If they were going to copy one of the old
MegaDrive games to make an inferior version they could have at least tried to copy Sonic 3 which imo was the per - excellence of the
MegaDrive Games and Eggman was sorely disappointing as well as his theme too.
It was much more powerful than the SNES or Genesis /
MegaDrive, able to play the original arcade versions of games like Samurai Shodown II and Metal Slug rather than cut - down ports.
I took week off work and bashed through a load of
Megadrive stuff.
as for favourite platformer, that Sonic 2, just something about that game i love, that and i managed to get all emeralds and complete the game 100 % back on
the megadrive
I finally broke out of this conditioning in the early 90s after experiencing Sonic the Hedgehog on a Sega
Megadrive for the first time, astonished at what console gaming really was.
This console can play NES, SNES, and Sega Genesis /
Megadrive cartridges.
The only real fight in the Great 16bit Console War me and my mates had was between Aladdin on
the Megadrive and Aladdin on the SNES.
A Commodore C16 and after that close to everything from old Ataris, to PCs, GB, SNES,
Megadrive, etc..
Cant wait to get my hands on
a megadrive - controller equipped with usb and bluetooth, so i can hook it up to fire - tv, my steambox, etc., etc..
sonic only feels good with a genesis (
megadrive)- controller!
Is it mean that Sega plans to release any retro mini version from
Megadrive, Saturn and Genesis consoles?
PurchasingTetris is hardly difficult... unless it's the Japanese
Megadrive version that you want.
Developed at the same time as the console version of Turtles in Time, Hyperstone Heist borrowed a number of features from it's SNES counterpart to make a fairly solid beat»em up on
the Megadrive.
It can also play
MegaDrive games if you purchase an adapter as well.
I didn't spend the money I did on the leading consoles of the time (N64, Dreamcast, PS, PS2, xbox, 360) to play crappy looking games similar to what I played on
the Megadrive, Amiga and Spectrum.
As a longtime fan of Sonic I appreciated that gameplay has gone back to basics; Sonic's pace slows back down to
Megadrive - era speed, back when the player actually had a chance to glimpse the surrounding environs.
It was subsequently ported and released on
the MegaDrive.
Making the absolute most of 16 - bit pixel beauty, Ara Fell is a stunning game to look at, truly recapturing the feeling and style of the old SNES and
MegaDrive (Genesis) days.
Kirby in Sonic the Hedgehog 2 is a hack of Sonic the Hedgehog 2 by Lone Devil (Also known as Darkon360) for the Sega Genesis /
Megadrive.
It's one of my favourite
Megadrive / Genesis games, and it's a really quirky and interesting game to play.
Back in 1988, the gaming industry had recovered from the «crash» thanks to Nintendo's brilliant NES and SNES consoles, and Sega's Master System and
MegaDrive (Genesis in the States) were yet to make a huge splash.
YO: When we looked at what games to port from
the MegaDrive, we started with the games that were performing well on Wii Virtual Console, and from there narrowed down candidates based on popularity.
• Art and graphics by Japanese industry legends whose works include Sword of Mana, Guilty Gear, and an unreleased Sega
Megadrive / Genesis version of Ninja Gaiden.
Around the time the original game was released, there was a shortage of titles for
MegaDrive users, so the ability to choose your beast form added a lot of replayability.
YO: The next game is
a MegaDrive title, too.
The benefits of the local play feature The next title up is
a MegaDrive title, and also the most challenging one yet?!
It's essentially an improved
MegaDrive that supports stereoscopic 3D.
YO: Multi-layer scrolling effects were added when the arcade version was ported to
the MegaDrive, and when we ported this version to the GigaDrive, we wound up adding even more.
YO: Given that Altered Beast was one of the first
MegaDrive titles and it's already being handled with this much care, we think Namiki - san will have a very positive impact on future titles.
Another reason we chose
the MegaDrive version of Altered Beast was the hidden feature in it where you can select which beast to transform into.
The thing with retro consoles like the SNES,
MegaDrive or even the PS2, is that they came out before there was HD TV.
We built the GigaDrive so it could easily run
MegaDrive games in 3D, but of course it doesn't run lighter or faster than the
MegaDrive did.
YO: Well, we decided from the very beginning of this project that besides Sonic The Hedgehog, we wanted to port multiple games from
the MegaDrive.
In short, it is 3 consoles in one; the original NES, the SNES and the Sega
MegaDrive.
There's an arcade version and
a MegaDrive version of Altered Beast, and you've chosen to port the MegaDrive version for this project.
YO: Keep in mind that there's an arcade version of Altered Beast, but unlike the arcade version,
the MegaDrive version has two layer scrolling, and without those two layers, you really don't have a foothold to start working on stereoscopic 3D.
it features an extensive amount of new art, layouts, mechanics, music, and features that in total creates a different experience.StoryDr «Robotnik has built an advanced army of badniks to search for the Chaos Emeralds, and it's up to Metal Sonic to find the emeralds before them by destroying everything in his way to show Robotnik he shouldn't be replaced.CreditsKCEXE - Music and SFX ports from various Genesis /
Megadrive gamesEduardo Knuckles - Music for Magma FactoryClownacy - Sonic 2 Clone Driver v2Dark Sonic - Hardware Testing for v1.1
I was
a Megadrive owner so it was sad to see Sega give up on hardware.
I need you to understand something: I really, really loved Street Fighter 2, but Street Fighter 2 wasn't out for the Super Nintendo yet, and I really, really, really wanted to play a one - on - one fighting game at home, and so I... bought Fighting Masters for
the MegaDrive.
That's going to be rough,» or, «Ad hoc play working on
a MegaDrive game?
When I got the chance to buy a 16 - bit console, I ended up with
a Megadrive 2 instead of a Super Nintendo.
And that mega everdrive thing is actually on
my megadrive and it runs on the megadrive.
Shining Force scored in the low 90s at release and is widely considered one of the better
Megadrive games.
After chatting to a number of people on Twitter, and seeing a «Top Genesis games» list that featured Shining Force as the top
Megadrive game, I figured I would finally have a playthrough and see what it is all about.
Shining Force is certainly one of the best games on
the Megadrive, though the clunky user interface does nudge the score down slightly.
Since it had been five years since the hardware's release, Shinobi III was at the point where it wasn't just using all of
the MegaDrive's capabilities, it was effortlessly pulling off things that people assumed
the MegaDrive just couldn't do.
For arcade titles, we focused on 3D games, but for
MegaDrive games, we wanted to do side - scrollers.
Namely because
the MegaDrive didn't support sprite scaling.
The game actually supported the 6 - button gamepad for
the MegaDrive, which at the time had just been released.
Though, it just might take some work since it's a game from late in
the MegaDrive's lifecycle...»