Overall the campaign game can be entertaining, but the frustrations caused by the controls will at times force you to put your PSP down in disgust.
Not exact matches
Overall, Sheyi featured in 37
games in all competitions in the last
campaign, scored 9 goals and provided 9 assists.
Overall disapointing, but without Marine
campaign this
game would have gotten a 4/10.
While this
game definitely has some postiives with the stealth kills and trophy kill system, the lackluster
campaigns (not even that difficult on Nightmare), and the technical glitches present in the
game bring the
game down
overall.
At it's heart Prejudice is a multiplayer
game, but it's still nice to see a solid
campaign added to the
game, and it definitely helps up the value for money of the
overall package.
While not necessarily a detriment to the
game's
overall experience, it would be nice to see a layered
campaign with multiple perspectives within newer installments.
Overall, I really enjoyed the story that was being told and found it to be less convoluted than the
game's main
campaign was.
The Good: +
Overall great story for all characters + Tons of content and a very long
campaign + By limiting the gameplay more than RE5, the
game is made harder and more fun
A short
campaign length and lack of
overall depth make it hard to say anyone will be running through the
game a second time, but multiplayer does give players the opportunity to use that same force of nature they became so familiar with in the main story on a much larger level, and more importantly against other players.
One thing to note about this
game is that the
campaign is extremely short and feels like it has no impact but
overall this feels like a multiplayer focused
game.
Naturally, the remaining multiplayer modes in the
game are very well made and due to the
overall co-op focus of the main
campaign feel like a natural progression.
Ultimately as a multiplayer focused
game the thoroughly lacking
campaign isn't a flaw that detracts from the
overall experience too badly, though.
There are a lot of things in this
game that could be done well in a future
game in the series, like pilot switching, the new combo attack system, multiple
campaigns, and even the tension system for the overdrive abilities like Suzaku's «Live On» command or the SEED mode, since the last few
games mostly let you use stuff like Nirvash's Amita Drive or Original Layzner's V - MAX only when you were almost dead, but there are system differences that make for a less impressive
game overall.
The
campaign is set up per vehicle you can play as: Rallycar, Formula, Motorbike, Sports Car, Tractor or UFO, you'll start off with the Rally Car and will complete in 5 Races on easy to win the Motor Alphabets Cup which then moves on to the Student Of Engines cup (10 races) on a medium difficulty and lastly Master Of Races cup (15 races) with each difficulty level comes a different cash reward, for instance on easy you'll win # 100,00 for coming 1st, # 70,000 for coming second and # 50,000 for coming third, with your winnings you can purchase another vehicle and move on to the next set of races, each race per cup is a different track which gives an
overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing
game.
SURVEYS: Within the first few weeks of a successful Kickstarter
campaign, members of the Mighty community can take part in a survey to help judge their
overall priorities: difficulty balance, length vs. replayability, favorite features of older
games and what you hate — things like that.
The
campaign could've been something unique and pretty damn good, but ultimately it's the narrative that fails here; the solid voice acting, gritty feel, and
overall excellent sound design (pro-tip: Make sure to turn on the audio setting «War Tapes») that Battlefield
games excel at can't save the mediocre final product.
Happy Holidays to you guys, Resistance 3 single player
campaign was really, really good, online multiplayer is good too,
overall R3 is among my 3 best
games this year, and im very happy to see R3 is among ps3 most popular
games this holidays (theres a lot of new players online lately).
Overall, this is a great
game that has kept me entertained for many hours and will for many more to come as there is high replay value in the
campaign, or sandbox mode.
The 2D sections though are without doubt the main highlights of the
game, offering the most fun in the whole
campaign and feel really good to play
overall, although I don't think they play quite as well as what I experienced in Sonic Mania and fall short slightly in comparison.
There's also massive battles on a scale you couldn't find in one of the FPS Halo
games so
overall the
campaign does a great job of still feeling like a Halo
game despite the massive difference in gameplay from the FPS counterparts.
Overall Rogue Troopers Redux is an enjoyable nostalgia trip, i would have liked to have seen a lot more added to the
game maybe even a co-op
campaign to keep up with today's thriving online play but sadly it didn't deliver, apart from a few glitches here and there I couldn't really give it any major faults, stronghold wasn't for me but the rest is a really enjoyable play through, anyone who played the original needs to pick this up!
I wanted to write a massive segment on the multiplayer but sadly i struggled to find a
game online, luckily AgriusRage was at hand to play some private
games but I was rather disappointed the matchmaking wasn't working / busy, basically you can play the Progressive mode in a multiplayer Lobby it felt more like a really short co-op
campaign mission, enjoyable to say the least, it made me think about playing the
campaign in co-op and how it would have transformed my
overall opinion, but sticking to the previous release it wouldn't have made sense.
If you ever have free time within
Campaign or in Multiplayer, look around the attention to details and the
overall look of the
game will take your breath away.
Also coming in this update are some other
overall game features such as new difficulty settings to choose from (three in total) which are not only for the new
campaigns but for all of them currently in the
game.
Overall disapointing, but without Marine
campaign this
game would have gotten a 4/10.
While this
game definitely has some postiives with the stealth kills and trophy kill system, the lackluster
campaigns (not even that difficult on Nightmare), and the technical glitches present in the
game bring the
game down
overall.
The
campaign is rather short and it does have too many cinematics, but
overall, if you» re into fast - paced, action
games, this is a
game you should try.
Overall the
game is pretty good, the aiming is simple, the graphics are excellent and the
campaign is enjoyable.
The Bureau: XCOM Declassified will surely polarize both new and long time fans of the franchise, but
overall it provides a unique blend of gameplay tropes found in some of this generation's most popular video
game experiences that offer entertaining moments throughout the
campaign.
The
game features a narrative
campaign that unlocks progressively more difficult areas and behemoth hunts, but gameplay is more focused on short sessions than
overall progress.
need it and the
game shows they made the right choice by putting its extra efforts in the
campaign instead only real complaint is it is a bit repetitive at times but
overall A +