Syndicate has the potential of a masterpiece but
some level design problems and an abbreviated development turn the last Starbreeze production into only a very good shooter.
Not exact matches
In a series of carefully
designed and ingenious experiments involving videotapes of
problem situations with possible solutions, Premack has directly explored the chimp's capacity for second -
level intentionality (MA 57 - 67).
Such consultation may occur at many
levels: consultation to pastors concerning
problem clients with whom they are working; consultation to a pastor and the church administration regarding human relation
problems in the congregation; consultation to groups or programs in a congregation that are
designed to assist people in the church; consultation to a local, regional, or denominational administration in regard to evaluation of religious candidates, human relations
problems in the administration, or denominational programming related to mental health issues; consultation to a group of churches who sponsor a joint community program.
One way, I believe, to address the
problem of under - reporting and increase the chances a concussion will be identified early on the sports sideline may be to rely less on athletes themselves to remove themselves from games or practices by reporting concussion symptoms (which the most recent study shows occurs at a shockingly low rate, [9] or on game officials and sideline observers to observe signs of concussion and call for a concussion assessment, but to employ technology to increase the chances that a concussion will be identified by employing impact sensors
designed to monitor head impact exposure in terms of the force of hits (both linear and rotational), number, location, and cumulative impact, in real time at all
levels of football, and in other helmeted and non-helmeted contact and collision sports, where practical, to help identify high - risk impacts and alert medical personnel on the sideline so they can consider performing a concussion assessment.
A new study links elevated
levels of methane and other gases in groundwater to nearby hydraulic fracturing wells on the Marcellus shale, and suggests the
problem lies in poorly
designed well casings
Mental health courts (MHCs) are county -
level courts
designed to divert offenders with mental health
problems from jail, instead referring them to community - based treatment programs.
He and his team had suspected buoyancy
levels likely played a role in the
problem, so he
designed an experiment to test how material could fall from the surface.
Tasked with constantly measuring his son's glucose
levels and trying to give him just the right amount of insulin, he realized that what he needed was a computer algorithm — a set of rules
designed to solve a
problem — that could use data from a CGM to instruct an insulin pump on how to respond to the body's need for the hormone.
Rational
design approaches to this
problem have often used complex computational methods, have targeted simple model reactions and have typically led to low
levels of catalysis1.
So, there is definitely a
problem with declining T
levels but, luckily, there is also a solution — eat a diet
designed to support rather than diminish testosterone
levels.
Despite the big
problems with the control system, the intriguing
level design of Sonic Lost World makes it an excellent platform.
With a battle system that often gets out of control, a gameplay that is hindered by its
level design and by its own nature and with a recommended price tag that does not justify its
problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad journey.
The
problems of the control scheme and a poor
level design make this chapter one of the worst in the series.
You have to win a tournament each
level to unlock new characters combine all of the
problems above with even worse map
design and a limited amount of tricks and try getting 70,000 points in two minutes its near impossible!
The
problem of this remaster is that, while the
level design is still top notch, some of the other game play
design was not updated.
We wanted to create an RPG that featured hacking not as a stand - alone mini-game, but rather as a legitimate solution to game
problems, a core gameplay mechanic rooted deeply in the story and
level design.
The
level design doesn't help with this
problem either.
All throughout the game you'll notice vestiges of the Wii title still lingering in the game
design: areas are now divided up into distinct «
levels,» which are laid out on a world map reminiscent of Super Mario World; Mario no longer gains experience points by defeating enemies, having instead to find the appropriate items to augment his abilities; and party members have been excised completely from the title, leaving the plumber to tackle the world's
problems by himself (well, to an extent).
Developer Intelligent Systems made the smart choice of switching up the
level design in the second act to focus more on
problem solving rather than simple battling and linear progression.
Sure, it has its
problems — the stages end a little too quickly, the story doesn't quite reach its potential, they could have taken more risks with the
level design — and let's be honest, you already know if you're going to hate this.
Now there's a sequel, but while it's made strides to fix some of the
problems with its gameplay elements, the narrative, and
level design have dropped in quality considerably.
Many of the
levels in Light Fall are
designed to be open and spacious, which allows you to solve the
problem of getting from Point A to Point B however you want.
The
problem lies with the fact that the reviewer states that the
level designs are mundane.
Dragon Quest has always been
designed as an entry -
level RPG, and its easygoing challenge won't be a
problem for those wanting to get on with the story.
The
problems are
designed to include more complex use of number, as well as conversions as the
level of challenge increases.
In her piece, Heather outlines how different team structures are
designed to solve specific types of
problems and bring about different
levels of change.
For two weeks at the end of every trimester, normal classes are suspended while the whole school participates in the Boss
Level design challenge, and students effectively become experts, teachers and learners in a complex
problem - solving space.
They have been
designed for use in Functional Skills from entry
level to
level 2 and include some
problem based questions too.
The landscape industry has roles that address many people's capabilities from entry
level qualifications right up to degree
level, landscapers are individuals with a strong educated foundation which often includes english, chemistry, biology, mathematical and analytical skills,
design technology, they are creative, able to solve
problems and most importantly, passionate!
Ninety per cent of students acknowledged greater confidence
levels in solving
design problems.
The unit is
designed for one team of approximately 120 to 130 students but could easily be adapted to include an entire grade
level or school, each focusing on a local environmental issue or
problem.
School grounds should be inspected for potential hazards such as: • Verandah poles outside doorways, in thoroughfares or in situations where students are unlikely to see them, especially while running; • Steps and changes in
level which are poorly proportioned, difficult to see or lack handrails; • Fencing, gates and railings which students climb and which have structural
problems, sharp protrusions, splinters or other hazards; • Trip hazards at ground
level — protruding drainage pit covers, irregular paving, cracks or tree roots in thoroughfares, broken off post or other remnants of old structures; • Loose gravely surfaces on slopes and where students run; • Slippery patches which may stay damp in winter; • Rocks which students can fall onto or throw around; • Embankments which students can slip down or which have protruding sharp objects; • Blind corners in busy areas; taps and hoses which are positioned where students play or walk; window glass at low
levels through which students could fall; • Holes, cracks or exposed irrigation fixtures in ovals; • Trees or shrubs with poisonous parts, sharp spikes or thorns or branches at eye
level; • Splinters and deteriorating timbers in seats, retaining edges and other wooden constructions; • sSeds or other areas with hazardous chemicals or machinery to which students have access; rubbish skips which students can climb into or around, or which place students at risk when trucks enter the school; • Areas within the site used for car parking when students are present; and, • Sporting equipment such as goal posts or basketball rings which have structural or other
design or maintenance
problems.
A scenario based, critical thinking curriculum
designed specifically for C - suite
level executives that utilizes both experiential and
problem - based learning tenets
Further, the Child Care and Development Block Grant has had many
problems in
design and in implementation at the state
level which make it an undesirable foundation on which to build.
The Framework 2021 project is
designed to address the pressing
problems of student engagement; development of students» thinking,
problem - solving, and life skills, and lack of alignment of teaching and learning skills across grade
levels.
In addition to her work at 100Kin10, she is also an Adjunct Professor at New York University Wagner, where she teaches Digital Innovation Lab, a masters -
level course she
designed to help future public servants enhance their ability to solve public
problems with digital technology.
The presentation will also illuminate how collaboration through strong clinical partnerships has enabled the development of this uniquely focused clinical practice program,
designed to address
problems of practice at the local
level.
Sometimes principals meet in cadres or networks organized by school
level and geographic area, but most of these cadres are not
designed as collegial communities for solving
problems collectively or deepening understanding of instructional issues.
Designed by experts in neuroscience, the ST Math brain - building games provide all students the opportunity to become confident and capable
problem solvers and to reach higher
levels of math achievement.
But with only 839 students taking the A-
level, and 721 the AS -
level this year, (overall, more than 43,000 took A-levels in art and
design), the combination of breadth and small entry numbers are a
problem for the exam board.
Working closely with nine science teachers at participating schools, the Ingenuity Project
designed the program to meet the potential of academically talented youth through curriculum - aligned challenges that include team - based, above - grade
level math skills, and the application of technology, innovation and complex
problem - solving.
A scenario - based, critical - thinking curriculum
designed specifically for c - suite
level executives that utilizes both experiential and
problem - based learning tenets
The new system is
designed to foster the continuous improvement of all schools with three
levels of support: general support for all schools, support for a subset of schools that are struggling on several measures that is focused on those areas of need, and intensive support for schools with persistent, significant
problems.
The company's curricular solutions and professional development are
designed to ensure that every student can read, write, discuss, think, investigate, and solve
problems at ever - increasing
levels of proficiency.
An advisor will guide candidates through a collection of personalized support and resources grounded in current research and effective practice, or two
levels of coursework
designed to lead to mastery of a competency that will help solve a
problem of practice.
At the
Design Question 4
level, students are asked to analyze
problems, generate and test hypotheses, and acquire critical - thinking and
problem - solving skills.
The
problem (from the perspective of a reading system) is this: readers need top -
level margins to make the text digestible, but we can never unambiguously tell if the ebook designer has already included top -
level margins in the
design.
Aside from limited connectivity, its faults are wider Android
problems rather than things to
level at Samsung and its
design team.
I did have a huge
problem with the fact that the rocker did not allow you to make adjustments to the ringer
levels; if you're not on a call, the rocker switch does nothing, a
design choice that I just don't understand.
This is a beginning
level class
designed for new puppy owners and others who want to teach their puppy household manners, learn more about canine behavior and learn how to solve common puppy
problems.