Open world survival games are very popular right now and it's not hard to understand why, as they combine the freeform nature
of a big RPG with the cooperative (or hostile)
elements of an
MMO, all while capitalizing on the Minecraft - like fun
of making
something out
of nothing.
Now, I tend to spend a lot
of time soloing, and I like the idea
of social
elements being optional rather than
something you must participate in to progress, but at the same time, part
of me missed the sense
of an
MMO community, the buzz
of general chat and looking at how other people have designed their characters.