This detailed and high quality
unit includes: * 15 lesson plans (with 13 differentiation strategies) * 93 slide PowerPoint presentation (divided into lessons) * All resources and worksheets (21 sheets) Unit's lessons include: * Introduction to the AQA GCSE Media Studies course requirements * Introduction to the four key concepts * Activity focused on pupils» own consumption of media texts * Detailed research into the history of the media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience ap
unit includes: * 15 lesson plans (with 13 differentiation strategies) * 93 slide PowerPoint presentation (divided into lessons) * All resources and worksheets (21 sheets)
Unit's lessons include: * Introduction to the AQA GCSE Media Studies course requirements * Introduction to the four key concepts * Activity focused on pupils» own consumption of media texts * Detailed research into the history of the media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience ap
Unit's lessons include: * Introduction to the AQA GCSE
Media Studies course requirements * Introduction to the four key concepts * Activity focused on pupils» own consumption of media texts * Detailed research into the history of the media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience a
Media Studies course requirements * Introduction to the four key concepts * Activity focused on pupils» own consumption of
media texts * Detailed research into the history of the media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience a
media texts * Detailed research into the history of the
media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience a
media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film
media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience a
media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key
media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience a
media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the
media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience a
media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience appeal
C40 Cities Climate Leadership Group, 12 California, 7, 68, 102, 128, 169 - 170, 187, 196, 232 - 234, 245 California Energy Commission, 232 Cambridge
Media Environment Programme (CMEP), 167 - 168 Cambridge University, 102 Cameron, David, 11, 24, 218 Cameroon, 25 Campbell, Philip, 165 Canada, 22, 32, 64, 111, 115, 130, 134, 137, 156 - 157, 166, 169, 177, 211, 222, 224 - 226, 230, 236, 243 Canadian Meteorological and Oceanographic Society (CMOS), 15 Cap - and - trade, 20, 28, 40 - 41, 44, 170, 175 allowances (permits), 41 - 42, 176, 243 Capitalism, 34 - 35, 45 Capps, Lois, 135 Car (see vehicle) Carbon, 98, 130 Carbon Capture and Storage (CCS), 192 Carbon Capture and Storage Association, 164 Carbon credits (offsets), 28 - 29, 42 - 43, 45 Carbon Cycle, 80 - 82 Carbon dioxide (CO2), 9, 18, 23, 49 - 51, 53, 55, 66 - 67, 72 - 89, 91, 98 - 99, 110, 112, 115, 118, 128 - 132, 137, 139, 141 - 144, 152, 240 emissions, 12, 18 - 25, 28 - 30, 32 - 33, 36 - 38, 41 - 44, 47, 49, 53, 55, 71 - 72, 74, 77 - 78, 81 - 82, 108 - 109, 115, 132, 139, 169, 186, 199 - 201, 203 - 204, 209 - 211, 214, 217, 219, 224, 230 - 231, 238, 241, 243 - 244 Carbon Dioxide Analysis Center, 19 Carbon Expo, 42 Carbon, footprint, 3, 13, 29, 35, 41, 45, 110, 132 tax, 20, 44, 170 trading, 13, 20, 40, 43, 44, 176, 182 Carbon monoxide (CO), 120 Carbon Reduction Commitment (CRC), 44 Carlin, George, 17 Carter, Bob, 63 Carter, Jimmy, 186, 188 Cato Institute, 179 CBS, 141, 146 Center for Disease Control, 174 Center for the
Study of Carbon Dioxide and Global Change, 62, 139 Centre for Policy
Studies, 219 CERN (European Organization for Nuclear Research), 96 Chavez, Hugo, 34 Chicago Tribune, 146 China, 29, 32 - 33, 60 - 62, 120, 169, 176, 187 - 188, 211, 216, 225 - 226, 242 - 243 China's National Population and Planning Commission, 33 Chinese Academy of Sciences, 60 Chirac, Jacques, 36 Chlorofluorocarbons, 42 - 43, 50 Choi, Yong - Sang, 88 Christy, John, 105 Churchill, Winston, 214, 220 Chu, Steven, 187 Citibank (Citigroup), 40, 176 Clean Air Act, 85, 128 - 129 Clean Development Mechanism, 42 Climate Action Partnership, 14 Climate alarm, 4, 13, 21, 32, 35, 38, 56, 102 - 103, 115 - 117, 120, 137, 156, 168, 173, 182 Climate Audit, 66 Climate change, adaptation, 39, 110, 112 mitigation, 16, 39, 110 Climate Change and the Failure of Democracy, 34 Climate Change: Picturing the Science, 121 Climate Change Reconsidered, 242 Climate conference, 38 Cancun, 18, 29, 36 - 37, 124 - 125, 242 Copenhagen, 33, 36, 109, 125, 156, 158, 175, 241 - 242 Durban, 13, 36 - 37, 166, 242 - 243 Climategate, 2, 67, 152, 158 - 170, 180, 182, 242 Climate Protection Agreement, 12 Climate Research
Unit (CRU), 48, 67, 120, 147, 152 - 153, 158 - 160, 162 - 163, 165 - 167, 169 Climate Science Register, 142 Climatism, definition, 2, 7 Clinton, Bill, 176, 178 Clinton Global Initiative, 176 CLOUD project, 96 Club of Rome, 21, 186 CO2Science, 59, 61 - 62, 66, 131 Coal, 19 - 20, 39 - 41, 80, 126, 128 - 129, 175, 185 - 186, 188 - 190, 192 - 196, 199 - 201, 209, 214, 217, 219, 222, 229 Coase, Ronald, 145 Coca - Cola, 138 Cogley, Graham, 156 Cohen, David, 220 Colorado State University, 117, 181 Columbia University, 7 Columbus, Christopher, 58 Computer models, 16, 51 - 53, 56, 67, 72, 74,77 - 79, 82, 87, 89 - 91, 94, 105, 110 - 111, 120, 124, 138 - 140, 168, 171,173, 181, 238, 240, 246 Conference on the Changing Atmosphere, 15 Consensus, scientific, 12 Copenhagen Business School, 134 Coral, 53 Corporate Average Fuel Economy, 22 - 23 Cosmic Rays, 72, 93 - 99, 180 Credit Suisse, 176 Crow, Cheryl, 30 Crowley, Tom, 167 Cuadrilla Resources, 224 - 225 Curry, Judith, 164, 167 Cycles, natural, 3, 16, 57, 62 - 63, 66 - 69, 72, 80, 99, 103, 138, 238, 240 Milankovich, 62, 67, 80 Cyprus, 134 Czech Republic, 12, 37