Only massive franchises like Final Fantasy and Dragon Quest were given a chance, and after those failed to catch on in America, Nintendo chose to keep smaller titles like Fire Emblem exclusive to its side of the Pacific.
Not exact matches
What happens when a movie that many are hoping to exceed expectations
only manages to meet those expectations - even if those expectations mark a
massive achievement for a Hollywood
franchise?
Who knows, though, since Captain Marvel is the focus of a lot of MCU - related speculation at the moment; not
only will it be the
franchise's first female - led superhero movie, but it also got a
massive Hail Mary pass from last month's blockbuster Avengers: Infinity War, which asked fans to sit through, roughly, 7,000,000 minutes of end credits in order to get the merest peek at her logo.
The movie is such a
massive decline that it must be some kind of joke on the part of any combination of director Paul Weitz (perhaps a subversive plan to kill a
franchise he was not a fan of with his first (and let us hope
only) entry), writers John Hamburg and Larry Stuckey (the former, maybe, enjoying steady work with the series after the success of the first movie; the latter possibly assuming he could coast on the coattails of his partner), and / or the cast (if we go with the hypothetical assault on the audience's sense of dignity, no doubt laughing themselves silly at the sight of the paycheck).
Not
only does he opt to make the leap from modest comedy to
massive CGI blockbuster, but he does so with an almost entirely beloved
franchise that wrapped a mere five years ago.
Deadpool 2 is finally here and while the film may
only vaguely connect to the
massive X-Men
franchise, that's fine, because Deadpool is actually a cinematic universe all its own.
The Marvel Cinematic Universe has been established as not
only a
massive superhero
franchise, but a vast cosmic one as well.
Somehow despite the first two games looking like obvious SFII edits the third one looks a lot more anime like RB2 and the later KOF games... (Based on gameplay footage and the JPN eShop screens) Surprised that a short
franchise had a
massive art style shift for
only one game.
While a game can be a Japanese success and not make it to the West, some of the weirder escapees — like Project Diva and Tomodachi Life — did so after
massive sales successes in Japan, and the reason that Level - 5 keeps dropping hints that Yo - kai Watch is heading global isn't because the idea of Japanese spirits is particularly marketable — it's because that
franchise has consumed its home country in a way that has
only been seen with
franchises like Monster Hunter, Pokemon and Dragon Quest.
As you flip through the pages, it
only gets chock full of more awesomeness, like a retrospective look at the Final Fantasy XIII
franchise, more character sketches and renderings, Lightning's full range of customization, the world of Nova Chrysalia and its architecture, as well as the
massive amounts of monsters contained within.
While other well established and popular game
franchises only grab headlines with
massive reveals and major press releases, both the gaming and surprisingly enough the non-gaming press is extremely hot on the topic of Red Dead Redemption 2.