Nice story behind this recipe.
Not exact matches
Watch House of Cards (speaking of creeps...) or any old episode of
Behind the Music, and the
story about power you'll see is simple: a
nice, ambitious person, once they can do whatever they want, is quickly transformed into a monster of appetite, running over anyone necessary to satisfy their newly created desires.
Either the person would come to Him asking for an explanation or would go away thinking, «That's a
nice story» and never really understand the truth
behind it.
Thank you Dr. Fung for sharing your
story, it's
nice to know something about the person
behind all that goes on here.
The heart ballon has a
nice little
story behind it.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a
nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them
behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are
nice to the eye, battles are divided into rounds, with all the tiny
nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a
story mode with three
story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
It's
nice to see someone utilizing creatures other than vampires, werewolves and zombies for once, and the concept
behind the gargoyles is admittedly clever, but the film has absolutely no soul... or a decent
story or performances, for that matter.
The plan is to turn a quick jaunt to the channel islands into a
nice broadsheet essay on the
story behind this strange little book group, yet the more Juliet digs for information, the more it seems that her host would rather she didn't.
Behind our very
nice travel photos and travel
stories and looking free from all the worries is the fact that we have a lot of things to face when we travel long term.
It's been interesting to hear these thoughts from the creators
behind how Fable really came to exist and I think it's a
nice story to be told.»
Everyone wants to have a motivation and wants to be a hero, and it's
nice to give them a cohesive
story behind what they're doing in the game.
Newly added digimon make a
nice addition to the roster and most of the digimon are available from the start instead of gating them
behind story progression like last time.
It has a great
story behind,
nice 3D - like designed levels and pretty challenging as well.
Luckily Akiba's Beat has a
nice balance between
story and dungeons, so you never really feel overwhelmed and by the time you find yourself saying «just get me out», you're usually out and back on the streets of Akihabara enjoying the sights, taking care of side quests, and getting more familiar with the people around you as well as the
stories behind them.
«Ultimately, we put a lot of effort into something we can build on, whether that's the approach to the
story and the lore
behind the game, the way the Doom marine, kind of his personality, who he is and some of the questions
behind who he is, those are all things that we feel like are a
nice foundation to really build on for years and years and years.
We made a point of celebrating local food on the menus, and in the programs, and many guests commented on how
nice it was to hear the
story behind their food — quite a few left with packets of the farm's cheese too at the end of the evening.