For example, one story - oriented
Orc warchief could have the ability to grab nearby Orcs and use them as living projectiles, or another Orc could somehow negate Talion's ability to brand and control Orcs.
Not exact matches
Once the ability to bend
orcs to your wraith - enhanced will becomes available, the prospect of fighting a
warchief no longer poses a challenge or thrill.
Blackhand (Clancy Brown)-- Known as «The Destroyer», Blackhand is one of
orc - kind's most fearsome and titanic
warchiefs.
For the Horde, Clancy Brown plays Blackhand «The Destroyer», one of the most feared and titanic
warchiefs among the
Orcs.
On the opposing side we have Durotan (Toby Kebbel), the noble Chieftain of the Frostwolf Clan who is battling to save his people and his family from extinction; Orgrim (Rob Kazinsky), Durotan's right hand and a brave warrior destined to wield the Doomhammer, a weapon of
orc legend; Blackhand (Clancy Brown), known as «The Destroyer,» one of
orc - kind's most fearsome and titanic
warchiefs; and Gul» dan (Daniel Wu), a supreme
orc ruler, fuelled by a dark magic that even he can not control.
As Talion sneaks, fights and enchants his way through legions of
orcs, the innovative Nemesis character system creates unique, procedurally generated
warchiefs who remember Talion's behavior and their own past defeats.
The nemesis system lets you create your own nemesis as when you start the game you are given a random selection of
orc captains and
warchiefs that are completely random and unique to your own game.
Each have a variety of defenses that are put in place by the
Orc Commanders and
Warchiefs that occupy the area.
Most of the
Warchiefs are found in these areas of the map known as Strongholds, which are essentially
orc encampments setup in various spots around Mordor.
The Nemesis system is essentially a grid of all of the
orc (or Uruk for those into proper names)
Warchiefs and Captains wandering around Mordor.
You'll also learn which
orcs are in cahoots with who — including which ones are bodyguards to the powerful
Warchiefs — and even which
orcs are at each others throats.
Forcing
orcs to fight alongside you when you go to take down a
Warchief — only to then brand him and use him to help you take down another
Warchief — never gets old.
Orcs are equally as intriguing in comparison to Talion and Celebrimbor as they have their own hierarchy as captains lead their warriors, archers, hunters, defenders, savages and more besides into battle, although captains are not the highest in rank as
warchiefs outrank captains as
warchiefs fulfil their duty as bodyguards for overlords who have the important task of being in charge of the fortress within that specific region.
You can command allied
Orcs on your team to remain by your side, attack a particular enemy and behave in various ways as Talion's bodyguard or even a
warchief's bodyguard to help protect a fortress.
Running away is always a valid strategy, and the strengths and weaknesses of each
Orc captain and
warchief allow you to incorporate more strategy in a battle than you might traditionally expect in an action game.