Sentences with phrase «like the gameplay score»

Not exact matches

Rent this game and see that the above score may even be too high.It was like a PS2 game gone wrong with terrible gameplay and missions.
Despite that star fox is a shoot em up game with a sweet gameplay is very simple but very addictive, yeah the game is short but earning medals and unlocking all the level add more replay value also score attack so if you like fliying shooting games you can» t miss this one.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Armour Skills do all kinds of things, from offering resistance to status effects like poison, to boosting your weapons» Affinity rating — basically your chance of scoring Critical Hits — to buffing your health and stamina, to improving your prowess in pretty much any gameplay situation you can think of.
A combination of high score gameplay, and exploration through the maze - like corridors (complete with bonus stages).
As a whole, Entwined is a good looking game with a wonderful musical score and a fun style of gameplay, but for all of its grand suggestions that this is a game about love and life and destiny, it ends up feeling more like a dressed up minigame.
After all, this type of game can bring low review scores from critics because they will say «the gameplay isn't fun», or something like that.
After all, there's three titles here and I'd like to get some sleep so that I don't look like a stoned zombie and these games have all been reviewed before many times, and while the scores they received back then wouldn't be applicable today there's not a whole lot of reason for me to go back and cover all the gameplay again.
Featuring stunning visuals, a Grammy - nominated musical score, and innovative online cooperative gameplay, Journey delivers an innovative interactive game experience like no other.
«Regarding to game type... I see pros and cons from scoring for games like action RPGs which are more focused on gameplay and for action / adventure type where story and cutscenes take an important role.
A combat - free, third - person platformer from an indie developer may sound like it doesn't have much to offer, and if you're only interested in incentive - based gameplay you'd be right What is does have in spades is mood, using traditional gameplay mechanics to draw you deep into its non-traditional, high - score eschewing world.
It seems like he mainly dislikes Duke as a character while confirming how forgettable the actual plot is and praising the gameplay, yet the game ends up with a score that is just above average?
For composer Austin Wintory, though, the idea of performing Journey's music alongside live gameplay came during the game's early stages of development: «While I was writing the score, it became clear that the game was going to be like a silent film, where the music would have a strong narrative function.
When I first purchased my Xbox 360 way, way back in 2008 I came across a simple little twin stick shooter that, despite a relatively steep learning curve, enthralled me to the point where I would eschew big triple A titles like Gears of War in order to spend time trying to master the Robotron: 2084 inspired gameplay, frantically diving back into the fray time and time again in an effort to top my previous score and gain one of the coveted top spots on the global leaderboard.
First got this game today opened minded to what i'll expect, This isn't quite the beutifull awesome graphics you'll find in a top title like the last of us or uncharted, but the gameplay is really fun the battles are great storyline is fun, It's great if you just want to get into the game without all the wishy washy of long beginnings, The user score speaks for itself!
Like the other games in CHAMProgramming's series of arcade remakes, it is remarkable for closely emulating the original, the smooth gameplay and two game modes, the original «Classic» and the enhanced «Champ» mode.The «Classic» mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders - like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all Like the other games in CHAMProgramming's series of arcade remakes, it is remarkable for closely emulating the original, the smooth gameplay and two game modes, the original «Classic» and the enhanced «Champ» mode.The «Classic» mode plays and feels like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders - like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all like the arcade machine, with very similar graphics, sound and gameplay: You play a spaceship, moving horizontally at the bottom of the screen, and shooting up at a bunch of Space Invaders - like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all like aliens, which attack you in waves becoming harder and harder with the game.The «Champ» mode is an upgraded version of the classic game with new enemy types — requiring more than one hit to destroy, or equipped with a cloaking device making them nearly invisible — and a variety of power - ups for the player, with create an entertaining variant of the original game.Finally, the game features a variety of options — one or two player modes, three difficulty settings, adjustable game speed, input by keyboard, mouse or joystick (Champ even released a «Champ cable» that allowed you to play the game with digital joysticks), and a high score table to round it all off.
Gameplay: The game is extremely leaderboard heavy, but it utilizes this in some interesting ways While some SHMUP's like to take the easy way out and distance themselves from difficulty early on, Score Rush Extended simply uses this as an afterthought.
When you perform an outstanding play, like eliminating the Antagonist, scoring multiple kills in a short period of time, or defeating the Raiders, NVIDIA Highlights will automatically save a gameplay clip highlighting these moments.
Another thing to note, some characters have unique gameplay systems that only pertain to them, such as newcomer Junpei who gets a baseball like scoring system for attack power ups during battle.
For the SEGA AGES ONLINE [2] series we released last year, we were able to add in new ways to play with the idea of getting to people to compete, i.e. features like score attack which encourage people to master the game, but we didn't do anything to the basic gameplay other than add save states.
Pridemoor has yet to see a king with quite the knack for flair, but the Gilded Goon aspires to be the main event like no king was before (brushing up on looking down while building up his score) in this new prequel story — and this is a facet of King Knight's character that is reflected quite clearly and charmingly in his gameplay.
This is the first and most important step in the larger scheme of gameplay enhancements; it means that FIFA 16 requires players to build up scoring chances slowly and carefully, just like real teams do nowadays.
For those reasons the Gameplay score gets docked slightly, but still reigns higher than most games get.The best part of all of this though is the game is still in beta and like Minecraft is constantly releasing updates and new content supporting its player base.
But because it's still in Beta, there are many features the game is screaming to add, like multiplayer, and because you will have to wait for that content, possibly for a significant amount of time, this score does get docked but will get better as the game releases more content in the future addressing these issues, any other bugs that may be out there, or any other player concerns about the general gameplay.
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