«Our goal is to make Arc the premiere destination for the best free - to - play online games for both our players and partners, and to achieve this by growing the platform with new games, a constant stream of content, and features specifically designed for
the PC gaming audience.»
The tech company is expanding beyond its core
PC gaming audience to sponsor developer Super Evil Megacorp's mobile MOBA (multiplayer online battle arena) game, Vainglory, through the developer's ESL partnership.
«We're excited to bring one of the most celebrated and hardcore competitive fighting games to the Xbox One and
PC gaming audiences.»
Not exact matches
Although console and
PC gaming run on different mediums, there has always been a high degree of overlap between the
audiences, with consumers frequently owning one or more consoles in addition to a
PC.
«The combination of Velocity Micro's manufacturing, sourcing, distribution, and marketing capabilities along with Overdrive
PC's track record for pushing components to the limit should create a formidable line of
PCs and make extreme
gaming systems available to a much wider
audience,» said Jeff Fisher, senior vice president of the GPU business unit at NVIDIA.
In this way, Inspiron
gaming really is helping bring PC Gaming to a wider aud
gaming really is helping bring
PC Gaming to a wider aud
Gaming to a wider
audience.
Fortnite beat PUBG to the punch in delivering the battle royale
gaming to a console
audience, and while PUBG has left Early Access on
PC, and released Xbox and mobile editions, it doesn't seem to have turned the tide.
While the portability of the series really helped me to explore Japan's
gaming scene and meet fellow gamers face - to - face, my gut feeling upon seeing MHW's console and
PC plans was that Capcom might really be able to catch the western
audience this time.
There is no way that console
gaming will ever become as big as
PC or Mobile
gaming in China, but Sony and Microsoft can build up a profitable console market and allow an entirely new
audience to experience their games.
Not every gamer wants to play games on
PC and not every gamer wants to play games on console but the crossover between the two means that Microsoft is able to capture a large
gaming audience.
They'll present genres that consoles can't come close to truly competing in (MOBA, RTS, MMORPGS), display strong, inexpensive entry level
PCs to entice an unfamiliar
audience, and probably waste too much time speaking on the power of
PC gaming.
Steam Machines continue to be the biggest question mark in Valve's plan to make
PC gaming more accessible to fresh
audiences, in particular console
audiences used to playing games from the comfort of their couches.
«Action Henk has proved to be one of
PC gaming's most original stars and we're delighted to help bring him and his friends to a new console based
audience.»
Games that are generally aimed at a
PC audience that do not ask for money upfront, but rather instead offer in game microtransactions which ask players to purchase items that make their
gaming experience better.
This is interesting because the typical pattern is to launch a mobile adaptation of a popular
PC game to capture the mobile
gaming audience, but in this case they are doing the reverse to help build gamer loyalty on both platforms.
There's always been some dissonance when it comes to Microsoft and its
gaming brands - it alienated many of its
PC gamers by focusing most of its efforts on the Xbox, and previous attempts to unite their console and Windows
audiences have led to the disastrous, but thankfully now defunct, Games for Windows Live.
During the time of its development, the
gaming industry was undergoing a huge change, as consoles began to target older
audiences and game consoles had advanced to a point where complex games traditionally limited to a
PC release could be produced for a console.
The
audience that might be most sympathetic to the idea, devoted
PC gamers, are far better off just buying or building a Windows - based machine so they can take advantage of everything Steam and
PC gaming has to offer.
Console - to -
PC streaming was a feature Microsoft recently released on the Xbox One earlier this year, and has been modestly well - received by the
gaming audience.