Sentences with phrase «multiplatform game developer»

Not exact matches

Techland, the Poland - based developer behind Dying Light, Dead Island and Call of Juarez, today announced plans to release two «major multiplatform» and four digital distribution games a year.
The listing only goes so far as to identify Frogger as «multiplatform,» but a separate blog post by game developer Daniel Lee seemingly lets the tadpole out of the bag, so to speak.
On many occasions, systems that are notoriously difficult to develop for have ended up getting the short end of the stick when it comes to multiplatform games since developers only have limited resources.
So, when creating a multiplatform game, developers need to optimize their game for each platform, but that isn't the easiest thing to do.
It strange that developers don't make certain features for Wii u. I'm sure it will sell great in a couple months, and by then developers probably won't cut features for any multiplatform games coming to 360 and ps3 also.
and you are not buying games for it!!!! ----------------------------- ---------------------- Point 4: The PS3 kept pace with the 360 during a time when developers had yet to really grasp the complexity of the PS3's hardware, and multiplatform games were often inferior on Sony's machine.
«Point 4: The PS3 kept pace with the 360 during a time when developers had yet to really grasp the complexity of the PS3's hardware, and multiplatform games were often inferior on Sony's machine.»
Microsoft have been hard at work flourishing their money under the noses of developers again as they've proudly announced that Sine More, a game developed Digital Reality and Grasshopper Manafacture, which was originally going to be multiplatform, will be coming exclusively to Xbox Live Arcade on.....
For this new gen of consoles PS4 / X1 whoever developer makes better visuals for X1 for multiplatform game will have no excuse (like current gen were PS3 bashed unfair for difficulties of developping games) and he will be clear moneybagged from MS
Bungie is making its first multiplatform game with «Destiny» (all the «Halo» games were Xbox exclusives, and Microsoft owned Bungie for several years), and the developer could very well have nothing to do with the game's pro-PlayStation leanings.
Compare multiplatform games in which the developer took advantage of the full HD art in the Xbox One to the corresponding trophies for PS4 and PS3.
He only acknowledged their spare exclusives lineup as evidence for their need to support and work with third party developers and publishers, also explaining their heavy promoting of third party, multiplatform games.
Much - loved PlayStation developer to make its first multiplatform game â??
The Switch's success has pulled scads of developers back into the Nintendo fray, and we've seen a deluge of worthwhile titles of late, including exclusive indie fare and some of the best multiplatform games seen on other platforms in recent years.
Headquartered in Hamburg, Germany, Daedalic Entertainment is a developer of multiplatform narrative - driven games.
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