Players are challenged to perfect 20 different ball - handling skills and increase their stamina in single player mode, break it down and practice different skills in
Move School mode or show off in multiplayer mode and go head - to - head against up to eight players — the highest score wins bragging rights.
Become the ultimate baller and increase your stamina in single player mode, break it down and practice different skills in
Move School mode or show - off in multiplayer mode and go head - to - head against up to 8 players — the highest score wins bragging rights.
Players are challenged to perfect 20 different ball - handling skills and increase their stamina in single player mode, break it down and practice different skills in
Move School mode or show off in multiplayer mode and go head - to - head against up to eight players — the highest score wins bragging rights.
Not exact matches
You start off as a small
school and play other
schools, and the basic reason for the
mode is to
move up the ranks.
Not just with regard to what is learned or when, but also the
mode of instruction — and the rate at which a youngster
moves through
school.
I could understand it working if
schools were run on more democratic lines with students
moving into a variety of learning
modes during the
school day and week.
That's not how it worked in the one - room schoolhouses of yesteryear, and it's oblivious to the many ways that children differ from each other, the ways their
modes and rates of learning differ, how widely their starting achievement levels differ, and how their interests, brains, and outside circumstances often cause them to learn different subjects at unequal speeds — and to
move faster and slower, deeper or shallower, at different points in their lives, even at different points within a «
school year.»
As noted above, in an increasingly competitive world, our
schools must
move into high - performance
mode, and leverage technology to advance education — just as we have used it to advance business.
In an increasingly competitive world, our
schools must
move into high - performance
mode, and leverage technology to advance education — just as we have used it to advance business.
And while some things should
move out of «start up
mode» and begin to institutionalize, we believe that the best, most successful, high quality
schools really never leave the design - thinking process.
But for the most part, «the districts had not been able to
move beyond reactive
mode,» said Dobard, who is now president of New
Schools for New Orleans.
Instead of playing rival
schools separately, general progress is
moved along through one straight story
mode that combines all
schools.