Sentences with phrase «link with arrows»

You can put up text boxes, link them with arrows, move them around (arrows staying connected), put up images, draw lines, invite others to log in, chat both with text and voice, and then print the result or leave it on Thinkature until you want to return to it.
You can put up text boxes, link them with arrows, move them around (arrows staying connected), put up images, draw lines, invite others to log in, chat both with text and voice, and then print the result or leave it on Thinkature until you... [more]
Have the Link with arrows carry one of the water rod heroes all the way up to the water wheel further up.
He showed how this will work with a slide sprinkled with yellow dots representing NIH's 20 - some other institutes and centers, all linked with arrows to a dot in the the middle for NCATS.
I recall one where a Link with an arrow went into a cave with a vast, yawning chasm extending to the right.

Not exact matches

One of the most prominent features of the set of «The Opposition» is a permanently installed Murder Board, a tackboard reminiscent of «A Beautiful Mind» with nonsense scribbled next to a 2016 electoral map, and images and arrows linking Beyoncé, former Democratic National Committee Chair Debbie Wasserman Schultz, Taylor Swift, and, of course, Hillary Clinton.
On your main page, there is a little link under your name next to your avatar that says «1 page» with an arrow.
Anyone who's ever fallen down a Wikipedia rabbit hole — clicking on one article, then being distracted by another topic linked within, and then another topic linked within that topic, until it's hours later and you can no longer remember what you were curious about to begin with and it takes 37 clicks of the back arrow to escape — will feel a sense of déjà vu watching Guy Maddin's labyrinthine The Forbidden Room.
Anyone who's ever fallen down a Wikipedia rabbit hole — clicking on one article, then being distracted by another topic linked within, and then another topic linked within that topic, until it's hours later and you can no longer remember what you were curious about to begin with and it takes 37 clicks of the back arrow...
Extra tip: Always add a small shape, such as an arrow, or a relevant image, that is linked with the previous page, in order to make it easier for the user to navigate amongst the slides.
Some of the arrow card activities are adapted from an unpublished manuscript and private communication with Tim Whiteford, PhD, who has collected some outstanding elementary math resources and links at: Math Education
Students are required to link the segments of the story together with arrows and write appropriate connectives on the arrows to create a coherent explanation.
Students link the events that led to the outbreak of war with arrows, writing appropriate connectives on the arrows to explain the relationship.
The power point is hyper - linked throughout with handy arrows to walk you through it.
Concepts or ideas are represented in circles or boxes and are linked to related ideas with arrows.
Media links generally take you a bookshelf of your items, with cloud and device tags, and an arrow giving one - touch access to Amazon's store, where you can purchase more stuff without any further sign - in.
Other software enhancements include RIM's Maps application (although there is no GPS built - in), Spell Check to bring it in line with the Curve's functionality here, and a pointer arrow in the browser so you can select and click on links easier.
In Twilight Princess, she helped Link find the answer to returning back into a human, she saved Midna's life in a heroic sacrifice, and she even helped weaken Ganon with light arrows in the final battle.
If Link, Young Link & Toon Link can be in Hyrule Warriors, they can be in Super Smash Bros., and considering SSB has Marth, Lucina and Roy, they could easily bring back Young Link, keep his Melee moves (which Toon & Link have branched slightly away from) including the Fire Arrows and then give him some new aspects (like how Roy barely, if at all, feels anything like Marth anymore) and a new / altered Final Smash (could even be weak and give him a Fierce Deity FS that's just a transformation with sword beams).
This glitch involves getting enemies to shoot a certain number of arrows, which can eventually cause all kinds of item and inventory issues, as well as some problems with Link's menu model as well.
- the scene with Link shooting arrows at the Guardian on his horse, jumping off, and firing off one last arrow in mid-air at the enemy in slow motion, was a gameplay element that hadn't yet been implemented
At a casual level, with four friends crowded around the TV trying to figure out which button shoots Link's bow and arrow, it's a ton of unpredictable fun.
He or she leaps into the air and we get a close up of the bow and arrow as it transforms with a hybrid of magic and technology into a blue light arrowhead which Link fires off camera.
She gives the Fire Arrows to Link, along with the Ice Arrows.
The boxes show off some of the items that you can earn with each amiibo — of particular note is the Guardian amiibo which unlocks that cool tech - y arrow we saw Link fire in the original reveal trailer of the game.
A crafting (or cooking) mechanic has been added, as shown in the trailer, which features Link adding items to a cauldron in attempt to concoct various items to aid him in his journey via searching local enemy camps or hunting a wild boar with his trusty bow and arrow.
- dungeon maps are a 3D model - specific locations you need to pursue are marked - can't see a floor - by - floor layout - no compass - dungeons are smaller and less labyrinthine - dungeons have a friendly voice guiding you that offers general hints and warns you of the boss - this voice is not heard outside of the dungeon, and Nintendo has not mentioned who the voice belongs to - dungeons do not hide items that are required to complete the dungeon - bosses won't be based around a singular dungeon - focused item - when you find a dungeon, you need to make sure you have everything you need, and lots of it - one dungeon has pockets of a poisonous, sentient liquid that hurts to touch - this substance is called malice, and little eyeballs will sprout from these patches - attacking the eyeball will clear away the malice and sometimes constituted a small puzzle - diamond - shaped switches that can be activated with an attack are present, and still react to your sword, bombs or arrows - in one dungeon, after activating a switch with his Sheikah Slate, Link was able to control the dungeon slightly - when looking at the map, he could tilt the dungeon in order to open new paths or to make blocks and switches slide around
Wada: It was a picture of Link shooting an arrow with a bow.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
- E3 2014 video was running in real time and in - engine - the scene shown was made especially for the trailer - the scene with Link shooting arrows at the Guardian on his horse, jumping off, and firing off one last arrow in mid-air at the enemy in slow motion, was a gameplay element that hadn't yet been implemented - Aonuma «really wanted to put that in the game» and made this happen as development went on - the team expanded on the game's story as well, which was brought about from the E3 2014 trailer
In the final fight with Ganondorf, Zelda shoots Ganondorf with Light Arrows to stun him to give Link a chance to attack him and eventually land the final blow.
If Link passes their individualized tests, they reward him with the ability to carry more Rupees, Bombs, and Arrows respectively.
Let alone the quick glimpse of the maybe sci - fi influences with that big opponent shooting laser sounding projectiles, and Link's arrows glowing in a way that made me think sci - fi steampunk something, it's all just so exciting.
Unless they do something similar to Super Mario Run and focus on one of Link's skills, like a target game with his bow and arrows.
This will allow Link to enter this Tower early and he can save Gregal, who will later reward Link with the Light Arrows.
You move Link around, you tap enemies for him to shoot with arrows, you draw out paths for him to throw a boomerang on, and you slash between Link and enemies to make him swing his sword.
Cyclos takes a liking to Link; saying that no one has even seen him in the cyclones before, much less shot him with an arrow.
Various items that come with this Link figure are his bow and arrow, a shield, a hood, and quiver of arrows among other things.
Eventually, Link must get Goht down and switch back to pop the eye with a couple well placed arrows to seal the deal.
Along with the other three Light Spirits, Lanayru bestows Light Arrows upon Zelda to aid her and Link in the showdown with Ganondorf.
Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
Link's Archer form ends up producing extra pieces of in - game fish and meat, plus its rumored to also gift Link with another bow & arrow set.
Link will also be appearing in the game and he is bringing his Master Sword, Hylian Shield as well as his bow and arrows with him!
Like in Breath of the Wild, using an Amiibo isn't a guarantee of good loot — in this case, Zelda Amiibo give you a chance to get Link's Breath of the Wild tunic, the Master Sword, and the Hylian Shield, though you might get a chest filled with arrows, random weapons and armor, or an assortment of meats instead.
In order to climb into the shop, Link must ring the bell that hangs at the bottom of the aircraft either with his Slingshot, Beetle, Clawshot, or Arrows in order for a rope to drop down and pull him up.
They hold no items inside them; instead they can be frozen and used as a stepping stone by freezing them with the Ice Arrows, allowing Link to reach higher places.
A short teaser is shown, showing Link confronting a giant monster with trusty bow and arrows, before a «2015» release window is revealed.
Players control the main character Link in a third - person perspective, traversing the huge land of Hyrule while exploring various dungeons and using a sword and shield along with other items such as magic spells, arrows and bombs to fight off enemies.
The demo opened with Link on a tall cliff, then using a telescope to look far into the distance and take a shot at something in the distance with his bow and arrow.
The centerpiece of his previous solo show consists of captioned portraits in colored pencil, linked by arrows into a diagram of the art world with, of course, Deitch at its heart.
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