Sentences with phrase «mmo crowdfunding»

This week in MMO crowdfunding, Star Citizen released a new cinematic trailer featuring characters checking out derelict ships in - game, both on the surface and in space.
This week in MMO crowdfunding, Camelot Unchained continues inching along toward its planned summer beta.
This week in MMO crowdfunding, Shroud of the Avatar formally launched with the release of R52 this week, which might be confusing to gamers who've been playing the soft launch since mid-2016, but this one's official.
This week in MMO crowdfunding, online shooter Pantropy broke the 33 % barrier on its ongoing Kickstarter.
This week in MMO crowdfunding news, the Divergence Online drama came to a close, as DMCA claims against the developer were dropped early and the game fully returned to Steam.
This week in MMO crowdfunding news, our own MJ — MJ Guthrie, that is — returned from DragonCon with reports from several crowdfunded MMORPG studios.
This week in MMO crowdfunding news, Elite Dangerous» massive Guardians expansion went live this week, introducing new features to the space epic including multi-person crewing, NPC ferrying, new planetary discoverables, and a much improved map.
This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the «User Experience Polish Pass.»
Read on for more on what's up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we've got our eye on.
This week in MMO crowdfunding news, former SOE / Daybreak CEO John Smedley revealed his new company, Pixelmage Games, and its first game, sandboxy OARPG Hero's Song, whose Kickstarter is live now and will run until February 18th.
This week in MMO crowdfunding, Star Citizen's Chris Roberts gave an interview that seemed to express understandable frustration with the constant barrage of demands for alpha launch estimates, scam accusations, and «fan trolling» he encounters.
Read on for more on what's up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we're following.
This week in MMO crowdfunding, Star Citizen surprised backers by removing all «aim dates» from its weekly production schedule, which is intended to provide a roadmap toward the (very delayed) 3.0 alpha release.
This week in MMO crowdfunding, Star Citizen's Around the Verse focused on the game's stamina system, which touches on the character's needs and risks and notifications about them, including «getting drunk, needing to go to the toilet, all the little things that can affect the player temporarily, and then we can expand this to go even to stuff like long - term diseases, depressurization sickness, radiation sickness — all these things that won't be something the player can get rid of instantly.»
This week in MMO crowdfunding, Star Citizen followers once again proved their game's dominance by purchasing 14,000 of its new Nox concept ships in less than 24 hours, bringing the game's UEE Fleet up to 1.3 million ships total.
Kickstarter won't be a thing of the past, either; 2018 will get not one, but two major MMO crowdfunding projects that stir up buzz.
Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on!
This week in MMO crowdfunding, the much - anticipated indie sci - fi sandbox Dual Universe dropped a starship - load of tutorials on ship construction, the interface, territory, and more.
This week in MMO crowdfunding, eyebrows across the «verse rose as Crytek filed a lawsuit alleging that the studios behind Star Citizen and Squadron 42 were in violation of Crytek's copyrights in regard to CryEngine.
So here's a new one for the Make My MMO crowdfunding column: We have a game that's actually vying for Patreon donations rather than campaigning on Kickstarter or Indiegogo.
This week in MMO crowdfunding news, Chronicles of Elyria brought up that most critical of MMORPG features: hairstyles.
This week in MMO crowdfunding news, AdventureQuest 3D burst into open beta, rolling out to players on PC, Android, and iOS.

Not exact matches

Among MMOs, the PvP oriented «Throne War Simulator» Crowfall (crowdfunded on Kickstarter and developed by the makers of Shadowbane) could also debut this year with its intriguing concept of «eternal heroes, dying worlds».
The bombshell of December 2017 was the news that Crytek was suing Cloud Imperium Games and Roberts Space Industries, the companies behind the sprawling and controversial crowdfunded MMO Star Citizen, alleging that CIG infringed its copyrights by using CryEngine to develop non-Star Citizen game assets in the form of Squadron 42 while misusing Crytek's logo in marketing materials and Crytek's CryEngine in the form of Star Engine.
The Hero's Song crowdfunding campaign has begun, seeking player funding in order to create an open - world permadeath MMO game.
It's not an MMO, of course, but several MMORPGs have turned to this type of equity crowdfunding since it became legal last autumn, including Crowfall and Shroud of the Avatar.
«I am fed up of giving someone an estimate — I'd rather say, here's the data I have, here's the schedule I see,» he told Eurogamer, arguing that CIG is already providing progress reports for the massive crowdfunded MMO.
It isn't as though MMOs never crowdfund and launch successfully; Elite Dangerous, Ascent, and Guns of Icarus are just a few of the ones that have done just that.
Early access and crowdfunded MMOs whose tests we deem legitimate will be included.
The sandbox MMO devs will no longer need a crowdfunding drive for extra funding and are even bypassing Steam Early Access in order to release a full game in 2017.
Star Citizen continues to be a domineering gorilla in not just MMO news, but also in crowdfunding news.
Crytek is suing Cloud Imperium Games and Roberts Space Industries, the companies behind the sprawling and controversial crowdfunded MMO Star Citizen.
The year of 2015 was an exciting one for MMOs and saw many changing tides in areas of expansions, business models, crowdfunding, and console adaptations.
Perhaps a small independent developer with a crowdfunded MMO and a realistic expectation of development time, costs and eventual revenue might come up with the next great subscription MMO, but I can't see any of the big studios doing it.
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