Sentences with phrase «pc game consumer»

SAN DIEGO, CALIF. — Market analyst firm DFC Intelligence has issued a series of new research products focused on the emerging PC game consumer.

Not exact matches

Year to date through April (the most recent figures available), U.S. consumers have spent $ 1.7 billion on console and PC games.
Iterated Systems, developers of fractal technology, says that fractal compression will soon be used in everyday consumer products such as video games and PC software.
«We initially did not think it would be possible to get such an epic game out onto PC in time for launch alongside its console counterparts, but all involved have worked diligently to meet the demands of our PC consumers.
Research has found that consumers are moving away from the more traditional PC based games, in favour of an online alternative and the figure is set to rise by a high one - digit percentage in the years leading... [Read more...]
You can easily read the latest issue of Wired, Entrepreneur, PC Gamer, Forbes, Consumer Reports, Car and Driver, and hundreds more.
Meanwhile, consumers who aren't looking to play a lot of games can get by with basic graphics technology integrated into a PC's chipset.
PCs, consumers can stream, record, transfer, share, and manage their photos, music, videos, and media to digital devices like game consoles, MP3 players, and mobile phones.
Targeting digital media professionals and PC enthusiasts as well as gamers, Velocity Micro has expanded its initial consumer focus to include providing PC solutions for small businesses, including servers and mobile solutions.
The Gamers» Edge DualX T1425 brings together the world's fastest processor with the hottest manufacturer of performance PCs and the leading retailer in consumer electronics, culminating in an incredible experience for the end user.
Still, many e-reading consumers seem to be opting for cell phones or tablet PCs like the iPad because their LCD panels display fuller color and can both play games and surf the Internet - abilities the dedicated e-readers lack.
Of course the game has a vast shadow looming over it in the form of a truly atrocious PC launch that caused a massive backlash, one so powerful that Warner Bros., a company renowned for having poor customer treatment, pulled it from sale on Steam, largely owing to Steam's new refund policy that gives consumers power to show their displeasure from a monetary standpoint.
I'm Daniel Charbit, UK consumer brand & category merchandising manager at Dell By the time this Q&A gets published you'll be on the floor of PC Gamer Weekender!
The World's First Consumer SSD Powered by Samsung V - NAND Technology, Ideal for Hardcore PC Gamers, Heavy PC Users, Business Professional
When you consider that current consoles are about as powerful as the average PC on Steam, you can reasonably conclude that the only thing holding back games is consumer thriftiness.
After all, what incentive would consumers have to adopt their latest hardware if their games are readily available on the Wii U, Xbox One, PlayStation 4 and PC?
According to an NPD Group report, consumers bought and downloaded 11.2 million full - game PC titles through services like Steam and Direct2Drive vs 8.2 million bought at retail stores in the first half of 2010.
CONSUMER INSIGHTS Taking a closer look at PC / laptop gamers, 60 % are male, with men aged between 21 - 35 accounting for 27 % of the group.
CONSUMER INSIGHTS Taking a closer look at PC / laptop gamers, 41 % are women, with women aged between 21 - 35 accounting for 13 % of these gamers.
Xbox Play Anywhere means that consumers who purchase select Microsoft games for Xbox One will also have that game available for them to play on a Windows 10 PC, for no additional fee.
This time, The Gamesmen talk about The Black Glove kickstarter, GTAV having a first person mode, the latest Nintendo Direct, the Oculus Rift consumer model, a Luigi's Mansion arcade game, the Elite Dangerous release date, more Nintendo spin - off titles, a new Tony Hawk game, the San Andreas PC update, and Blizzard announcing Overwatch.
Consumers will adopt this model, and if they don't then the only other option they have is PC gaming which can end up even more costly with upgrades needed each year in order to experience each game at a high level.
PC consumers are still required to activate new Ubisoft games, but after that they are free to play online or offline.
Microsoft are giving choice to consumers by bringing games to both Xbox One and PC.
The investigation concerns geo - blocking practices, where companies prevent consumers from purchasing digital content, in this case PC video games, because of the consumer's location or country of residence.
-- PC and console games are subject to laws and regulations, just like other services, says Finn Lützow - Holm Myrstad, director of digital services at the Consumer Council.
The spokesperson continued, «With the ongoing success of the model on PC, and the interest from both our consumers and our partners looking to explore this system on console, it simply made sense to deliver this experience through great games that would take advantage of it.»
Local Chinese games on PlayStation 4 will increase consumer awareness in China and the lower price of the console at that time will drive additional sell through so gamers can play these familiar feeling games as well as experience new Western style AAA games that they don't usually play on PC / Mobile.
Resident Evil 7: Biohazard is part of Microsoft's Xbox Play Anywhere program, in which consumers receive a free PC version of the game with an Xbox One purchase.
However, the sheer number of people interested in technology has increased exponentially, and PC gamers not only drive significant revenue, but also influence the behavior of other consumers.
On a global basis, the most important consumer is arguably what DFC calls a «core PC gamer
These consumers are much more diverse demographically and many are NOT likely to become core PC gamers.
These are consumers that spend a great deal of time and / or money on fairly sophisticated games that tend to have longer play sessions and often involve complicated game mechanics, particularly with competitive online play, and can require more high - end PC game hardware.
The new DFC Intelligence report, «The Emergence of the Western Core PC Gamer», focuses on the specific demographic of consumers that play high - end PC games outside of Asia.
This would include the large number of consumers that play some of the most popular PC games of all time like Minecraft and The Sims.
The company behind hugely successful PC games service Steam is being sued by the Australian Competition and Consumer Commission (ACCC).
The business environment surrounding the Group is in the midst of major changes, where consumer needs for content suitable to smart devices such as smartphones and tablet PCs are rapidly expanding, while the console game markets in North America and Europe are increasingly getting competitive and oligopolistic.
Constantly acclaimed by consumers and critics, PopCap's games are played on the Web, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod and more), popular game consoles (such as Xbox), and in - flight entertainment systems.
No doubt looking at other digital media brands, from iTunes to Netflix, to the PC gaming service Steam, Microsoft envisaged a future where games would go entirely digital; where consumers would be free from paying $ 60 for a physical disc and then losing money on its depreciated resale.
PC Game Genres and Consumer Analysis: Analysis and forecasts for major genres including MMOG, MOBA, FPS, strategy, sports and casual.
«Building PC rigs and buying PCs designed specifically for playing games is a major business as consumers spend almost three times as much on PC game hardware as they do on dedicated game systems from Microsoft, Nintendo and Sony.»
According to the report PC Gamer Hardware Systems, consumers are expected to spend $ 30 billion in 2017 on custom hardware specifically designed to play PC games.
One guess is that they will resemble tablet PCs, designed to fit into a world where consumers want to take their favourite games, music and movies with them wherever they go.
Constantly acclaimed by consumers and critics, PopCap's games are played on the Web, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone and more), popular game consoles (such as Xbox), and in - flight entertainment systems.
After an initial rush of developers and consumers, the output of VR ready games on PC has faltered.
For consumers, this developer - focused API translates to PC, console and mobile games with richer scenes, a higher on - screen object count and full use of their modern graphics cards.
The CryEngine, meanwhile, has always been about bludgeoning even powerful PCs into submission, and I think it's interesting that its «tech showcase» video focuses on its specific capabilities, like Screen Space Directional Occlusion and Volumetric Fog Shadows, rather than a simpler and more consumer - friendly list of games it's being used in, as the other two do.
As PC Gamer points out, the Steam Machine initiative also suffered from delays, cancellations, and high costs of entry for consumers.
In fact, consumers and businesses now regard PCs as such a basic, background tool, with so little game - changing innovation, that they buy new ones far less often.
In 2015 CoolGames.com was launched as BoosterMedia's flagship consumer website with HTML5 games for smartphones, tablets and desktop PCs.
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