i also got it in December too, i enjoyed the story mission (finished it about 3 times), completed several side missions (
i like the kojima extraction mission), still haven't collected all the badges or unlocked the raiden mission.
In my humble opinion though, having input in a game, or a job as you put it, is not the same as directing it,
like Kojima did Snatcher or MGS, where he had full control.
It looks
like Kojima errs towards the former camp.
Just
like Kojima's Metal Gear games, Death Stranding will also contain humor as he believes it's a very important aspect for games, even more so considering the amount of time a player spends with the game.
Namely, why are so many high - profile creators
like Kojima trading triple - A companies for smaller, niche indie studios?
Fortunately, it seems
like Kojima was feeling a bit merciful this time around as he recently disclosed a few interesting tidbits regarding Death Stranding's gameplay elements.
It feels
like Kojima couldn't figure out how he wanted to end the game, and decided instead to fulfill every possible outcome that fans could want.
Like Kojima said this closes the loop.
It's been looking
like Kojima has just been playing the game himself, and that's it.
Seems
like Kojima is no longer Executive offiicer of Konami.
It sounds
like Kojima and his team are still getting to grips with Guerrilla Games» Decima engine, which is understandable but also doesn't exactly instill confidence that Death Stranding will launch anytime soon.
The man in the video is wearing Ishmael's bandages,
like Kojima himself did.
I don't see why people act
like Kojima is some kind of god.
I have to say, whether or not
you like Kojima, you have to respect him for his devotion.
I still
like Kojima, but I understand he's not perfect.
... WHY???... because people, story, engineering it's not a things that Microsoft or others can buy... Naughty Dog is a «Studios» that make his story not on shoulders of others... Like Guerrilla,
Like Kojima, Like Polyphony..
Sound
like Kojima's hype... Words!!!
Fortunately for the Lords of Shadow developers, and their trousers, it sounds
like Kojima has been liking some of the the stuff the team has produced so far.
It doesn't seem
like Kojima will be directly involved in the game, but will simply advise from above.
Reviews for Metal Gear Solid V: The Phantom Pain, the conclusive chapter in the series, are out and it looks
like Kojima Productions» efforts have been received with utmost appreciation by the critics.
Looks
like Kojima also presented a Kojima Productions Goods Set to Kutaragi, but other than that there isn't more detailed information of what they discussed.
The post was later deleted, but it seems
like Kojima decided that now that the cat's out of the bag, he might as well go along with it, as he has shared the following picture.
Both of these moments are generally loved by the fans as well, so it seems
like Kojima is in tune with his audience.
Update 24/11: It seems
like Kojima decided to go with a different material instead because of the price.
It looks
like Kojima will be quite busy in February of next year.
However, it looks
like Kojima Productions is planning to release a full size art book in the west as well.
Not exact matches
«
Kojima - san, on behalf of PlayStation and together with the fans, we'd
like to offer our full support on your new journey.»
In addition to a trailer that showed off Quiet's interaction with Big Boss and his Diamond Dogs — as well as her superhuman abilities to turn invisible and move undetected
like a phantom —
Kojima showed off new gameplay that focused on cooperative stealth.
, and if all this meant
Kojima would be doing fewer interviews for The Phantom Pain («Yes, it will be
like that.»)
I'm enjoying the totally absurd Metal Gear Rising: Revengeance (check out Evan's review if you missed it) but
like many games by both Platinum and
Kojima, it's hard not to notice certain tropes, clichés and themes.
The first Metal Gear Solid wasn't expected to perform well at retail, series creator Hideo
Kojima shared during a Twitch TV AMA with Geoff Keighley, explaining the low expectations allowed him to do whatever he
liked with the game.
While it seems
like they've been quiet since the launch of the PS4 and the moderately received sequel to their landmark IP, they've actually been building the brand new Decima engine set to power the next generation of Sony titles, including Hideo
Kojima's latest, Death Stranding.
When it comes to Hideo
Kojima, nothing is ever as simple or straightforward as we'd
like it to be.
When asked if he could resurrect or direct any franchise he wanted,
Kojima said that he would
like to work on a Silent Hill game, although he may have a problem doing that because he is a «chicken» and «easily scared by many things.»
Kojima also posted a poll on Twitter, asking which HideoTube episode we
liked the most (or expect to
like the most, in the case of the E3 episode).
Konami and Hideo
Kojima departure controversy took an ugly turn, and its seems
like just an official announcement in this regard is awaited.
Everyone is wondering about how the new life of Hideo
Kojima is
like now that he has finally left Konami.
It's a shame there isn't an actual figure
like the Hideo
Kojima figure by Play Arts, but it's still a nice gesture.
The date spread
like a wild fire (as the date falls on Tuesday i.e. the day when most games releases in North America) and Metal Gear Solid series fans were took it a legit and expected Hideo
Kojima to make an official announcement pretty soon.
Have you seen these movies, did you
like them, is this you really wanted to hear from Hideo
Kojima right now?
Metal Gear Solid's creator, Hideo
Kojima, reckons making Metal Gear games is just
like the Olympics.
Kojima has taken pointers from silent hill by making the house a character, much
like the town of Silent Hill itself.
But if it look
like it could be, that's because it was drawn by Yoji Shinkawa, who's done concept art for Metal Gear games since 1997 (and who's now at the end
Kojima Productions studio as we know).
Hideo
Kojima is famous for being the driving force behind stuff
like Metal Gear and Snatcher.
For the past few years, it has felt
like Hideo
Kojima and Konami have been at loggerheads.
Kojima, as he
likes to do, is teasing about «some clue» he's left.
However, aside from just creating better cinematics
Kojima wants to create new gameplay mechanics as well, that will make players feel
like they are playing a movie.
-LSB-...] In March Hideo
Kojima gave an interview in which he mentions that he would
like to reboot the Silent Hill series and to create a new Silent Hill game under his direction.
For Ground Zeroes, a new method of storytelling will be used, and
Kojima thinks players will really
like it.
Legendary video game developer Hideo
Kojima has hailed Death Stranding as his magnum opus, partly because he no longer has the restraints of working under a major publisher
like Konami and can instead pursue his vision to its fullest extent.