Most big name publishers, the ones that can get you into bookstores, do not accept submissions from writers who don't have agents.
Not exact matches
It could be argued that
most, if not all, of the
big -
name publishers played it safe at E3 by sticking to their franchises and annual outings.
Most authors, even
big names, never check money owed them with the overseas
publisher as to how much they are supposed to be getting.
Of course, it's important to note that
most published books are not error - free, whether they are from
big name traditional
publishers or small indie micro-
publishers.
Getting signed by a
big name publisher is the publishing dream of many writers, but what
most people don't realise is that it's the opinion of your readers that really matters.
There are other writers I enjoy reading who are also not on Twitter, which seems like a career - damning thing to do, although
most of them are established writers with high level platforms in the form of
big name publishers or national magazines and papers.
Today, the
big publishers have reduced their publicity budgets and
most of the
biggest name writers I know are placing many of their titles with small, startup
publishers or even e-
publishers.
Most literary agents and traditional,
big -
name publishers are not interested in poetry manuscripts.
Just think about how a great book by an unknown will compete with a brand
name author... Yes, life is tough, but again... why doesn't Amazon address the fact that it makes
most of its money off of the same old same old, books that are either «built» by
big publishers or by indies who often combine formulaic storytelling with full on marketing.
I saw Section 8 on my last day at E3, and having already torn through
most of the major
publishers» booths and experienced what their
big name FPSs had to offer, I was ready to have about zero enthusiasm of SouthPeak's own futuristic shooter.
Everyone knows video games have to make money somehow, but the question over how games make money became one of the central arguments in 2017, as various
big name publishers brought one of the
most popular ways to monetize mobile and free - to - play games — loot boxes — into the mainstream.
Believe it or not, E3 wasn't all
big name developers and
publishers, even though the insane show floor would make
most believe otherwise.
Fact is that it doesn't make any sense, that's why
most big -
name publishers don't.