I attended the worldwide reveal event in Los Angeles where I had the chance to go hands - on with both the PC and
PS4 builds of the game, and speak with Treyarch developers regarding changes to gameplay and storytelling.
I attended the worldwide reveal event in Los Angeles where I had the chance to go hands - on with both the PC and
PS4 builds of the game, and speak with Treyarch developers regarding changes to gameplay and storytelling.
Playing on
the PS4 build of the game, I sat with one of the team and got to work.
Not exact matches
The
PS4 version uses Unreal Engine version 4.13 so the more recent
build of Epic's
game engine may be a reason why the Switch version is taking so long.
We attended a Konami preview event to capture and test an early
build of the
game — where
PS4 Pro outputs at 2560 × 1440 with the 4K output mode selected.
It is believed that the
PS4 has a $ 60 loss
built in — a lot lower than the sale loss
of the PS3 at launch — though he this denied specifically because they think most
gamers will also get a PlayStation Plus subscription and a launch title.
«The 56 % increase in resolution over Ground Zeroes means the
game's broad vistas can be seen through a clearer window — and even trees and
buildings far off into the distance appear closer to
PS4's level
of clarity.
Your a real idiot man, ofcourse their not going to talk about it's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and looked at it's specs, and said that it's great tech, and the design is clever because
of the fact Nintendo is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U is really capable
of, we need to see
games built for it from the ground up», And Nintendo does have a way better understanding
of Wii U's hardware, they were even holding classes at GDC last month to tech indie & 3rd party developers how to cut development time for new
games and ported
games in half, with a new frame work that they developed specifically for Wii U, and your very stupid if you think that developers are not going to need to learn how to develop for
PS4 & the next Xbox.
The Wii U is going to be the copy
of Revelations you want to buy the controller map and door puzzles really add that needed extra freshness to these survival horror
games and gives the whole play - through a nice flow feeling things like this is why the Wii U will eventually sell more
games than the 720 and
ps4 if the 3rd party
game is available for all 3 at the same price you get that added extra experience with the Nintendo now if they can
build a online experience equal to that
of Live it will be unstoppable
I don't really understand what the issue is, the dev are using a specialized method
of native - ly
building two separate images and combining them together... that makes 1080p native... if it took one image then used blurring and scaling techniques to increase it to 1080p... thats up - scaling and artificial... its seems anyone could be using this technique... xboxs OR other
ps4 games
Actually it can, also the Xbox One, the new
build game of the shown at TGS 13 was actually running on a
PS4 and Xbox One but most
of the Xbox One footage never was on the internet but people said that both the
PS4 version and the Xbox One ran at 60 FPS and 1080p resolution
Building a whole
game for current gen then porting that to an under powered system (comparing it to Xbox one,
ps4 and pc) will take a lot
of work and resources to get a balanced version.
As this is a
game which originally released on PC in 2011, you would be forgiven for expecting that the graphics would have aged and would not be on par with
PS4 games before playing the
game, but it is the true sign
of an excellent remaster when the developer makes the effort
of updating the graphics engine from the original version
of their internally
built RoadHog engine to their updated RoadHog engine which graphically pushes the
PS4's powerful hardware as much as Shadow Warrior.
In this talk, we will describe some
of PS4's powerful social and community features and how you can
build your
games to take advantage
of these features to provide new and unique user experiences.
The development team is
building an excellent reputation
of crafting fun, old - school first - person shooting
games, but can Hard Reset Redux attain the same level
of quality from its console debut on
PS4 in comparison to Shadow Warrior?
Sony has already shown that the os4 has compatability with ps3
games via play station now, so why don't they use that entire repotuir
of games while they're
building up their new list
of ps4 Games.
The
game has been remade in Unreal 4 for
PS4, the upside
of which is
built in VR support for Morpheus and Oculus.
Sony probably don't have the capacity or resources to create a whole suit
of new «must play»
games for a handheld without harming the
PS4 right now, but if they could
build a hybrid handheld that played
PS4 games as well as a few exclusives, they'd have a hot product on their hands — if they could nail the price.
While most Project CARS 2 footage released so far has been sourced from the PC version
of the
game, we've managed to capture some gameplay from an early development
build of the
PS4 version, giving us our first glimpse at Project CARS 2 running on consoles.
The
PS4 version uses Unreal Engine version 4.13 so the more recent
build of Epic's
game engine may be a reason why the Switch version is taking so long.
VooFoo has been
building quite a reputation for bringing you gorgeous looking
games, and today is no exception with the announcement
of our latest labor
of love: Pure Pool for
PS4.
I can name 5
games on the xbox that I want to play as after years
of building and maintaining gaming pc's I found that I'd just rather just put the disc in and go... so for this reason the X has a place on peoples entertainment systems along with the switch and
ps4
Due in the spring
of 2016 for
PS4, Xbox One and PC, this reboot
of the legendary first - person - shooter touts satisfying demon dismemberment, robust multiplayer options and a new creation tool that lets players
build the maps and
game modes
of their dreams.
The new Ascension patch brings three major content releases to the
PS4 version
of the
game, including part one and two
of Ascension, and Alpha and Beyond, bringing four new maps, new weapons and
builds, bigger towers, new pets and costumes, and a new event.
My recent hands - on time with an early
build of the
game pointed to a more confident, more polished follow - up to 2014's subversive hit Wolfenstein: The New Order... which still stands as one
of the best story - driven shooters on
PS4, by the way.
Now that I've sampled the latest
PS4 build, I'm happy to that that it's coming along nicely... and also thrilled that Fist
Of The North Star's long - suffering Kenshiro should finally star in a
game that's worth a damn!
Explore the galaxy in a
game that features new planets, new and updated gameplay segments, all - new bosses, all - new Clank gameplay, all - new flight sequences, and much more — with completely new visuals
built to demonstrate the power
of the
PS4!
If your a fan
of shooters I would definitely recommend getting a Vita over a 3DS as I own both handhelds and hardly ever touch my 3DS as there are hardly any
games that apeal to me, there are barely any shooters and not one single FPS on the 3DS, that's the reason why I play my Vita allot more as I am more
of an FPS / shooter fan, not only that but as I own both a PS3 and
PS4 I can check my friends list / Trophies and message friends from the Vita between all three platforms and can actually cross-party chat with my friends that are on
PS4, if a friend is in a party on their
PS4, I can join the party and chat with them directly from the Vita using its Party application and the Vitas
built in mic or the
PS4's bundled mic, that alone makes the Vita worth purchasing.
Dragon Ball Xenoverse 2 (
PS4 / XB1): Developed to fully utilize the power
of current generation gaming consoles, Dragon Ball Xenoverse 2
builds upon the highly popular original
game with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed.
The Bartlet Jones Supernatural Detective Agency is bringing a new
build of Drawn to Death on
PS4 featuring a new level, two new characters (including a great white shark ninja lady), and a new
game mode called Organ Donor.
The
PS4 racing
game has one
of the most intense and wild gameplay styles on the list and is full
of features such as split screen multiplayer and custom course creation where you can
build your own zany tracks.
Quantum Break did to the Xbox One what The Order: 1886 did to the
PS4;
built on masses
of hype and blindsighting many with its stellar visuals - when the
game finally released to mixed reviews - it deflated all momentum going in to its release and immediately left the Xbox One at the back - foot, especially considering that Sony's «sure - thing» Uncharted 4 was a month away.
The Gran Turismo SPORT: Limited Edition includes: • GT SPORT
Game Disc • GT Starter Pack (8 Cars)- Gain immediate access to cars within various race class, including GT4, Rally and more • $ 1MM In - Game Credit - Build and customize your personalized garage with $ 1MM in - game currency • Livery Sticker Pack - Bonus livery of numerous performance brands and logos • 30x PS4 GT Sport Themed Avatars - Based on selected GT Sport featured vehicles • Racing Helmet - For your customized driver profile • Collectible Steelbook Case Battery: no battery
Game Disc • GT Starter Pack (8 Cars)- Gain immediate access to cars within various race class, including GT4, Rally and more • $ 1MM In -
Game Credit - Build and customize your personalized garage with $ 1MM in - game currency • Livery Sticker Pack - Bonus livery of numerous performance brands and logos • 30x PS4 GT Sport Themed Avatars - Based on selected GT Sport featured vehicles • Racing Helmet - For your customized driver profile • Collectible Steelbook Case Battery: no battery
Game Credit -
Build and customize your personalized garage with $ 1MM in -
game currency • Livery Sticker Pack - Bonus livery of numerous performance brands and logos • 30x PS4 GT Sport Themed Avatars - Based on selected GT Sport featured vehicles • Racing Helmet - For your customized driver profile • Collectible Steelbook Case Battery: no battery
game currency • Livery Sticker Pack - Bonus livery
of numerous performance brands and logos • 30x
PS4 GT Sport Themed Avatars - Based on selected GT Sport featured vehicles • Racing Helmet - For your customized driver profile • Collectible Steelbook Case Battery: no battery used
You can share all
of these improvements with your friends through the
PS4's
built - in social features that allow you to share photos and videos
of the
game.
A Minecraft style sandbox
game where players can
build a world made up
of LEGO Bricks, Lego Worlds has gotten a fair bit
of attention since it was announced for
PS4 and Xbox One in November 2016.
The graphical step up is clear even after the polishing that all
of the
games have received for this collection: this is a better looking
game than many that are
built for the
PS4 from the ground up.
Of course, the real test for the
PS4 Pro's hardware will come when we see upcoming AAA
games launch and witness how it deals with more demanding particle effects and if more
games can run closer to 60 fps than 30 fps, however if it
builds in anyway on what it delivered during our testing, then that entry price point would become even more justifiable.
A lot
of major
game releases take place in the Fall, and the disadvantage Nintendo had with the Wii U coming out
of its launch was the fact that companies couldn't make decent ports after creating their final
builds for Xbox One and
PS4, having to skip research and development for the system entirely.
Dissidia Final Fantasy NT was
built from the ground up for the
PS4, so don't think this is some kind
of port or lesser
game.
Within, you'll find an in - depth look at Pillars
of Eternity II: Deadfire, including hands - on impressions
of a near final
build, in advance
of the
game's April 3rd launch on PC, Mac, and Linux, with console versions (
PS4, Xbox One, and Switch) coming later in the year.
The
game demands a lot
of the
PS4's already aging hardware with the nonsensical amount
of colorful neon signs, Tokyo-esque amount
of pedestrians and real - time rendered
buildings, which results in a much slower experience than before.
If you've ever played a Tales
game before, you should know what you're getting from Berseria, but it does hold the distinction
of being the first Tales
game ever
built for the
PS4.