Sentences with phrase «many audio effects»

Audio from the original trailer was re-purposed to give a 3D audio effect on top of the existing trailer, creating an immersive experience.
Choose print books for babies because they may find the animations and audio effects in digital books and story apps very distracting.
With a solid graphics engine and some decent audio effects to boot, there's no doubting that Archer Maclean's Mercury offers an engrossing, absorbing PSP gaming experience that offers the sort of longevity most titles can only dream of — even if you do run the risk of losing handfuls of hair each time you play it.
It's outstanding, and that doesn't even begin to mention the blast of depth charges and battle audio effects later in the film.
The audio effects are also decent, although they do become repetitive during extended play sessions.
Scenes allude to the band's gloomy inclinations, bass - driven melodies and innovative use of audio effects (one band member uses an aerosol spray can to form a beat), but the story of Joy Division is an afterthought in the movie, replaced instead by a much more routine study of depression and the effects of sudden success and touring on a marriage.
Mix tracks, experiment with audio effects, and stream live to your friends over the PlayStation Network by using 4 am's unique Virtual Audio Canvas to control your composition with the PlayStation Move's full range of motion.
The audio effects add even more satisfaction to the overall experience.
Ruzowitzky uses camera angles designed to force audience identification with the prisoners, and one scene late in the film follows suit with subjective audio effects — a very flat soundmix, with muffled dialogue — to put you inside Sol's head, his senses going dull after he witnesses the death of another inmate.
The game supports Dolby Pro Logic II setups for enhanced audio, though the game's actual musical score (all subdued, tinny techno) and its audio effects (hushed and mostly bland, though reasonably varied) won't make much of a showcase for a high - end sound system.
One standout scene particularly impresses for its unique audio effect.
The Good: Good visuals and audio effects.
There are many notable audio effects here, although the music sounds fine and the crowd noise in the rodeo scene offers some nice surround sound.
The audio effects are good, too, and the Vita easily handles the occasionally complex mix of music and effects.
It allows for zooming in and out, panning animation effects and audio effects including fading and noise removal.
With the theme of demonic possession, the Skybound Outcast customized Scion iA moves and operates on its own via pneumatic movements of multiple components and an automated sequence of light and audio effects.
The vehicle apparently moves and operates on its own with a series of pneumatic parts and has an automated sequence of lights and audio effects, like it's possessed.
Further, the docking station also comes with a subwoofer built in, which gives better audio effects.
It runs on Android 7.1 Nougat OS, comes with Fingerprint sensor, Google Assistant and DTS enhanced audio effects.
Apple also includes a new set of audio effects.
Alcatel PLUS 10 is ALCATEL's first 2 in 1 Tablet powered by Windows 10 and Dual Dual front speakers with 3D audio effect
Then, ramp up the audio effects with DTS Headphone: X to pump virtual 7.1 - channel surround sound straight to your ears!
The gameplay follows the classic Minesweeper rules with the developer hoping to add multiplayer and audio effects in future updates.
If I'm being fussy, I'd say that perhaps the audio effects and background music occasionally detract from the immersion.
Alongside every piece of art seemingly lifted from the early part of the last century, the audio effects go right along with it.
They are serviceable with some decent audio effects backing them up, but this is far from a visually impressive game.
· Visceral Audio — Orchestrate a crescendo of chaos with newly remastered audio effects.
The trailer also appears to depict additional subtle improvements over MotoGP 18's predecessors - with aspects such as tweaks to the audio effects and HUD graphics, as well as more fluid rider and bike animations, being more obvious examples.
The rest of the audio effects have been reworked to provide more dynamic range and add more weight to the sounds of explosions and gunfire, with the satisfying click of your weapon reloading even being filtered through the Dualshock 4 controller, which is a nice touch.
-- 45 levels - Beautiful 3 dimensions graphics - Easy, normal and hard mah - jongg game modes - Great soundtracks and audio effects - Fun and addictive mah - jongg game - play elements
Part of Develop's ongoing Audio Special, Schütze's piece explores how developers today can reap unexpected rewards from adopting modern generative audio methodologies, which allow the audio team to use small «sound building blocks» to create audio effects in real time.
Sound design is also said to have been improved, with improved engine sounds and ambient audio effects.
The game's audio effects have to sound realistic.
There are the Classic Sonic levels, quaint 3D hop - n - bop affairs with throwback audio effects and old props like power - up TVs.
It never holds back: get it just right and you can witness the front of someone's face almost disintegrate and the eyeballs vanish in a burst of blood, all accompanied by grisly audio effects.
Phonon, Impulsonic's flagship product, allows the authoring of environmental audio effects like reverb, occlusion, and 3D positional audio by modeling the physics of sound.
«The new game retains the unique and beautiful visuals of the original title, but boasts textures in updated 4K while using surround sound techniques to offer layered and immersive audio effects,» Konami said when the remaster was first announced.
In fact, The Cutting Room Floor indicates that the code is littered with unused elements from the earlier game, and the material that does appear in - game — from sprites to audio effects — is directly adapted from the game.
While this one is obviously geared at Guild Wars 2 fans, I'd recommend checking it out if you want to learn how sound designers come up with some (frankly ingenious) methods to create audio effects for your favourite games.
ArenaNet have shown us how these sounds are created in the past - such as when the sound design team played with fire - but today they have released a new video in collaboration with Sennheiser that focuses on the audio effects and ambiance for the Heart of Thorns expansion.
The voice acting, audio effects and music score are top notch.
In regards to the presentation, Abyss Odyssey is filled with lush designs and visuals coupled with some nice audio effects to help players feel immersed in the environments within.
There is enough visual and audio effects to keep the pinball experience interesting while the number of mini-games will easily get you addicted.
So therefore, the audio effects and background music will be familiar to those who already play the PopCap game.
Furthermore the title offers a 12 - player online mode, 2 - player split screen, a free ride mode, new gear and design kits, remastered audio effects with 3D sound featuring for the first time along with environmental effects and comprehensive tutorials to help you get started.
It is possible to see the influence of experimental games in the Bioshock series, in the work and philosophy of Ubisoft, even in the Call of Duty series, where the surreal, hallucinogenic memory sequences that have come to typify the Black Ops titles, with the same focus on environmental and audio effect over player input.
Tsuyoshi Yukawa has written sound effects for the Yakuza series beginning with the second installment and offers his personal experience creating audio effects to ground the drama in its historical time period.
The music is also enjoyable while the audio effects help immerse the players into the game's environment.
As the character's sanity level decreases, game play is affected such as by controlling game effects, audio effects, creating hallucinations and the like.
Many audio effects are also extremely satisfying, making collecting energy and destroying enemies all the more fun!
a b c d e f g h i j k l m n o p q r s t u v w x y z