Sentences with phrase «mobile game distribution»

Hong Kong, 21 March 2018 — ALAX, a Hong Kong and Geneva - based mobile game distribution platform, and Gionee, among the world's top smartphone...
Hong Kong, 28th February 2018 — ALAX, is a Mobile Game Distribution Platform, based on blockchain technology, which is set to transform the gaming industry around the world.
Hong Kong, 6th April 2018 — ALAX is a Mobile Game Distribution Platform based on blockchain technology with the intention of bringing fresh...
Hong Kong, 21 March 2018 — ALAX, a Hong Kong and Geneva - based mobile game distribution platform, and Gionee, among the world's top smartphone manufacturers have entered a partnership.
ALAX is a Mobile Game Distribution Platform, based on blockchain technology, which is set to transform the gaming industry around the world.
Hong Kong, 6th April 2018 — ALAX is a Mobile Game Distribution Platform based on blockchain technology with the intention of bringing fresh air to the gaming industry around the world.
Hong Kong, 28th February 2018 — ALAX, is a Mobile Game Distribution Platform, based on blockchain technology, which is set to transform the...
It is a blockchain - based mobile game distribution platform that was started as a joint venture between two Chinese companies; Dragonfly and DECENT.

Not exact matches

Mobile web games can be distributed to millions within the brand's target demographics through emerging mobile - web - game distribution channels, including popular mobile media sites, portals, messaging apps and carrier and mobile browser storefronts at a fraction of what it costs to drive installs in the app sMobile web games can be distributed to millions within the brand's target demographics through emerging mobile - web - game distribution channels, including popular mobile media sites, portals, messaging apps and carrier and mobile browser storefronts at a fraction of what it costs to drive installs in the app smobile - web - game distribution channels, including popular mobile media sites, portals, messaging apps and carrier and mobile browser storefronts at a fraction of what it costs to drive installs in the app smobile media sites, portals, messaging apps and carrier and mobile browser storefronts at a fraction of what it costs to drive installs in the app smobile browser storefronts at a fraction of what it costs to drive installs in the app stores.
«This is part of a small mobile distribution test we're running for game developers.»
Connectivity Ultra-fast 4G connectivity via Verizon's network Wireless - N Wi - Fi networking (802.11 b / g / n) for accessing home and corporate networks as well as hotspots while on the go Mobile Hotspot capable enabling you to connect to up to eight devices — from tablets to gaming devices — to the phone's 4G cellular connection via Wi - Fi Preloaded VZ Navigator for navigation and location services Bluetooth profiles supported Headset, Hands Free, Serial Port, Stereo, Audio / Video Remote Control, Generic Audio / Video Distribution, Advanced Audio Distribution, Audio / Video Control Transport, Object Push ProfileObject Push (Vcard, Music, Album, Cal — Push only), Phone Book Access Profile Bluetooth connectivity (version 3.1) Hardware 1.5 GHz dual - core processor speeds up everything — from playing games to watching shows to opening files from work 4.3 - inch, 720P HD super LCD2 Corning Gorilla Glass 2 display with 341 ppi Preinstalled 3FF SIM card Battery Capacity 1800 mAh, non-removable Usage time up to 15 hours Standby time up to 12.5 days Communications & Internet Microsoft Internet Explorer 10 for accessing real websites Text (SMS) and picture / video (MMS) messaging with threaded feature Access to popular instant messaging services Personal and work e-mail supports Microsoft Exchange, Gmail, Yahoo, AOL, Window Live Hotmail, POP3 / IMAP
I guess the author would say MS is playing the long game when it comes these as well: - Digital watches (cancelled the Band)- Game distribution (shutdown Games For Windows Live in 2014)- Mobile Phones (abandoned years ago... end of life 2019)- Tablet market (basically don't exist... bailed)- closed down 5 internal game studios in just 2016 - shutdown development of a huge amount of games including scalebound, fable legends, project spark, phantom dust, etc. - music streaming (shutdown groove music in 2017) So... let me get this right the author thinks MS has everyone where they want them in the consumer spgame when it comes these as well: - Digital watches (cancelled the Band)- Game distribution (shutdown Games For Windows Live in 2014)- Mobile Phones (abandoned years ago... end of life 2019)- Tablet market (basically don't exist... bailed)- closed down 5 internal game studios in just 2016 - shutdown development of a huge amount of games including scalebound, fable legends, project spark, phantom dust, etc. - music streaming (shutdown groove music in 2017) So... let me get this right the author thinks MS has everyone where they want them in the consumer spGame distribution (shutdown Games For Windows Live in 2014)- Mobile Phones (abandoned years ago... end of life 2019)- Tablet market (basically don't exist... bailed)- closed down 5 internal game studios in just 2016 - shutdown development of a huge amount of games including scalebound, fable legends, project spark, phantom dust, etc. - music streaming (shutdown groove music in 2017) So... let me get this right the author thinks MS has everyone where they want them in the consumer spgame studios in just 2016 - shutdown development of a huge amount of games including scalebound, fable legends, project spark, phantom dust, etc. - music streaming (shutdown groove music in 2017) So... let me get this right the author thinks MS has everyone where they want them in the consumer space?
In mobile game marketing, the importance of distribution channels beyond classic user acquisition is increasing.
I - play, the mobile entertainment company, today announced a multi-title distribution deal with Polarbit, the experts in mobile 3D game development.
Covering BREW, Symbian and Windows mobile, the games will appear across I - play's global distribution network in the second half of 2007.
Having the ability to upgrade and further tweat things like your downforce and weight distribution is mind boggling for a mobile phone game.
The distribution of the percentages of Gamers on each platform is as follows: 71 % play mobile games and the remaining 29 % is divided between PC and consoles, reaching, according to the report, «a weighting of 26 % for home consoles and 15 % for computers.»
It is imperative to understand Chinese gamers and their gaming preferences and behavior, as well as the complex distribution environment, prior to a foreign mobile game developer attempting to launch a game in China.
The advantage of owning the distribution platform is abundantly clear in the mobile games space.
Mike DeLaet, Co-Founder and CEO of DOD Media Group, a full - service consulting firm focused on publishing, including BD and other digital distribution of mobile apps and games on the Apple App Store, Google Play and Amazon and more.
With the advent of mobile apps and their respective marketplaces on iOS, Android and others, it's become easy to have a place to sell your game through digital distribution.
With thriving distribution platforms like Steam, PlayStation & Xbox Stores, and mobile app stores, solo or small team developers are releasing fantastic games across all platforms.
GREE International Inc.: Director of Viral Distribution and Virtual Goods Monetization: «GREE International Inc. (http://gree-corp.com/) is owned by GREE Inc., the fastest growing tech company in Japan, offering leading social mobile games.
The contest is open to console, mobile, social, casual and online games with no restriction on genre, platform or distribution method.
It also maintains a proprietary online gaming service, Battle.net that facilitates the creation of user generated content, digital distribution, and online social connectivity in its games; and develops and publishes interactive entertainment content and services primarily on mobile platforms, such as Android and iOS, as well as distributes its content and services on the PC platform primarily through Facebook.
There are many platforms game companies use: television appearances, cross-medium advertisements like mentioning the game on shows or having it played on popular internet segments like Conan's Clueless Gamer, launch parties, free mobile versions, integration into digital distribution platforms like Steam, YouTube LPer promotions and whatnot.
«Rapidly evolving technologies for game distribution and access, such as mobile devices and new game console systems, are providing independent makers with the ability to reach and entertain the public in ways never before possible.
The reason why so many bad games are now able to exist on mobile and otherwise is because of digital distribution making it easier for more games to be released to the world.
VHX is now taking submissions from anyone looking for premium independent distribution for their content, distribution over which they have full control: VHX releases are DRM - free and optimized across all platforms, including mobile, tablet and game consoles.
a b c d e f g h i j k l m n o p q r s t u v w x y z