Nice idea for a game, but it lacks content and community.
Not exact matches
Nice idea for expanding and continuing
game..
A really solid base
for a 4X
game with plenty of good
ideas and a
nice presentation.
What seemed to be a
nice idea for a co-op
game (the inclusion of single player mode should be outright omitted) is marred by a significant amount of bugs as well as weak platforming sections that lead constantly to frustration.
Built upon an original and interesting
idea, Storm is a
nice experience
for puzzle
game lovers, but some inconsistencies in level design and flaws in the controls and physics prevent it from reaching its full potential.
You'll have to know a vague
idea of each character's «role» in a group (which is fairly obvious once you're at the 50 + hour time mark), you probably need to know how to level artes (which the
game does a very
nice job of explaining), and knowing how to gem (even only on a very basic level) would probably be helpful, but you by no means have to go into the world of affinity coins to complete the main story assuming you are a player of average skill and ability level, nor do you have to feel the innate need to update your character's equipment every 5 minutes (unless if you're preparing
for a boss encounter).
Really cool
idea for this
game and
nice art - style too.
So with each new
game, it's really
nice to be able to bring in some of the younger composers and bring new staff to each
game to allow them to bring in some of their new
ideas and compose in a way that helps create a new feel
for each
game.
Nice idea but I am not planning to buy PSVR just
for a handful of
games.
I saw gameplay of this
game during E3 it was when I was introduced to it and it instantly got ma interest ha... lem me say what a
nice idea for a
game.It looks really great, gorgeous visuals too... this is how a PSN
game should be on PS4... I may not buy it at launch but I'll gladly buy it thats
for sure.
it's
nice to see they are going a different path
for once with this
game, this open world
idea is very
nice and looks like its coming along great i'll hope DQ fans actually enjoy this one, the past few have been a bit bland.
Now I know it seems to be a mixed on changing the formula
for a classic
game but as you remember using super sonic on the
games is a choice (in sonic 2 and sonic 3 it could not be helped actually so it was not a choice just even if you did not want to use it happened) as long as it was made a choice to use «Time Sonic» I think this
idea would be a
nice add on to the
game.
There are some
nice little
ideas at work here in ZombiU (it even takes a page from Dark Souls and allows players to write messages
for other players during their play through of the
game), but
for all its promise it all ends up being a mediocre affair.
Backwards compatibility is
nice and all, but the
idea that it can make up
for these new consoles coming out rapidly with
games that don't work — or don't work as well — on older hardware and somehow keep everyone included is just some marketing sleight of hand.
Still, a pretender to the FPS crown can only be a good thing
for us
gamers - if Infinity Ward was tempted to settle into a
nice cosy creative rut, EA has just made that a very bad
idea indeed.
While some will still dislike the
idea of card
games, it's
nice to see them trying to make it easier
for those interested but nervous (like myself) to dive in.
The
idea of a Castlevania fighter is actually an enticing one, and at first the
game looks to have a lot of promise, with graphics that were quite good
for the Wii, there's a
nice (if not limited) selection of characters, and an awesome soundtrack that recreates many iconic tunes from the series» history.