Speaking of which, these are also intriguing in that, much like Mutant
Mudds before it, you can eventually shift between the foreground and background to explore, and the backgrounds feature the same exciting gameplay found in the foreground.
Not exact matches
Unlike the games it pays homage to, Mutant
Mudds has no lives system — an excellent choice, and it relieves the frustration players feel by a lot (especially when you die two jumps
before the end of the level).
Before Mutant
Mudds employed multi-plane platforming, allowing players to hurdle into the background or foreground at designated spots, Risky's Revenge popularized the mechanic.