Decent conversion of SEGA's smash hit arcade beat»em up Golden Axe... decent for
PC standards of that time, that is.
Not exact matches
Plus, the power draw at that peak load is much higher and the amount
of time spent in that mode is much greater than on a
standard PC.»
Now granted in the world
of games people have had more
time to get adjusted to both 30 and 60 (120 is starting to become a thing at least on
PC, though 60 is still what's
standard for most
PC releases), and yeah it really does come down to preference.
Some
of the most noteworthy standouts in
PC gaming's history, which set new genre
standards and still influence game design to this day, quietly snuck their way onto consoles at one
time or another.
Players will have the chance to enjoy the full roster
of 22 characters, 13 maps, and various game modes such as Quick match, Custom games, and the latest weekly brawls on their
PC, Xbox One, and PS4 when it officially kicks off on Friday, November 18th at 11:00 AM pacific
standard time and ending on Monday, November 21st at 4:00 PM PST.
Plus, the power draw at that peak load is much higher and the amount
of time spent in that mode is much greater than on a
standard PC.»
VR game developers have yet to produce the kind
of 40 - plus - hour
time sinks that are
standard in
PC and console gaming, but it's been almost as hard to tear myself away from Chronos as it was to turn off the PlayStation during my Bloodborne addiction.