Sentences with phrase «ps2 era games»

I often just stopped and stared - that vertical presence is often key in establishing the real sense of a world and repelling the feeling that I'm just running around in a series of large empty boxes with a sky - textured ceiling and varying wallpaper (an endemic problem to N64 / PS2 era games).
I also agree about the PS2 era games (not all were good though) I would love to see The Wrath of Cortex get remastered.
Capcom has been remastering PS2 era games left and right so I'm leaning towards it being an accurate rumor.
The graphics, although looking like a PS2 era game, are clean and crisp and really stand out with the cuteness of the characters.

Not exact matches

Despite some clunkiness in the way the game generally controls outside of combat (it feels like a throwback to the PS2 era Silent Hill games), fighting ghosts is as fluid and fun as ever.
This remake of Yakuza 2 brings the PS2 game into a new era.
Seems to me Dynasty Warriors best games were ps2 era.
They most likely made the models for the 3DS game with a higher polycount and higher res textures when they made the game, just like other companies have done since the PS2 era (SquareEnix for example).
While some derided the game's PS2 - era graphics, clunky gameplay, and weird design choices, others heaped praise onto the piece, loving it for it's obvious attention to detail, strong storyline, and immense respect towards all things Twin Peaks.
While I haven't picked up an Atelier game since the PS2 era, I have considered picking up one of the newer PS3 / PS4 entries from time to time and considered that all the art looks very cutesy and samey.
It's a PS2 - era game and that's exactly what it looks and feels like and hasn't aged well enough.
My gaming spark got extinguished dis gen, ps2 era of gaming was weyyy more fun 4 me everything jus felt same old to me dis gen wit d exception of titles like MGS4, demon / dark souls, dead space 1 & 2 & RDR... games i had high hopes 4 were ruined like ff, RE, socom, recent R&C titles SC5 & NGS3 as well, i can't judge gms like halos, gears, forza & fable since im nt a 360 owner bt i loved d 1st halo bac on original xbox.
To be honest, I'd like to see remasters / remakes of PS2 / Xbox era games first.
It was an A + game in the PS2 era and manages to still be one by today's standards.
Those are two great games from the PS2 era that didn't get as much attention but they were incredible.
I suppose it would be too much to ask for them to also ditch the PS2 era animations for a portable game when they couldn't even do that for their past two full console ones, but hey you do get to chose which character you play as here that's more customization than «Socom» 4 offered so maybe there is hope for the game..?
Shadow of the Colossus - seen here compared on PS2 and in its PS3 HD incarnation - is one of the most technologically advanced games of the Gen2 era, and built very much around the balance and limits of the PS2 architecture.
It preserves the charm of old - school, PS2 - era beat - em - up gameplay, but deftly combines it with a hard - boiled crime drama punctuated with the liveliness of Kamurocho - the fictional red - light district of Tokyo the game is set in - and all the distractions that a red - light district can offer.
The problems came when we jumped to 3D — right up into the PS2 era there are games that don't handle in an ideal way.
Some of my favorite games are from the PS1 / PS2 era where Sony utterly dominated.
I think both devs are very talented, PD does good stuff too but they need lots of time, where Turn10 is like «hey lets go there and get it done now», so clearly theres a key difference in dev philosophy & perhaps budget or whatever but my point is this is not the ps2 era and although GT is still a great franchise imo Forza games have advanced beyond GT.
During the PS2 era, the only chance I had of buying a video game was if it turned up in the used section of my local video store (Leading Edge) or the odd occasion when I travelled out of town to an EB Games or GAME stgame was if it turned up in the used section of my local video store (Leading Edge) or the odd occasion when I travelled out of town to an EB Games or GAME stGAME store.
Vice City is one of the most critically acclaimed games from the PS2 era due to an incredible storyline, fantastic celebrity voice acting, a vibrant take on Miami, a phenomenal soundtrack and several gaming innovations.
The brainchild of video game icon Tim Schafer, «Psychonauts» is one of the PS2 era's defining platformers.
The graphics aren't great (Princess Allura has some of the most awkward running animations I've ever seen in a game and is a victim of that weird PS2 - era Japanese design that's all form and no function), but the game itself is a lot of fun, and quite different from modern tower defense - style games.
It echoes the chilling gameplay of the PS2 era's most notorious game, Rockstar's Manhunt.
The visuals in Mafia 3 are a bit of a mixed bag because at times the game looks good but at other times it looks pretty bad with some textures looking like they are from the PS2 era (that is no exaggeration by the way), it almost looks like they hadn't fully rendered properly.
With the title having such a solid following during the PS2 era, it makes perfect sense for the game to see a new entry or at least a reboot for the Playstation 4.
The problem is so many design choices feel like they were carried over from the PS2 era of games.
The control scheme, like most of the control schemes from the early PS2 era, is fumbling at best, and I'm honestly surprised that I was able to beat that game as many times as I did when I was a #teen.
Flying Missions - Ps2 era GTA's: People usually have polarizing opinions on GTA game, but there» no doubt that everyone hates the infamous «flying missions» that are shoehorned into the storyline.
This October saw a ton of new prerogatives — a new «PSN exclusives» selection, which attempts to promote games that are exclusive to the service, as well as PS2 Classics, a selection of classic titles from the pervious era of games.
Even though many gamers had moved on to the PlayStation 3 by this point, I was completely enthralled by this late - era PS2 game.
As a fan of the series since the PS2 era, I can't wait for this game.
Some of the greatest games on PS came from the PS2 era, and are the reason the PS2 is still the best selling console of all time.
Concept wise, while I personally wish Naughtydog would return to form from the PS1 / PS2 eras and make something more colorful and fantasy like, they did bring on the lead designer of Enslaved: Odyssey to the West (a niche game from 2010 I enjoyed a lot) to work with them, so I am intrigued.
The only remaining PS2 - era games not released on PSN thus far are the original Manhunt, Manhunt 2, Max Payne 2, The Warriors and State of Emergency.
Being the only PS2 platforming trilogy I hadn't experienced (Jak and Ratchet took up much of my PS2 era), I was keen to see how well these games played, especially with retrospective eyes, given that my experience with Sucker Punch began with InFamous.
Revered by many as some of the greatest games ever made, Konami's PS2 and PSP era Metal Gear Solid titles have returned, remastered - or rather, ported - to run on newer, more technologically advanced consoles.
Digital Foundry: Basics in game development - difficulty modes, autosaves etc - have changed enormously since the PS2 / Xbox era.
Nearly every game made during the PS2's era can be found here.
Ueda was the director of ICO and Shadow of the Colossus, two of the critically acclaimed games of the PS2 era.
Looking at the final in game models of Jehuty next to the early design sketches drives home how well the Z.O.E. development team adapted the fluid lines and futuristic elements of the mech to PS2 era graphics, which was no mean feat.
You see, back in the PSX and PS2 era, you didn't have a hard drive to save to (the PS2 had one eventually, but that was mostly for one specific game).
The original PS2 «Okami» was an incredible game, and this updated version appears to up the ante for the PS3 era.
The illustrative cover arts are decaying with every released game since the PS2 era, although I can't speak for every anime game.
It is an indie action puzzle game that right off the bat feels reminiscent of the PS2 era.
Keeping up with the «looks like it's from the PS2 era» vibe, everybody in this game is a complete imbecile, be it your enemies or your allies.
Ratchet & Clank was a major presence on the PS3, as it had three then - new games, a collection of the PS2 era titles, and a digital re-release of Ratchet: Deadlocked, all released exclusively on the system.
I think people need to calm down with the fanboy wars and be glad this game has day / night cycles as well as weather and no PS2 era cardboard cutout crowds or environments that look like 3D extrapolated Google Maps.
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