize your control.
The controls of your ship take some getting used to as turning left on the analog stick actually turns your ship right.
There was also the «nail - the - trick» mode: by tapping the left and right thumbsticks in while in the air, the game would go into slow motion and you'd gain complete control of your character's feet, with each analog stick controlling a foot, which either led to big points or big bails.
There is a perfect balance between the interaction and battle systems for the majority of the game as the controls are simple, left analog stick to move and press either R1 or L1 to open the menu bars to do actions or attack.
I was amazed how great the game controlled using the classic button setup including the left analog stick and the four face buttons.
The second alternate setup makes use of the left analog stick to control Lumen and Umbra.
In this mode you control a contact zone where you use the left analog stick to swing in this area.
Normally that restricts movement controls to the left analog stick (or nub) and forces players to aim awkwardly with the face buttons.
The other controls mainly revolve moving, obviously with the left analog stick, and using an ingame move controller to move stuff about to solve puzzles.
When you get to the main menu, instead of moving a selection box, you control a pointer with the left analog stick.
For those feeling a bit more hearty and tempered against nausea from moving freely in VR, The Assembly does offer direct control with the left analog stick.
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