Sentences with phrase «making killzone»

First Off: THANK YOU For Making Killzone HD A Digital Download and fixing those broken controls.
Vita's architecture is not an obstacle (we're making Killzone: Mercenary for the platform, after all!)
At Sony's press conference Guerrilla Games showed that it was much more than simply the studio that makes Killzone games.
Its just that all the pc heads were saying for months that crysis 3 made killzone look terrible.
As a matter of fact there is many games that are for the PSVita only it just takes 12 to 18 months on average to make those AAA games how long do you think it took to make Killzone, Tearaway.
The inclusion on of Exo suits, jet packs or intruders would make Killzone SF multiplayer more fun.
If they ever make another killzone please reference killzone 1,2 and 3!
Set a thousand years after the fall of mankind, the fact that a world this great, this huge, and this rich has come from the guys who made Killzone?!
The level of freedom in Shadow Fall is definitely one of its greatest assets, so that coupled with its next - gen graphics make Killzone 4 a must - own PS4 launch title.
This talk describes the tool improvements Guerrilla implemented to make Killzone Shadow Fall shine on the PlayStation 4.

Not exact matches

If anyone can crack it, god forbid it'll be the crafty Cambridge lot who'll behind the Killzone for Vita or the brass behind Black Ops II (If they are actually making it for the Vita).
Guerrilla Games shifting from the Killzone series, to make an open world action adventure have with RPG elements, have nailed it.
There really is something to be said about a slower shooter, as long as the game can make each and every shot feel impactful, which is a feat Killzone 3 definitely pulls off.
What we have to do now is just make sure that we layer in the encounter design and the level design from open worlds that fits that sort of combat paradigm that we've pulled over from Killzone
A new supply of PlayStation 4 consoles must have made it to retail as Killzone: Shadow Fall has re-entered at # 8, all the way back up from # 21.
Killzone: Shadow Fall is the game that will make you happy to own a PS4.
Guerrilla Games made some of the best looking games on PlayStation 3 with the Killzone series, but they didn't miss a step when broadening the horizons for an open world game.
Lost Planet 2 has quite the celebrity videogame cast with the likes of Resi Evil's Albert Wesker, Dead Rising's Frank West, and duos from Gears of War and Killzone all making an appearance thanks to downloadable content.
This talk is about our experiences gained during making of the Killzone Shadow Fall announcement demo.
Originally a Technical Animator on Killzone Shadow Fall, she made the leap to Game Tech in the run - up to Horizon Zero Dawn.
Summary: After 15 years of developing Killzone, Guerrilla Games made the bold decision to move in a new direction and focus on a brand new genre and IP - Horizon Zero Dawn.
Similarly, Uncharted: Golden Abyss, Killzone: Mercenary, Danganronpa, and Persona 4 Golden (GR +'s pick for best Vita game) could all make for lovely experiences on PS4.
You can see the game had some real interesting ideas but the game really doesn't make much with any of the ideas, which leaves Killzone as a very average game.
And that primary difference makes the overall experience for Killzone Liberation one to truly admire, and what really makes this really an entertaining game.
Now, four years after the last Killzone game, Killzone Shadow Fall, we have a game unlike anything the developers have ever created and quite frankly, maybe this is the series they should have made all along.
What makes the game even more interesting is the fact that Guerrilla Games is known for games that are radically different from what they have created up until recently, such as the Killzone series, but it seems like Horizon has been born from the team's desire to branch out.
The whole possession part could make some excellent, unique uses of the gamepad — and if they handled the shooting mechanics right, it could be Nintendo's Halo + Killzone killer.
Guerrilla Games has made a name from its Killzone series for over a decade and across multiple generations.
Crysis 1 was great, but crytek strayed too far from what made it amazing and instead chose to go alien route - except it pales in comparison to other games such as Halo and Killzone.
Ars Technica: «The Move support for Killzone 3 shows how motion control can improve a big - name first - person shooter, making a powerful argument for console exclusives.»
Here's today's surprise story; the full multiplayer component of Guerrilla's Killzone 3 will be made available via PSN as a free download.
Considering I'm just speculating and you cant just make it into fact saying that Gears of War cant be played for the PS3 when I do nt see the problem here and plus has everybody forgotten that the PS3 has 2 256 DDR so how can it not play Gears of War and sure considering we saw an awesome CG gameplay of Killzone 2 now that game cant even be played on the XBox 360 ok so if your right that Gears of War cant be played on the XBox 360 considering you XBox 360 fans are so sure of yourselves that means Killzone cant be even be played on the XBox 360 considering its not powerful enough to do those kind of graphics and make have smooth gameplay.
when halo comes out we all know it will make history, lets see how killzone does when ever it comes out.
Nobody has seen enough of killzone to make a proper judgement.
Both look stunning, but given the hardware capabilities that PS4 have, I thought Killzone could make Crysis 3 look dated, but to my surprise, both look exactly carbon copies.
I saw the «war perfected» tv spot at least once a night through late february / early march on various channels later in the evening... it is definitely a matter of the playstation 3's current owner base... and a little less on advertising than a lot of people make it out to be... and its not just advertising; but largely word of mouth... something that killzone as a franchise simply doesn't have yet... but in the end I simply don't know why anyone would care... the game is still brilliant, easily the best looking game of this generation so far... with a multiplayer component that implemented new mechanics that will become standard across the board... and with plans of tons of future DLC, some free, some not... the game will only get better from here... damn it though I just want GG to get the server lobby right... nothing has been delivered yet on what that douche bag producer kyle guy told us would be there... playing with 2 or 3 friends is easy... playing with 8 non clan members in a full 32 player server is as easy as chewing on your own elbow...
it looks like sony isn't bothering with VersusXIII, if it was a first party game like Killzone they do anything to help making the game... it's like Sony doesn't care about Japanese games anymore... VersusXIII and The Last Guardian will always be among my most anticipated games ALWAYS!
Last week, Sony made the proclamation that Killzone 2, due out Feb. 27, would begin an «unprecedented year» of PlayStation titles to hit the console.
Lol at Gears of War 2 and AAA gameplay when everyone was complaining about this: http://www.gamepro.com/arti... Killzone 2 has had no bugs that make it impossible to play in multiplayer.
«So far Killzone Shadow Fall will be the most advanced graphics and technology game ever made
Valve made much more innovations with their games than Killzone 2 or Uncharted 2 will ever hope to achieve.
@badtoy776 forza > GT6 and driveclub with the graphics the FPS the gameplay and you just compared a swords game to a FPS wow really smart beside TITANFALL > killzone SF and every games site said that warframe dev's said that they are thinking about making it for Xone too planetside 2 sucks DC i don't like MMO's the rest is dumb in the other hand there are fable halo killer instinct spark trials, and a game that like the PS4 type (for kids) zoo tycoon
Santa Monica's last game was so great that Sony cancelled it - not to mention it's been years since Guerilla made a good game (Killzone 2)... and don't even get me started on Kojima - the guy's barely started work on Death Stranding and people are already calling it a masterpiece, despite MGSV!
man, this is going to be such a long and annoying next gen of consoles with people saying «the ps4 version looks almost as good as the pc version» when it will be an even larger mountain of difference between pc and console last gen, at least for the first year, the console versions of games look somewhat similar, obviously the pc versions had way better res and better anti aliasing but next gen, the ps4 and xbox1 are so far behind even a 3 year old pc, and the new stuff coming out just utterly obliterates the xbox1 and ps4 making them 100 % obsolete and to the people who say «devs will never use it» and «all that power is wasted» talk to me when you have played a game like the witcher 2, crysis 3, or metro last light in 2560x1600 at 60 buttery frames it makes a game like killzone shadowfall look like a freaking ugly launch psp game
i disagree, there is no vita hack, nider will be in the near future -2,3 years may be, the Vita is too lock, and its the way it should be, the developers rush every thing to make money fast, take a look at killzone, or uncharted, or gravity rush (and the second part that will be released soon) and Injustice, these are games were the developers take there time and had made good loking games, and Batman, spiderman, mortal kombat and all the others - were they rush it and had shity graphicks.
In Killzone 2 you are with team mates constantly and it makes sense to have co-op not to mention its kinda become standard in the FPS genre.
Join us next week for the second part of the Killzone HD (Re --RRB- Developer Interview, in which Michiel van der Leeuw and Frank Companger talk about the enhancements made to Killzone HD.
Other known titles include The Getaway and Killzone - a pair of Sony Europe franchises which threaten to look very impressive on the next - generation format - and the likes of Formula 1, Fight Night, and even Mobile Suit Gundam, which made us think that perhaps stompy robot games are about to find new feet.
Killzone 2 especially made me feel like I was inside a real warzone, the desperate runs between cover as I struggled to survive, the constant death handed my way if I didn't shoot at the opportune moment, creating risky manoeuvres just to survive one last battle.
Even when we re-introduced jumps for the obstacle - heavy terrains in Killzone 2, they were «weighty» jumps — not perfect parabolic arcs, but the sort of short leaps a heavily packed soldier would make.
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