Sentences with phrase «pc gaming industry»

«As the PC gaming industry rapidly grows, Intel has seen increasing demand for incredibly fast laptops that can provide desktop - like performance for an immersive and responsive experience, including the ability to stream and record without compromising gameplay while still enabling portability,» said Intel in the press release.
Building up Linux will give the entire PC gaming industry an escape hatch if Microsoft locks down a future version of Windows completely and removes the desktop.
By building SteamOS and porting more games to Linux, the PC gaming industry gains an escape valve if Microsoft ever decides to remove the desktop from Windows or restrict it to only programs from the Windows Store.
Taking place in Los Angeles on Tuesday, June 16, 2015 at the Belasco Theater, the show will feature appearances and announcements from some of the biggest names in the PC gaming industry.
Last year the PC gaming industry was worth $ 21 billion, dominating consoles.
Five years ago today, what was to become an unprecedented scam, hit the unsuspecting PC gaming industry.
2017 has been a year full of nice surprises when we talk about the PC gaming industry.
For more than two decades, the best FPS games have been the driving force of the PC gaming industry,...
«These companies join others in the gaming ecosystem to push the PC gaming industry forward for the benefit of consumers world - wide.

Not exact matches

Ubisoft, a mega-player in the industry, recently put out a third quarter earnings report, which pointed to growth opportunities in the $ 30 billion PC gaming market (according to the company), so it's a promising industry.
He says, «Playing online games is becoming more of a social activity,» adding that the gaming industry is worth over $ 100 billion worldwide, with PC games making up about $ 30 billion on their own.
While remaining closely involved with the traditional PC and mobile industries, the gaming industry will draw from artificial intelligence, wearables, virtual reality, big data, cloud service and other emerging technologies and use animation, literature, movie & TV, live broadcasting, themed amusement park and other traditional entertainment industries to create more disruptive value.»
Valve's fast and frantic first - person shooter has rocked the PC world for over ten years now, maintaining one of the most competitive communities in the gaming industry.
Best Storytelling — Horizon Zero Dawn Best Visual Design — Cuphead Best Audio — The Legend of Zelda Breath of the Wild Best Gaming Performance — Ashly Burch (Aloy in Horizon Zero Dawn) Best Indie Game — Friday the 13th The Game Best Multiplayer Game — PlayerUnknown's Battlegrounds Studio of the Year — Nintendo EPD Best VR Game — Resident Evil 7 Esports Play of the Year — Overwatch Esports Team of the Year — Lunatic Hai Esports Game of the Year — Overwatch Best Streamer / Broadcaster — Markiplier Handheld / Mobile Game of the Year — Pokemon Sun / Moon Nintendo Game of the Year — The Legend of Zelda Breath of the Wild Playstation Game of the Year — Horizon Zero Dawn Xbox Game of the Year — Cuphead PC Game of the Year — PlayerUnknown's Battlegrounds The Critics Choice Award — The Legend of Zelda Breath of the Wild Breakthrough Award — Ashly Burch (Aloy in Horizon Zero Dawn) Hall of Fame — Final Fantasy Most Wanted Game — The Last of Us 2 Still Playing Award — World of Tanks Outstanding Contribution to the UK Games Industry — Debbie Bestwick MBE (Founder of Team17 — Worms etc) Lifetime Achievement Award — Sid Meier (Civilization etc) Ultimate Game of the Year — The Legend of Zelda Breath of the Wild
Top industry publications including CNet, Computer Shopper, PC Gamer, Computer Gaming World, and Maximum PC have recognized Velocity Micro systems this year, establishing the company as a computer industry leader in the gaming, digital video, laptop, and small business segGaming World, and Maximum PC have recognized Velocity Micro systems this year, establishing the company as a computer industry leader in the gaming, digital video, laptop, and small business seggaming, digital video, laptop, and small business segments.
It's interesting to say the least, that a company whose whole purpose to report accurate sales figures for the gaming industry would leave out such a now major component of the PC sales market.
its a nice game i have play it on the pc who ever says its a bad game or w / e i do nt think he / she even play it but that's not the question here in my personal opinion its a good start for the xboxone (like it was the 1st halo for the 1st xbox that was a game changer for microsoft) i do nt own one and i do nt think i will get one any time soon i own a ps4 but some fun boys have to think what will be the gaming industry with out competition i demand xbox - nintendo and sony to give there best the final winners will be the gamers
But in the mainstream console and PC gaming sectors, the prevalent mono - culture relies on an ever - diminishing pool of staple concepts — war and sports games dominate the charts, and sequels, tie - ins and spin - offs are the norm; in creative terms, the industry is imploding.
Their contributions will keep PC gaming at the forefront of the industry, help it to overcome its challenges, and continue to fulfill its limitless potential,» the group said in a press release.
Those who bought the game are probably some old fashioned PC gamers who don't know that much about gaming or this industry, they just play Simcity, Civilization etc..
It was time to make the change and invite the entire gaming industry with PC, console, web, social and mobile projects!
Gaming as an industry has been expanding outward for a long time and increasingly, the «Gamer» is becoming a less relevant part of the overall gaming pie as more dollars are spent on free - to - play games for mobile / tablet, PC and now consoleGaming as an industry has been expanding outward for a long time and increasingly, the «Gamer» is becoming a less relevant part of the overall gaming pie as more dollars are spent on free - to - play games for mobile / tablet, PC and now consolegaming pie as more dollars are spent on free - to - play games for mobile / tablet, PC and now consoles too.
Microsoft said his «deep understanding of all aspects of the gaming industry, from subscription - based, massively multi-player to client - based console and free - to - play online, PC and mobile experiences, will be a huge benefit to Lionhead and European Studio operations more widely».
→ No CommentsTags: FPS · Industry News · Microsoft · PC Gaming · PlayStation 4 · Podcast · RPG · Show Notes · Xbox One
Covering the latest PC titles, coupled with a long industry track record and harnessing his prolific powers for good, Stuart's reviews will help you choose where to put your gaming money every time
With such an increase in its offer, the competitiveness of PC in the gaming industry has sky - rocketed and it doesn't appear to be slowing down.
FREED is an open platform which connects the interests of the gaming industry and the hi - performance computing market by using and uniting gamer's pcs in the grid computing system.
Also, in this day and age where online multiplayer gaming has become a staple of the industry, the fact that PC doesn't charge any extra money for online access is a huge bonus.
While others continue to argue that PC gaming is still healthy, the removal of EA Sports» best selling franchise from the PC is a clear sign of the state of the industry.
This, coupled with a launch failure for the annals in Halo: The Master Chief Collection, has made the industry and consumers rightly wary of the studio (though buggy releases are not in short supply in gaming, see Batman Arkham Knight's disaster PC port).
They examined trends in PC gaming and decided to look at where the industry was heading.
Still a formidable force in the gaming industry is the PC.
This ticket is for general admission access to the PC Gaming Show for industry guests.
It's managed by a team of gaming industry professionals with multi-platform experience covering PC, Mac, Nintendo Wii, Nintendo DS, iOS, Android, and more.
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The Pew Research reports that game console ownership overall in the US remains where it was back in 2010, but this is expected to change over the course of the next few years as the videogaming industry gradually prioritizes consoles over PC gaming.
[Previously in our end - of - year round - up: Top 5 Facebook Social Games, Top 5 Unexpected Gaming Events, Top 5 Cult Games, Top 5 Handheld Games, Top 5 PC Games, Top 10 Indie Games, Top 5 Developers, Top 5 Trends, Top 5 Major Industry Events, Top 5 Surprises, Top 5 Disappointments, Top 5 Controversies, Most Anticipated Games Of 2011 and Top 10 Games of the Year.]
FPS games did a lot for the industry and Masters of Doom is a great read for anyone who is interested in the 1990s and PC gaming should give it a read.
Tags: Episode · Fighting · Industry News · Nintendo · PC Gaming · Podcast · RPG · Show Notes · Simulations · Wii U
It's becoming more indisputable that PC gaming is a massive force in the industry.
[Previously in our end - of - year round - up: Top 5 Unexpected Gaming Events, Top 5 Cult Games, Top 5 Handheld Games, Top 5 PC Games, Top 10 Indie Games, Top 5 Developers, Top 5 Trends, Top 5 Major Industry Events, Top 5 Surprises, Top 5 Disappointments, Top 5 Controversies, Most Anticipated Games Of 2011 and Top 10 Games of the Year.]
Jason June 22, 2014 3DS, Android, Apple, Collectables, Comics, E3, industry, Mac, Movies & TV, News, PC, PS Vita, PS3, PS4, SDCC, Tabletop Gaming, Wii U, Xbox 360, Xbox One 0
Interviews, when conducted, were quick five minute affairs which simply outlined the games, but mostly the show consisted of trailer after trailer, until finally we had industry veteran Warren Spector took to the stage to talk about the resurgence PC gaming is currently experiencing.
The Xbox console offers a PC but in the form factor that many console gamers love: plug and play, affordability, ease - of - use etc. that has made the console market such a big section of the gaming industry since it is these features that continuously appeal to tens of millions of gamers each generation.
The responses weren't adequate for Sterling, however, not just because Grosso used false equivalencies to established methods of price flexibility and indirectly dismissed Sterling and others» concerns about the industry but because it didn't address all of Sterling's questions, namely how the service is being responsibly implemented, if users are put off when they learn they may be paying more for the same item, about the risk of saturating the mobile gaming market, and whether or not the company was approached by developers making larger games for console and PC.
Tags: Episode · Fighting · FPS · Industry News · MMO · PC Gaming · playstation 3 · PlayStation 4 · Podcast · Show Notes · Xbox One
During the time of its development, the gaming industry was undergoing a huge change, as consoles began to target older audiences and game consoles had advanced to a point where complex games traditionally limited to a PC release could be produced for a console.
The success of the platform (for the games industry, at least) clearly has strong ties to the rise of the indie and resurgence of PC gaming.
Presented by AMD and sponsored by Blizzard Entertainment, Bohemia Interactive, Tripwire Interactive and Digital Storm, the PC Gaming Show will celebrate the ultimate gaming platform with breaking news and insight from some of the biggest names in the industry - and it all kicks off on June 16 at 5 pm PT, 8 pm ET, 1 am BST, 10:00 am AEST (that's June 17 for all you folks in the UK and Australia) over on the PC Gamer Twitch chGaming Show will celebrate the ultimate gaming platform with breaking news and insight from some of the biggest names in the industry - and it all kicks off on June 16 at 5 pm PT, 8 pm ET, 1 am BST, 10:00 am AEST (that's June 17 for all you folks in the UK and Australia) over on the PC Gamer Twitch chgaming platform with breaking news and insight from some of the biggest names in the industry - and it all kicks off on June 16 at 5 pm PT, 8 pm ET, 1 am BST, 10:00 am AEST (that's June 17 for all you folks in the UK and Australia) over on the PC Gamer Twitch channel.
We're two years on from the launch of both the major PC VR headsets and the gaming industry...
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