Sentences with phrase «much of the gameplay»

While the 1994 game featured a number of impressive systems and mechanics at the time, channeling the same design from Ultima Underworld and other first - person RPG games, much of its gameplay feels a bit outdated in today's age.
Although not linked to the Wii's Xenoblade Chronicles in a narrative sense, Chronicles X carries over much of the gameplay elements of its predecessor — but now couples on - foot exploration with flight via weaponized, giant robots.
Much of the gameplay elements are identical to the console version, but the areas and gameplay elements added were a real breath of fresh air.
I wonder how much of the gameplay content is the same between home console and 3DS versions?
Even Mass Effect games take more than that and they don't have much of gameplay.
Much of the gameplay will feature the exploration of the world of Asposia, and the trailer indicates that this will be a pleasant and engaging aspect of
Thankfully in the grand scheme of this 20 - hour game the sneaking doesn't make up too much of the gameplay.
Which is conveniently ignored by much of the gameplay is king crowd.
However, while much of the gameplay works pretty well, the zooming of weapons still feels very dated.
You can quickly cover rooftops, allowing for nippy escapes and even better, amazing flying assassinations.Aside from this, much of the gameplay feels the same.
While it retains much of the gameplay and humor that you remember, mainly collecting LEGO studs and characters, new features were brought in to mix things up.
I mention this only because Duelyst, a free - to - play strategy deck - building game from the team at Counterplay Games, seems to have copied its entire business model and much of its gameplay from Blizzard's towering example of pro-consumer, pro-player design rather shamelessly.
Much of the gameplay has you exploring the environment and the insides of buildings, looking for objects that can help someone, and they will in turn give you the next piece you need to progress through the quest (be it information, an object, or some other form of assistance).
Difficulty isn't the major problem, it's that so much of the gameplay loop is hindered by menus and resource management.
Much of the gameplay was kept a secret for so long, only being teased in cinematic trailers and brief quick - time events.
The trailer features much of the gameplay demoed by the legendary Shigeru Miyamoto during the announcement, including the Wii Remote / Sword, Nunchuk / Shield control system and that awesome remote - control - flying - beetle - contraption... thing.
Despite a 5 - year relationship with his pregnant girlfriend (named, oddly enough, Katherine), Vincent is quite literally haunted by his encounters with Catherine: much of the gameplay centers around a series of nightmares where our protagonist must climb crumbling staircases, avoiding obstacles and death, to reach the top and survive the night.
The anime - style scenes are almost exactly the same, but much of the gameplay is different.
The game retains much of the gameplay from its original predecessor, although it cleverly incorporates some great new aspects into the game.
For starters, the main ability of the assault class is a sprint, which personally I don't think is a great ability, it should be an ability that all classes offer and really didn't offer much of a gameplay mechanic.
Much of the gameplay revolves around puzzle solving with your initial mission consisting of breaking into a facility Tom works in, steal a ship, and blast off with the corpse of your wife to revive her.
Much of the gameplay in fact is based around the idea of building up your meter in order to unleash Super or Ultra attacks onto your opponents.
Much of the gameplay doesn't just lend itself constant failure but actually requires that failure to progress.
Much of the gameplay footage was found when the owner decided to stream it over Twitch to a friend.
Much of the gameplay feels more like an action shooter, in fact those familiar with 1st person shooters will understand the controls quickly.
So much of the gameplay in Detroit Become Human is the minutiae of human life experienced through the eyes of an Android.
It expands the levels and streamlines much of the gameplay from 1.
This iteration of the series seems to focus much of its gameplay on designing buildings, perhaps more than the other games.
Those who played the 2013 reboot will instantly recognise Rise — much of the gameplay mechanics are similar if not identical.
The truth is that it seems much of the gameplay which came to be in later titles originated in this game.
Pretty much all of the gameplay elements are introduced within the first quarter of the game.
Much of the gameplay information used by the engine is contained in uncompressed text and bitmap graphic files.
It's amazing how much of the gameplay decisions seem to reflect the thematic decisions as well.
Although the game doesn't give * too * much of the gameplay, you can really tell that it has a lot of RPG - style elements with the turn - based battle mechanic that is briefly on display.
However, when the game was first shown off, much of the gameplay was based on the typical form that gamers expected out of contemporary action titles such as Uncharted, with linear adventure platforming and a focus on cinematic quality.
Much of the gameplay will be returning to the first Dark Souls mechanics especially combat.

Not exact matches

«We were able to record and include so much of my natural commentary throughout the gameplay
It's a pretty cool and more unusual way of showing off racing gameplay, making it feel so much more immersive for us viewers!
Much like the home consoles» classics like Zelda and Fable, Eragon does an excellent job of combining solid RPG elements with user - friendly gameplay.
Though you don't get much for your extra $ 20, the slight gameplay tweaks make the 360 version of MLB 2K6 the best choice if you've got both systems.
They focused so much on this dual - pronged gameplay that they forgot to add A.I., stability and good delivery, falling far, far short of their goal in this half - baked game.
This comprehensive reinvention of the title includes upgraded graphics, brand new gameplay mechanics, exclusive new levels, a reworked back story, a dramatic new ending, recast voice acting and much, much more.
While the game was well paced, there wasn't much depth to the individual gameplay facets used to break up regular running and gunning, and the lack of variety in weapons was disturbing for a shooter.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
The follow - up to Street Fighter IV further redefines the fighting game genre with classic 2D Street Fighter fighting action, a host of new and returning characters, more advanced online gameplay, new ultra combos and much more.
Shad» O may not offer much in the way of new gameplay mechanics over the countless other tower defense games already available, but it distinguishes itself through its striking art design and compelling narrative.
The Amazing Spider - Man tries very hard to emulate Batman Arkham City, but despite solid controls, especially the well - designed Web Rush, and a good amount of single - player gameplay, the open - world concept doesn't offer much else in the form of any kind of really challenging gameplay and engaging side - mission variety as its obvious inspiration, the award - winning Batman Arkham City.
It may not have a long gameplay length or much replayability, aside from achievement hunting, but I enjoyed the majority of my time with HERO.
Offering much more action - heavy gameplay and battling with weapons and magic than Skyrim, but lacking some of Skyrim's RPG complexity, Kingdoms of Amalur is still a long - lasting, adventurous game that will provide plenty of fantasy - infused dungeon - crawling fun.
Great game overall, We can say this year PES2016 is much better than FIFA16 in terms of gameplay.
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