In the interview, Jens Nilsson (Sound /
Level Scripter), Thomas Grip (Programmer), and TJ Jubert (Writer) speak of the challenges of being an indie game developer, the history and development of Penumbra: Overture, how this game differs from other survival horror games, and what gamers can expect in the future for the Penumbra series.
Robin - Yann Storm used to be a game designer, a
level designer, a
scripter, modeller, environment artist, texture artist, and used a lot of tools during all those different jobs.