Sentences with phrase «number of characters left»

Number of characters left.

Not exact matches

Then, too, there's an almost a grueling number of characters to keep track of; sometimes it takes forever for the movie to get back to a thread you were particularly intrigued by; other times you've completely forgotten someone else was left hanging (sometimes literally) until the movie jumps back to him (or, very more rarely, her).
The sheer number of underdeveloped or one - dimensional supporting characters after eight episodes is perhaps the biggest frustration of Flesh and Bone, because it leaves the show's whole world feeling underdeveloped and unrealized.
Have to admit, while I'll be disappointed to see people like RDJ leave, the sheer number of quality characters Marvel have (specially as they start to get some like Daredevil back) means they make movies forever.
The story is told through various discarded televisions and a number of quirky characters still left alive.
Based on a novel by Tim Tharp, the movie looks like any number of party - time high school movies, but burrows much deeper into its characters and situations, leaving a satisfyingly complex portrait of a guy you might actually know.
There are also a number of good performances to be had from the large ensemble cast with Brolin and Connelly standing out for the way that they take their potentially cliched characters — the gruff guy in charge and the wife left back home to worry about whether she will ever see her husband again — and invest them with real life and personality.
The filmmaker past work includes a number of interesting and recurring motifs (character types, themes, etc.), so it's encouraging to learn he's taking extra steps to leaves his artistic thumbprint on the screenplay for Interstellar.
If all else fails show one of the characters leaving a handwritten letter on a car door with a landline number as in Like Crazy (analogue technologies are way more romantic, FYI).
Fans eagerly took to the film, thanks in part to its engaging characters, and unique filming style that put viewers right into the action (and left a number feeling queasy from the camera movement), but above all the secrecy of it's carefully - told marketing campaign.
While The Devil's Rejects does contain a number of genuinely creepy moments - particularly the sequence in which a hapless maid stumbles upon the mess left by the Firefly family - Zombie bogs things down with a plethora of broadly - played, overly wacky supporting characters.
Writers Steve Faber and Bob Fisher devise a number of clever ways to extend the joke of Wedding Crashers beyond the mere hit - and - run pleasures their characters derive, from having John and Jeremy bet on quoted scripture and ceremonial music (Johan Pachelbel's Canon in D, Richard Wagner's Wedding March Processional, etc.) to having them bound together by a leave - no - crasher - behind credo with all sorts of other rider attachments that eventually leads to a cameo by fellow Frat Pack member Ferrell as Chazz, the sort of mystical patriarch of this culture of uninvited party - hopping.
Additonally, the large number of minor characters of uncertain significance may mean some audience members will be left asking their friends to clarify their roles and intentions.
The plot barrels along at breakneck speed, giving the characters and situations less time to breathe, and there are a number of clumsy transitions that make it seem as if the director lost his way a few times and accidentally left something potentially valuable or clarifying on the cutting room floor.
«While the lush 3D location shots of a desolate Moscow are admittedly stunning, the forgettable characters and paint - by - the - numbers plot threaten to burn the entire film out of your brain mere seconds after you've left the theater,» says Daley before joking, «Remove the sporadic alien attacks and «The Darkest Hour «suddenly feels like a Sunday night slideshow of your parents» summer tour of the Motherland.»
The recent mass immigration of thousands of displaced children together with their families to European countries, and their historical long march in the wake of a risk - laden and desperate journey across different countries and less - than - friendly seas in the hope to leave behind the miseries of war and move toward a better life that they are hoping to forge for themselves and their parents in their host countries, resonates with the life stories and conditions of the characters of a number of submissions this year.»
There's actually a good deal that the game leaves up to the player to discern: the fact that different characters on both sides can attack a different number of times per turn, or the way that enemies still have the upper hand if you attack them head - on during your turn.
There are a number of interesting characters who help Lara along the way, heinous villains who have plans of their own for the Divine Source, a couple of plot twists that you may or may not expect, and no shortage of over-the-top, high - octane set pieces that'll leave your hands sweaty as you try to catch your breath.
The Warriors franchise has always boasted its ability to render huge numbers of characters on screen at once, but it doesn't feel optimised and that often leaves the maps feeling like big, empty boxes.
The website layout has never been an accurate indicator for the number of characters that people like to assume are left.
As expected, NetherRealm Studios has been gradually increasing the number of character reveals as the weeks go by, and this reveal leaves us very happy on Valentine's Day.
Others who are more drawn to the combat side of things will likely be left cold though, since impressive numbers of characters in battle at one time is all well and good, but when they're getting stuck behind trees, running in circles, or just trying to head - butt your horse to death while you unceremoniously slit their throat, the very little lustre that was on hand is lost entirely.
Having only tried a limited number of characters and all of them in the same battle left me chomping at the bit to see what other options the game has available.
Griffa's discourse, which has become increasingly dynamic in more recent years through color variation and the illustration of characters, symbols, and numbers representative of the Golden Ratio, (also the focus of a solo exhibition to be on view this February at Fondation Vincent van Gogh Arles, curated by Bice Curiger), originated from a simple mark; the unadorned line that reaches horizontally from left to right.
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