We heard RIM is actively trying to listen to developer's cries for help, open up some APIs, give them newer and better tools, and possibly include things such as
OpenGL graphics support.
Not exact matches
For our 9360 review we reached out to RIM to verify the
support of Liquid
Graphics and
OpenGL on the next generation Curves and we assume this holds true for the 9380:
OpenGL ES 3.0: This API includes
support for high performance two - dimensional and three - dimensional
graphics that use this API.
The greatest novelty is the Xiaomi Mi Pad being the first tablet to use the brand new and powerful NVIDIA Tegra K1 2.2 GHz ARM Cortex - A15 processor with 4 +1 cores and a 192 - core NVIDIA CUDA Kepler
graphics processor, with full
support for
OpenGL 4.4,
OpenGL ES 3.1, so that's very exciting stuff.
NEXT YEAR is when BlackBerrys will shine, when the new web browser comes out with full flash
support from adobe and OS 5.0 is finally official and stable, and do nt forget the
OpenGL 3d
graphics!
It brings practical changes to accommodate tablet usage, with a more comprehensive multi-user profile
support, Bluetooth low - energy (4.0) and
OpenGL ES 3.0 to match the advanced capabilities of the latest
graphics processors (GPUs).
OpenGL ES 2.0: RIM has finally added
support for
OpenGL ES 2.0, a programming interface that lets game developer use 3D
graphics hardware.
The Tegra X1
supports major
graphics standards, including Unreal Engine 4, DirectX 12,
OpenGL 4.5, CUDA ®,
OpenGL ES 3.1 and the Android Extension Pack.
On the hardware side, the new Nexus 7 now
supports a high - end 3D
graphics rendering engine, «
OpenGL ES 3» which should appeal to gamers.
Pushing
graphics quality both on the display side and on the hardware side — with
OpenGL 2.0
support, high performance GPU — means that BlackBerry expects to offer some graphically intensive entertainment.
First officially announced in August this year, Archos GamePad will be boasts a 7 inch capacitive touch screen display and integrated with a Mali 400 MP Quad Core
graphics as
graphics accelerator with
support 3D
OpenGL delivers clear, crisp and vivid color for images, video and 3D games.
It's using the Rockchip RK2918 ARM Cortex - A8 Single Core processor at 1.2 Ghz, the screen resolution is 800x480, it has 512 MB RAM, a MicroSD slot, between 2 GB and 16 GB built - in flash ROM storage (depending on the configuration, mine has 8 GB), no Bluetooth, the
graphics are powered by the Vivante Gc800 that does up to 57 million triangles per second and full
OpenGL ES 2.0 for fully smooth Flash 10.3 (and soon Flash 11)
support, it
supports smoothly all the latest Android 3D games, video playback
support is 1080p with all codecs but there is no HDMI output.
Rewritten 3D
graphics engine in portable and modern
OpenGL 3 +, based on the original Xbox and PlayStation 2 versions,
supporting volumetric soft particles.
Yes, VMware Fusion 10 has 3D - accelerated
graphics support, allowing you to play most games that require DirectX 10.0 with Shader Model 3 or
OpenGL 3.3 in Windows XP Service Pack 3, Windows Vista, Windows 7 and Windows 8 and Windows 10 virtual machines.
On the techier end of the spectrum,
OpenGL ES 3.0
support in Android 4.3 seriously improves the
graphics rendering that the Nexus 7 is capable of.
It also
supports split - screen mode, save and load states, customizable controls, hardware controller
support, and
OpenGL enhanced
graphics.
It
supports 64 - bit computing that will give a performance to most iOS apps, and a new GPU with
OpenGL ES 3.0
support, which will enable detailed and complex
graphics, previously seen only on PCs, Macs and consoles.
It's still Jelly Bean, but it boasts
support for Bluetooth LE, which opens up a new world of accessories like watches, and
OpenGL ES 3.0 for better
graphics.