Not exact matches
Awkward dramaturgy like this is
often a hidden (dare I say, phantom) cause of audience dissatisfaction with stories and motion pictures, particularly in
narrative modes like fantasy and
adventure, where the archetypal structures are so well - worn and unconsciously familiar.
The term «Walking Simulator» is
often used as a pejorative to dismiss
narrative - based
adventure games that are
often light on...
The term «Walking Simulator» is
often used as a pejorative to dismiss
narrative - based
adventure games that are
often light on gameplay elements, despite being primarily designed to deliver an engaging
narrative experience.
Though it is a prequel that just barely bumps into the events of the first Dead Space, the game is full of
narrative references to the 2008
adventure, overlapping much of the same terrain
often in interestingly distinct ways.