Sentences with phrase «load game designed»

Not exact matches

Power and versatility are the names of the game with the DeWalt DCF885B thanks to the high torque load and compact design.
Besides that, progression in the game itself is slow, with countless save / load screens and arbitrary nonsense and busywork designed to lengthen game - play in an otherwise unremarkable game.
I felt the loading were too slow, the game design a bit odd and the fact that my co-op partner was kicked every time I saved the game (on the 360) extremely annoying.
Dishonored 2 isn't quite an open world game — expect long loading screens between each area — but each level is meticulously designed with ample routes and strategies for success.
What's more, the game was initially designed as a spiritual sequel to the NES horror game Sweet Home, with the final version retaining several elements of that NES title (the mansion setting, environmental puzzles, scattered notes shedding light on the story, limited inventory, and the iconic door loading screen).
The game is simply that good, and we've got loads of guides designed specifically for players who want to get the most out of the open - world adventure.
The good news is, creating all of the above — the game design, the amazing visuals and the bucket loads of engaging fun — doesn't have to cost the earth.
Similarly, among the popular games that the LeapPad 2 comes loaded with include Letter Factory, Disney's Jake and the Neverland Pirates, Olivia, and CrayolaArt Adventure, all of which have been specifically designed for kids aged three to five.
On top of being visually updated, the Deathinitive Edition comes loaded with every Darksiders II DLC released, which is seamlessly integrated into the newly designed game world.
Tight controls, tons of humor, great voice acting, whimsical character design, loads of insane weapons that you can upgrade to almost overpowered levels; this game had it all.
I absolutely loved it and my absurdly long review said as much, but it was a game tarnished not just by several design and gameplay problems, but also by a bucket - load of glitches and bugs.
-- and the game is designed to be immersive so there's no loading screens from start to finish.
The original games are also still loads of fun with some of the best level and monster design in the FPS, so consider them part of this entry.
These data packs are designed for the disc - based version of Xenoblade Chronicles X and will not improve load times on the downloadable version of the game.
Working on a rushed development schedule and attempting to develop for two very different platforms simultaneously, Sonic Team developed an unfinished, poorly designed game loaded down with glitches and an inane, melodramatic story.
Description: This data pack is a free download designed to speed up load times by installing a part of the game onto the Wii U or a USB storage device.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Fans of Mass Effect 2 can rejoice today as the game has just recieved some FREE DLC today, just load up your game and connect to the Cerberus Network to download: Cerberus Assault Armor Cerberus assault armor is designed for shock troops, turn the tide of battle against -LSB-...]
• Top - of - the - line Origin PC with custom Prime - designed cases loaded with a GTX 1080 Founders Edition graphics card, Intel Core i7 6700k processor, 16 GB of DDR4 RAM, and 24 ″ monitor; plus Razer ® peripherals and accessories • PS4 Pro Gaming Setups — Custom Prime - skinned PlayStation ® 4 Pro, Sony ® 4K HDR 50 ″ TV, Sony ® Surround Sound system • Xbox One S Gaming Setups — Custom Prime - skinned Xbox One S, 4K HDR 50 ″ TV, Surround Sound system • Top Tier Prime Access Packs (first release of 2017) to be delivered to your game account one week before its released to the public — Prime Access is a premium program offering instant access to the most coveted variants of Warframes and gear
Super MadNES is a heavy metal entertainment system consisting of gamer musicians which is designed to load an extremely exciting experience to all gamers and music lovers with a unique melodic, dynamic and riff - oriented approach to some of your favorite NES, SNES and Arcade soundtracks using elements from traditional 70s / 80s rock and heavy metal music.
For example, his limbs might become giant magnets, enabling him to walk up walls or rip away enemy shields... Or maybe extendible spring - loaded hands would allow him to activate far - away switches or work as a grappling hook... Or he could have a tank - like body, easily crossing over spikes and pushing objects around the levels... These are just a few possibilities we're considering (the game is still in the design phase), but you get the idea!
FEATURES: * Simple tap controls specifically designed for quick casual sessions * Loads of bizarre fully animated memorable characters * 2 Different game modes give you multiple ways to progress * Unlock characters, complete circuits, and win belts * Earn coins, open chests, and destroy pinatas * Full of beautiful original music and mariachi merriment * Vibrant, bold, and beautiful on both phone and tablet
Granted, one could argue that this is intentional design, given the game's subject nature, and I may be willing to buy that with the texture pop - in (a literal translation of someone's memories slowly coming back to them, I suppose) but when looked at alongside the inexcusable load times, I begin to suspect that there is nothing intentional here.
Fuego's design is intended to introduce casual audiences to the appeals of competitive strategy games without requiring players to front - load learning how the game works.
I would say that the game has long loading times and a meh ship designs and bad online multiplayer.
Although the game has saving and loading options, these options were designed for the Famicom Data Recorder (released only in Japan).
DESIGN & BALANCE Level cap raised to 35 Reviewed all survival events: obstacles have a lesser slow down effect Added Pure Time Attack game mode in Quick Race Slightly increased Turbo performances for Conqueror, Lunare, ESA Slightly increased engine power for ESA Slightly increased wall damage (10 %) Solved a bug for which the AI would very rarely use powerups Fixed some contracts that would propose the wrong event and / or the wrong reward AUDIO & VISUALS Option to change audio to 5.1 or 2.0 Added Windowed / Fullscreen option Audio feedback for lobby countdown start BUGFIXES & STUFF Solved problem with corrupted save files (famous RedoutSettings.sav), causing the game to hang in the loading screen.
These problems and the lackadaisical level design keep BloodRayne from living up to its full potential, but if you just want loads of brainless, bloody action, this game won't let you down.
Plus don't you think its misleading how the official Sonic 4 website uses the classic Sonic design as the loading screen but yet the site itself shows the newer Sonic from the current games?
The game is simply that good, and we've got loads of guides designed specifically for players who want to get the most out of the open - world adventure.
She has published articles on games, gamification, and design patterns in journals including Surveillance and Society, First Monday, Loading..., and Fibreculture.
We took a few different approaches this time around, particularly because the game design is so wildly different — Pugs Luv Beats was an ambient exploratory experience, whilst Bad Hotel is very much a challenge with loads of restarts and losing and winning and so on.
Where the new XCOM loads up on juice and production value while also streamlining the game design, Xenonauts leaves most of the original structure in place and mostly focuses on oil.
This might mean front - loading the game's content and designing the most exciting parts of the game to be in the free segment.
Levels designed by hand with no ability to load user songs is quite a limitation for this style of game.
«Our new designs will take in loads of characters from the game...
Again, this mouse isn't loaded with frills: DeathAdder is a high - quality, high - performance mouse designed for left - handed gamers that doesn't cost an arm and a leg... and a right hand.
We loaded up Blizzard's free - to - play Heroes of the Storm, a popular but relatively simple MOBA, just to test out its performance on a game that's designed to be played on a wide variety of hardware.
Wii game loaders are a sub-class of Wii homebrew software designed to load games from an external source, typically a USB 2.0 external hard drive.
DxWnd is designed to make older Windows games that run in a window load fullscreen improving video modes, compatibility and more.
Sadly we've not been able to test any games designed for the new A6 chip as they haven't been released yet, but games we know are demanding, like Horn, Infinity Blade 2 and Real Racing 2, all load a lot faster.
Today, Lenovo announced its new lineup of premium PCs loaded with Windows 10, the latest in technology and stylish designs for business professionals and PC gamers.
With the promise of more engaging games and updated apps designed to load casts faster, it would seem that some of the Chromecast's appeal is in its potential.
Apart from ensuring that you have a quick and reliable 4G experience, this J5 is designed for instantaneous multi-tasking and the apps and games load up quickly.
a b c d e f g h i j k l m n o p q r s t u v w x y z