Sentences with phrase «naughty dog worked»

Naughty Dog worked to ensure that The Last of Us didn't turn into a giant escort mission, but the big cheat for accomplishing that appears to have been making all allies invisible to enemies until Joel is actually spotted.
Escayg also shared how his skills and creativity grew even further as he and Naughty Dog worked on Nathan Drake's final adventure, Uncharted 4, and the most recent title in the franchise, Uncharted: The Lost Legacy, the first game that had a different protagonist besides Drake.
Sony has been somewhat quiet on the PS2 - on - PS4 front for a while, but today the company broke the silence in a big way — four games will be arriving from the franchise that Naughty Dog worked on between Crash Bandicoot and Uncharted — Jak and Daxter!
Naughty Dog worked hard to improve the textures seen in the PS3 game, not to mention the character models, the animations, and much more.
I thought VV and Crash only went back as far as the GBA; it's really cool to see you're still super passionate about Crash after all these years and able to dig into ancient Naughty Dog work.
My presumptions rest with the idea that since Naughty Dog works as a 2 - team machine, what is the 2nd team working on that finished up TLoU Remastered, while the other team was obviously working on Uncharted 4.

Not exact matches

The only naughty dog story I can think of is my parent's dog who on occasion will get into the kitchen garbage when he's feeling lonely and he likes to leave a piece by the front door so my mom sees it when she comes home from work.
Hennig worked with Naughty Dog for more
«The team at Naughty Dog will be heads down working through 2015 making sure that Nathan Drake's story gets the closure it deserves.»
But fear not: While Naughty Dog is working to release Uncharted: The Lost Legacy this year, expect the Last of Us to be put back on the front burner shortly afterwards.
Uncharted: Golden Abyss was developed by Sony Bend Studio (who is currently working on Days Gone, a brand new IP for PlayStation), with development overseen by Naughty Dog.
He also revealed that while The Order 1886 wasn't well - received critically, RAD received a lot of praise from within the industry, with studios such as Naughty Dog and professionals such as Hideo Kojima lauding the developer for its work.
In an interview published on Collider on Saturday, writer Joe Carnahan talks a little about his work on the Uncharted movie, which he thinks series creators Naughty Dog might be «happy with».
Basically, this means Sucker Punch isn't following Naughty Dog's lead of having two teams within the same studio working on two different games (in Naughty Dog's case, The Last of Us and Uncharted PS4), and it looks like their unannounced project will really start development once inFamous: Second Son is wrapped up.
When Amanda isn't busy at work, she enjoys spending time with her husband Ben, dog Naughty, and cats Clank and Tana.
When she is not at work, she takes care of her own furry gang — two rescue dogs, Paco and Daisy, and 5 adopted / rescued cats, Sassy, Percy, Ivy, Lucius, and Leonard (the naughty one).
No one is asking why Naughty Dog hasn't made a female protagonist and they're working on (non-kart) game number 9.
It must be hard work having to compete with Rockstar Games or Naughty Dog.
Naughty Dog finished up Uncharted 3: Drake's Deception last year, and are currently working on The Last Us.
Cook and Baker the owners of candb.com, an online art gallery, have teamed up with Naughty Dog to use digital images to create works of art.
Robert Cogburn, former Naughty Dog developer who worked on Uncharted 4 and The Lost Legacy as Lead Multiplayer Designer, has been accused of sexual harassment by former Naughty Dog employee David Ballard.
Former Naughty Dog co-president Christophe Balestra accused me of wanting to fire Robert when I told him I couldn't work with him anymore.
Don't ever try to compare epic games work ethics to naughty dog because there is no competition.
Uncharted 2: Among Thieves developer Naughty Dog continuously shows support for their latest creation, and by August 17th, we'll get a chunk of what the devs have been working on as of late.
In Naughty Dogs case, they have been in a plush position working at Sony.
Naughty Dog believes they are creating a masterpiece no more then any other team working to create a memorable experience.
«The whole time I was at Naughty Dog — ten and a half years... I don't know if I ever worked less than 80 hours a week.
I guess You could say naughty dog has been working their «Tail» Off!
«The budget for those games has become higher and higher,» said Morin, a veteran of major studios like Ubisoft and Naughty Dog who left behind the AAA world to work on smaller titles.
I would prefer her to work with studios like you then studios that are eager to jump on the ever - so - common SHOOTER bandwagon, which is unfortunately what naughty dog is doing.
Naughty Dog has two teams now and their second team has been working on this since Uncharted 2 launched.
Havok works in partnership with the world's best known publishers, developer studios and developer teams, including Microsoft Games Studios ®, Sony Computer Entertainment Inc., THQ ®, Ubisoft ®, Rockstar, EA, Bethesda, Insomniac, Relic, Bungie, Naughty Dog, and Guerrilla.
Naughty Dog is currently working on both the PlayStation 4 re-release of The Last of Us, The Last of Us: Remastered, and the fourth iteration of the Uncharted series for PlayStation 4.
The Last Of Us Part II is the newest game Naughty Dog is working on, and its a direct sequel to The Last of Us.
With that being said, Uncharted 3: Drake's Deception was Naughty Dog's most impressive work until they released The Last of Us in 2013.
In this talk, co-writer Josh Scherr will provide an overview of Naughty Dog's story development techniques, followed by a detailed look at the writing process for this unique area, including: cutscenes and gameplay dialogue, the choices and compromises they made to make it work, and the mistakes they hope to avoid in the future.
Evidence that Naughty Dog is working on a follow - up to The Last of Us has surfaced through a LinkedIn profile of an...
Sorry, Naughty Dog does not offer any internships or student work - study opportunities at this time.
We feel it is important to let you know how the recruiting process works here at Naughty Dog.
The whole time I was at Naughty Dog — ten and a half years — I probably, on average, I don't know if I ever worked less than 80 hours a week.
Uncharted 2 features an online multiplayer component; Naughty Dog hired a dedicated multiplayer designer in August 2008 to work on this aspect of the game.
Amy Hennig is a veteran game director and writer responsible for many great games, from Legacy of Kain: Soul Reaver while she was at Crystal Dynamics to Naughty Dog's Uncharted (she worked on all games including Uncharted 4: A Thief's End for two years, before leaving and being replaced by Neil Druckmann as game director).
we have two behind the scenes videos detailing the technical work Naughty Dog has done over the last few years pushing the envelope with the Playstation 4.
It first began with Uncharted: The Lost Legacy Creative Director and Writer Shaun Escayg leaving Naughty Dog to join Crystal Dynamics and work on the Avengers Project.
That means after the completion of Uncharted 3 Naughty Dog kept that two team structure and which means they have been working on The Last Of Us and something else.
During the 15 years he spent at Naughty Dog he has worked on some of the best games the games industry has ever seen.
She worked with creating amazing story for Uncharted that was Developed by great Naughty Dog.
With their work on the PlayStation 3, however, Naughty Dog elevated their status to veritable video game gods.
of Bungie awesome work but rahter an immature focus on every game... Look the deal is that even though numbers you count make all the difference at the end of the day, if there are games only like Halo 3 we would not even see what the «NEXT GENERATION» would look like... Thankfully there are devs in the lines of Crytek, Naughty Dog and GG that are looking to make this generation belong where it is... I think you've forgotten the fact that only 5 or 10 games went past a million with the original Xbox... If I start to dole out numbers for the original XBOX games you'll stand truly ashamed...
Who ever they get will talk about their 30th anniversary then they will say something along the lines of «I would like to show you some footage but first i would like to tell you about a project a small group from naughty dog has been working on with the fine folks at Sanzaru Games».
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