Sentences with phrase «native sdk»

In addition to the official release of the BlackBerry Native SDK 2.0, RIM has also rolled out v1.0 of the Scoreloop SDK.
If you've signed up for the Native SDK 2.0 download you can now also punch in your PlayBook PIN and download the...
To get the.6149 update, you can visit the Native SDK 2.0 page.
With RIM having now release the BlackBerry PlayBook Native SDK version 2.0 and updating the BlackBerry PlayBook simulator, it only seems fitting that they would also go ahead and update the developer build of the BlackBerry PlayBook OS 2.0 as well and they've done just that.
In addition with the two above mentioned players, PlayBook will also support its native SDK supporting C / C + + development for the Blackberry Tablet OS together with HTML5, Flash and AIR support.
They just aren't differentiated into Android Apps, or Webworks, Native SDK etc..
(Would help if they get Native SDK released to the wild)
A new «Hello Native SDK» tutorial provides a walkthrough of the OpenGL ES 1.1 Application Project template that comes with the QNX ® Momentics ® IDE
This is not exactly the Cascades UI packing Native SDK we have been waiting for but it is a nice step forward.
RIM has released the BlackBerry PlayBook Tablet OS Native SDK Beta 3 today.
You can pick up the new BlackBerry PlayBook Native SDK Beta 3 from RIM with full release notes or read more in their blog announcement.
Currently PlayBook developers are limited to the Adobe Air and WebWorks for development though RIM has announced and demoed a Native SDK along with Android and Java Player support.
There has been quite a bit of good juju flowing towards Native SDK developers from RIM.
The real turning point for us was the release of the Dev Alpha test device and the beta release of the BlackBerry 10 Native SDK.
Any WebWorks and HTML5 apps developed for current BlackBerry devices will also work on BBX, as well as software developed using any of the tools available today for the PlayBook, including Native SDK, Adobe AIR / Flash and WebWorks / HTML5.
In addition, RIM announced a series of developer tool updates, including WebWorks for BlackBerry smartphones and tablets, the Native SDK for the BlackBerry PlayBook and a developer beta of BlackBerry PlayBook OS 2.0 with support for running Android applications.
RIM also announced today the immediate availability of the Native SDK for the BlackBerry PlayBook (1.0 gold release).
Applications developed with the Native SDK will run today on the BlackBerry PlayBook and will be forwardly compatible on BBX - based tablets and smartphones.
BBX will also support applications developed using any of the tools available today for the BlackBerry PlayBook — including Native SDK, Adobe AIR / Flash and WebWorks / HTML5, as well as the BlackBerry Runtime for Android Apps — on future BBX - based tablets and smartphones.
RIM's native SDK for the BlackBerry PlayBook - demonstrated at BlackBerry World 2011 earlier this week - isn't expected until sometime this summer, but one developer has already figured out a way to bypass the existing Adobe AIR environment and get QNX native code running on the 7 - inch tablet.
The Native SDK makes the development and porting of game applications to the BlackBerry PlayBook an extremely attractive proposition for developers.
The Gyroscope APIs will only be available via the Native SDK initially which is coming later so apps using it will not be available at launch
A: Gyro APIs will only be available via the Native SDK initially but we are investigating exposing to AIR and WebWorks.
The Inside BlackBerry developer blog has updated to include more information of Cascades and information about how to download the beta versions of both BB10's native SDK and WebWorks SDK.
If you've signed up for the Native SDK 2.0 download you can now also punch in your PlayBook PIN and download the new PlayBook OS v2.0.0.4869.
The Native SDK now allows developers to target multiple device versions from one instance of the IDE and they can also filter files out of the BAR package to exclude unnecessary assets.
This update helps developers easily work with the Native SDK beta version to develop more apps for the PlayBook, as also bring popular Android apps to the tablet, in the near future.
RIM's smartly giving developers a lot of way into the PlayBook — Adobe AIR, HTML5 / web apps (which they call WebWorks), a native SDK (only for special developers), and they can — but how many are going to bite?
Adobe Air 3 and Flash 11 are supported, Open GL ES 2.0 and Open AL are baked in, and RIM's Native SDK — which brings support for C / C + + apps — has been certified for release as well.
RIM also showcased BlackBerry Cascades, a rich user interface framework coming to a future release of the Native SDK.
RIM says that it's working hard to court developers to create apps using Adobe Air, Webworks (web apps), and its native SDK, but we'd say there's still a lot of work to be done.

Not exact matches

Also unveiled today was a new Readium SDK project to develop an EPUB ® 3 rendering engine optimized for native apps on tablets and other devices.
Today marks the public announcement of a new «Readium SDK» open source project that is developing implementation of EPUB 3 for native applications, optimized for high performance on resource - constrained mobile devices.
To be honest, we would love to go with Adobe PDF SDK, because its a native app and can be customized, but than again Adobe wants $ 60,000 for the license, which is obviously not viable.
There are major players involved in the development of mobile and web - friendly SDK tools, such as Adobe, will be contributing a full - featured EPUB 3 rendering engine optimized for native apps on tablets and other mobile devices.
There never WAS an official announcement about a native Playbook SDK before today.
ReadiumJS shares common JS modules (readium - shared - js) with the Readium SDK project which targets native apps.
The fundamental goal of the Readium project is to produce a robust, performant, spec - compliant EPUB reading system that can be deployed in browsers, embedded into browser apps like the Google Chrome extension or simply embedded as an SDK into native applications.
Adobe announced today that the company is joining the Readium Foundation with the intention to make a significant contribution to the development of the Readium SDK project, a full - featured EPUB 3 rendering engine optimized for native apps on tablets and other mobile devices.»
The preview SDK features a new user interface framework for scaling of apps to tablet displays as well as native tablet app development, new graphics framework for improved graphics and performance, new 3D rendering engine, improved support for single - core and multi-core processors, HTTP Live streaming support (championed by Apple), new DRM framework for consistent DRM across devices, improved enterprise support such as policy control for encrypted storage and password expiration as well as improved management.
Readium Foundation will initially oversee three related projects; Readium Web (the continuation of the original browser - based Readium codebase), Readium SDK (a native - code - centric tablet - optimized EPUB 3 rendering engine), and a new lighweight DRM technology.
The core of Readium SDK is cross-platform C++ and JavaScript code designed to be combined with platform - specific glue code and a modern browser rendering engine to instantiate an EPUB 3 compliant (including EPUB 2 support) rendering engine within a platform - native reading system application.
That is a pretty cool feature considering that RIM has not yet made the native PlayBook native C++ SDK public yet beyond a limited beta.
The SDKs come in various flavors including AIR, Native, HTML5 and Cascades.
Since Qt support also underpins the native application development support present in PlayBook 2.0, former Qt developers will have little trouble porting existing applications to the PlayBook and BlackBerry 10 devices in the future owing to its basis in C / C + + in comparison to current SDKs which require knowledge of Adobe AIR / Flex and are considered less flexible and powerful.
There are no official figures on how many applications use the NDK, but it's likely that a decent amount going by Google's description of the tool: «The Android NDK is a companion tool to the Android SDK that lets you build performance - critical portions of your apps in native code.
Developer Adam Bell managed to beat RIM to the punch in figuring how to get native QNX SDK code to run on the BlackBerry PlayBook.
NativeX's ad technology includes multiple native ad formats including interstitial, banner, offer wall, rich media, and high - definition video that meshes with a game's user experience - in one SDK.
Additionally, GameMaker Studio's extensions system has been modified to permit third party SDKs and native code to be integrated into games.
Fitbit's purchase had little to do with hardware, instead focusing on Pebble's SDK, as the company started work on its own native app store for its first true smartwatch.
a b c d e f g h i j k l m n o p q r s t u v w x y z