One thing that we do know about Everywhere is that it is being built on Amazon's
Lumberyard engine, which is a heavily modified version of CryTek's CryEngine, meaning that the game is guaranteed to awe in the graphics department.
Sean Cleaver catches up with Amazon Games Services vice president, Mike Frazzini, to see how the Amazon
Lumberyard engine and the company's gaming focus has come on in the past year
The PC version is being developed by D3T, a developer who has worked on a huge array of games, everything from some mobile games, to The Witcher 3, Lawbreakers, and
the Lumberyard engine.
One thing that we do know about Everywhere is that it is being built on Amazon's
Lumberyard engine, which is a heavily modified version of CryTek's CryEngine, meaning that the game is guaranteed to awe in the graphics department.
Not exact matches
Other bonuses of
Lumberyard include the fact that it's free, allowing further resources to be used elsewhere, and that it's extremely user - friendly, meaning the team won't need to kill countless man - hours into the least exciting part of game development (
engine coding).
Recently we wrote about
Lumberyard, Amazons free to use game
engine with inbuilt support for Amazons own cloud platforms and Twitch, another Amazon property.
The game, which was highly touted at trade shows this year for its Twitch integration and use of the
Lumberyard Game
Engine, was part MOBA, part brawler and impressed critics with how the game felt.
«Amazon
Lumberyard is a free cross-platform triple - A game
engine developed by Amazon and based on the architecture of CryEngine, which was licensed from Crytek in 2015.»
Nordic Game Institute, Amazon
Lumberyard, Amazon Web Services, Annapurna, Appodeal, Autodesk / Future, Awapatent, AzPlay, Bandai Namco Entertainment, BerlinBalticNordic.net, Big Games Machine, BIU, Copenhagen Game Collective, Collide + Disconnect, Creative Media, Cursor, Devcom, DevGamm, DGC Games Dubai, Diversi, DGA, DYTG, Elias Music, Epic Games / Unreal
Engine 4, EGCA, EGDF, Esports Conference Poland, Gamvento / Forest Interactive, Game City Malmö, Game Connection, Game Factory, Games from Québec, Gamescom, GG Conference, GamesIndustry.biz, GameSparks, GetIT, GIST Gaming Istanbul, Gothia Science Park, Gumbler, Gumi, Hamar Game Collective, IGDA, IMGA, Kavio Cluster, King, Konsoll, Localize Direct, Malmö Stad, Massive Entertainment, Media Evolution, Media: net Berlin - Brandenburg, MGF, Nevaly, Nintendo, Northern Game Summit, Nordic Game Bits, Nordic Game Jam, Nordic Game Ventures, Nordisk Film Games, Perforce, Play Finland, Playa, PG Connect, Polska, Pro Helvetia, Québec, Quo Vadis, Reboot, Respawn, RGDA, Southern Sweden Creatives, Sweden Game Arena, #SwissGames, Tarsier Studios, Tekwill, TELUS International, Tilting Point, Unity, The Game Assembly, VentureBeat, Vungle, Wacom, White Nights, Yousician, Xtralife and many more.
Variations on CryEngine have become Amazon's
Lumberyard and Ubisoft's in - house Dunia
engine.
Despite the similarities, Amazon is already working on ways to differentiate
Lumberyard from other
engines, with their developers working on new components.
At its core,
Lumberyard is based off Crytek's CryEngine, a popular
engine used by many studios in modern gaming development.
Internet distribution giant Amazon has big ideas when it comes to
Lumberyard, promising developers the ability to «spend more of their time creating differentiated gameplay and building communities of fans, and less time on the undifferentiated heavy lifting of building game
engine components and managing server infrastructure.»
But we also want to bring Ansel to more games and more
engines, so we are working with Amazon to bring Ansel to the
Lumberyard game
engine.
Amazon has its own studio, Amazon Game Studios and even its own gaming
engine,
Lumberyard.
Other bonuses of
Lumberyard include the fact that it's free, allowing further resources to be used elsewhere, and that it's extremely user - friendly, meaning the team won't need to kill countless man - hours into the least exciting part of game development (
engine coding).
Lumberyard is in beta right now, but those interested can watch the video below for a little more info and those looking to learn more and even download the
engine right now can do so from the source link.