Needs arrows pointing to M&M hiding under John A's comments.
Baking by weight is definitely the way to go, and you and I and lost of other people up there (
I need an arrow pointing upwards to those previous comments) know why.
Not exact matches
So they drew
arrows to indicate where a custom - built wrought - iron bar could go, another to
point to whitewashed brick walls, and a third to flag where they would
need splashes of blue — from tiles, definitely tiles.
I prefer matching the prefold to the cover size so that they do not
need folding down or smooshing down or tucking in (the combinations without the
arrow pointing to them), but do what works for you.
They
needed to ignore the flanking
arrows, which either
pointed in the same or different direction as the central
arrow.
I'd rather be able to quickly lower the volume with a flick of the wrist when
needed, rather than being stuck tapping a downward -
pointing arrow for seconds at a time.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what
needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel
point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses
need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and
arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
You're herding along to the
point where if you
need to jump a gap to the next battle an
arrow will appear showing you where to jump and in which direction.
Unlike more modern open - world racers, which usually
point you exactly where you
need to go with big, glowing
arrows, Burnout Paradise forces you to keep an eye on your map and find your own way.
The best forms of communication are clear and unequivocal — such as an
arrow that
points in the direction you
need to go.
If the icon doesn't appear there, you might
need to click the upward
pointing arrow after which the icon could appear.
For instance, you
need to avoid adding the circle bullet
points in one section and the
arrow - shaped bullet
points in the other.