Here's a tip: do
not use bullet points or material word - for - word from your resume.
Do
NOT use bullet points unless your resume is extremely sparse.
supercritical (00:10:31): I didn't use bullet points — I discussed three quotes from the paper, as blockquotes.
Just don't use bullet points — they won't translate.
Don't use bullet points and don't over-explain your academic experience.
* Note the above cover letter doesn't use bullet points and instead highlights key achievements with small, concise paragraphs instead.
Not Using Bullet Points: It is very typical for hiring managers to only spend a few seconds looking at each resume.
Not exact matches
Make sure when you look at what you're sending it doesn't look like a burden to read - feel free to
use bullet points.
His aphasia is another result of the
bullet that entered his head, but I don't recognize that he's
using almost exclusively pronouns instead of proper names until he
points it out himself.
First time screenwriter Paul Webb's original screenplay for Selma doesn't
use the text book
bullet points one might assume a film about Dr. King might encompass.
Have you ever suffered through a presentation where the speaker was talking about how
not to
use boring
bullet points in presentations?
And there it is, the first
bullet point:
not to
use boring
bullet points?
In fact, the dean of one of the larger colleges of education responded to my first
bullet point that «we are
not in the student achievement business, we are in the learning business», and there was strong resentment of my
use of the word «customer».
1) Produce lots of titles to increase name recognition and sales overall; 2) Lower your price
point and the readers will follow; 3) Don't worry about pricing, just focus on great writing; 4) Be a guest blogger, have your own blog, tweet, join forums, talk to readers, get reviews; 5)
Use your ebook as a promotional piece to sell classes, services, and other products; 6) There is no magic
bullet, just keep doing everything and eventually you'll break through.
Because this is just an outline you do
not have to
use full sentences yet but you can write down the main
points that you intend to include as
bullet points until you are sure of all of your needs in the introduction and where you will place everything in relation to each other.
Oh, and try
not to heckle whoever wrote the changelog up about
using «Android Market» instead of «Google Play Store» on that second to last
bullet point.
This doesn't answer your question, but as an aside, it's important to understand that your second and third
bullet points are completely incorrect; while it
used to be true that Swiss bank accounts often came with «guarantees» of neutrality and privacy, in recent years even the Swiss banks have been caving to political pressure from many sides (especially US / Obama), with regards to the most extreme cases of criminals.
Many agents pushing indexed annuities (or
using the fraudulently made up word «hybrid «-RRB- can't fully explain what they are selling or are only just
bullet pointing the positives to earn a high commission.
Use bullet points as prompts for your memory,
not something you read.
Why
not make their life easier (and allow them to read efficiently) by making words bold, italic,
using bullet points, increasing text font, in order to allow key
points to emerge.
I usually don't suggest this option over
Points + Cash, but I didn't want to
use a DSU at this property so I bit the
bullet.
In Turning
Point if you're
not using the aim option your spraying
bullets so wildly that you might as well
not be shooting.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose
not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bord
not to join Squads will also show up as Blue in the «
Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bord
Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players
not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bord
not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons
used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does
not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bord
not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while
using the EOD bot • Fixed problems with health bars
not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bord
not displaying health properly when
using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn
point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from
bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would
not show up in the UI • Fixed a problem with the falling antenna on Caspian Bord
not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
A similar feature
using the Wii U's GamePad controller has been a major
bullet point for Nintendo's console, and if big
N wasn't worried before it certainly is now.
Other free articles and resources from A2L Consulting about trial preparation, the development of litigation graphics, and the preparation of persuasive visual aids for trial include: Lawyers: It's Time to Make Time for Trial Preparation 10 Reasons The Litigation Graphics You DO
NOT Use Are Important The 14 Most Preventable Trial Preparation Mistakes 12 Ways to SUCCESSFULLY Combine Oral and Visual Presentations The 13 Biggest Reasons to Avoid Last - Minute Trial Preparation Why Reading
Bullet Points in Litigation Graphics Hurts You The 12 Worst PowerPoint Mistakes Litigators Make 16 PowerPoint Litigation Graphics You Won't Believe Are PowerPoint FREE DOWNLOAD: Storytelling for Litigators E-Book 3rd Ed.
Don't forget the
bullet points: One of the most obvious things about a good resume is whether or
not the writer
used bullet points to organize information.
Here's «Mark S.» on why he nominated Terach for our list: «He taught me how to write an effective resume by highlighting my professional achievements
using specific, measurable
bullet points that
not only helped me land that cherished interview, but also provided talking
points and direction to the conversation during the interview.
When most of the
bullet points describe partnering or communicating with internal or external teams, it's a signal that you have to be a people person, even if the job title they
use isn't typically an indicator of that requirement.
You can do this by changing font size (but do
not go smaller than 10 -
point type),
using bullets and tabs, creating space before and after headers, and so on.
«A CV that's too wordy won't generally get read or work in your benefit, so
use clear wording,
bullet points and logical sections to make it easy to read.
A well designed resume with make strategic
use of
bullet points to highlight items they don't want their reader to miss.
Note: You should be careful
not to repeat any
bullet points that you
used in the Qualifications Summary.
Don't
use paragraphs when describing your work experience,
use clear and concise
bullet points.
If
not, beyond an asterisk, you can
use the following symbols on your keyboard for special
bullet points:
Use caution, however, to
not overdo
using bullet points.
Do
not write with lots of filler; make your writing concise and
use bullet points where appropriate
Don't cram your slides with
bullet points and words, instead
use pictures, logos or other visuals to represent concepts.
Arrange the important
points in
bullets, keep simple sentences, do
not make
use of bombastic words, and keep it as lucid as possible.
Don't be afraid to
use bullet points, so long as it's
not more than once.
If you have many significant accomplishments, don't be afraid to highlight a few of them in your cover letter
using bullet points.
Writing for The Muse, Lily Zhang suggests
using «four to six
bullet points» that «don't regurgitate your resume
bullets.»
It's
not a bad idea to
use bullet points in the summary to emphasize the key industrial areas of expert knowledge.
In any case, do
not be afraid of
using bullet points in your cover letter.
In fact, there are many ways on how to create excellent CIO resume and making it will depend on you on how will you going to create it whether you will
use bullet points or
not.
Conversely, if you don't make
use of
bullets at all on your resume, you miss out on a great way to hit home your key
points, guide readers» eyes through your document, and facilitate quick skimming.
Using bullet points somewhere in the middle works, too, because you won't intimidate your reader with a giant block of text.
Do
not use any more than three to five
bullet points.
I like to *
not *
use periods after each
bullet point because it encourages the reader to keep going.
Use your brainstorm list to create
bullet points detailing your career accomplishments that reflect your ability to sell — don't embellish or minimize.
So what this experiment tells us is that the majority of hiring managers do
not have an objection to
using paragraph format for your professional resume, and in many circumstances it may even be preferable to
using bullet points.