Not exact matches
In an out going person l love late nights fishing camping and just enjoy nature I also like to play all types of
game that r for the
ps4 just been waiting for kindom heart 3 I'm 27 and
working at a low paying job have a military bakground and still thing about going to collage for ether grphic...
According to Korean site
Game Focus (via tipster Sang), a Red Dead remaster for
PS4, Xbox One, and PC is
in the
works.
NBA 2K15
PS4 Review: The
game is a complete and impressive all around product, the development team have put
in lot of
work on numerous modes
in the
game, gameplay and once again the overall presentation is simply astonishing
Attack on Titan is a
working title only for the
game which will be released for PS3,
PS4 and PS Vita
in 2016.
Join Atsuko (Akko) and her friends to
work as a team — exploring dungeons, casting magical spells and using witchcraft to ultimately discover the seven wonders and solve the mysterious shift
in time,
in this first ever Little Witch Academia
game for
PS4 and PC.
We are currently
working on our review for it but as you wait, we have decided to do a quick comparison of the Nintendo Switch and the
PS4 version to see what kind of sacrifice the developers had to make
in order to get the
game running at 60 fps.
Your a real idiot man, ofcourse their not going to talk about it's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and looked at it's specs, and said that it's great tech, and the design is clever because of the fact Nintendo is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U is really capable of, we need to see
games built for it from the ground up», And Nintendo does have a way better understanding of Wii U's hardware, they were even holding classes at GDC last month to tech indie & 3rd party developers how to cut development time for new
games and ported
games in half, with a new frame
work that they developed specifically for Wii U, and your very stupid if you think that developers are not going to need to learn how to develop for
PS4 & the next Xbox.
Another Guardians of the Galaxy
game looks to be
in the
works, and some huge Fallout 4 updates are on the way to PC and
PS4.
With the paid subscription service now a more fundamental part of the PlayStation make - up (it'll operate
in a similar manner to Xbox Live Gold when it launches for the
PS4), Sony will want to explain exactly how it
works and exactly why
gamers will want to sign up for it.
In terms of quantity, Sony has
worked pretty well, offering a lot of
games, mainly good, for all of its PlayStation consoles, which include PS Vita, PS3 and
PS4.
Here was a console that could give us
games that were running on a
PS4 and Xbox One (albeit not quite at the same performance) but allowed you to take your experience on the go, enjoy multiplayer experiences such as Mario Kart 8 whilst taking a long haul flight and continue your adventures
in Zelda Breath of the Wild on your way to
work.
Basically, this means Sucker Punch isn't following Naughty Dog's lead of having two teams within the same studio
working on two different
games (
in Naughty Dog's case, The Last of Us and Uncharted
PS4), and it looks like their unannounced project will really start development once inFamous: Second Son is wrapped up.
ok, well many people
in the
games industry have access to both the
ps4 and whatever the xbox 720 will be called when they are testing code and
working on
games.
in the PS3 days sony also had a
working PS1 emulator which is why PS3 skus without the PS2 chip could run PS1
games This gen, the
PS4 is again running PS2
games on an emulator, probably on another updated version of that very same emulator but they went for the monetizing route again and they didn't do it because of some made up numbers.
I agree, because the XB1 /
PS4 handle Tiled Resources much better than last gen. I also found myself having to use all of the weapons
in the
game because of how they each
worked on specific enemy types.
So this is BS, if you think otherwise then make your own «quick google» if it's so simple and show me a
working ps4 hack that can be used to cheat
in games - such thing don't exists.
Again it shows how lazy Bethesda developers are at optimize there
games, why
in hell didn't they add an option to run 1080p standard
PS4 settings on the Pro them, so the game runs worse on the PS4 pro at 1080p with downsample than on the Standard Ps4 at 1080p... lazy work.
PS4 settings on the Pro them, so the
game runs worse on the
PS4 pro at 1080p with downsample than on the Standard Ps4 at 1080p... lazy work.
PS4 pro at 1080p with downsample than on the Standard
Ps4 at 1080p... lazy work.
Ps4 at 1080p... lazy
work...!
Just
in time to slide
in before the
PS4 is released, the
game will tie up the PS3's Future saga (previous
games in the saga being Tools of Destruction, Quest for Booty, and A Crack
in Time) before new
work on an all new set of stories can hopefully begin for the next - gen console.
Typical Xbox fan coming out of the wood
work Tomb Raider is the same
game on Xbox 360 its on Xbox One and
PS4 just with upgraded graphics and its upgraded graphics again on Xbox One X. I bet you think its looks better on Xbox One X when they compared the Xbox One X vs the
PS4PRO and PC but the
PS4PRO version was running
in 1080p not 4k and the PC version destroys the Xbox One X and
PS4PRO version its just a fact.
We recently completed
work on the
PS4 ™ port for Dust: and Elysian Tail (Humble Hearts), and it debuted
in the PlayStation ™ Store as a part of the Instant
Game Collection, free for PlayStation Plus subscribers.
Hey PSB, next time you interview a major person
in the gaming industry like this, about a new
game he's making, don't just ask them about how awesome
working on the
PS4 is.
Especially do you really want to have to look at a list before you decide if you want to buy, rent, borrow, or play a PS3
game to make sure that it
works in the
PS4?
Back
in April we featured the stylish stealth»em up Aragami, now Lince
Works confirm the
game is heading to
PS4 on October 4th.
The
PS4 and Xbox One released
in November 2013, which meant developers had been
working on launch
games for the consoles.
The upshot is that recording footage and
working with it becomes a lot easier as you get to cut out the middle man (
PS4) and that players more at home with a keyboard + mouse can
game in their natural habitat while playing
PS4 exclusives.
The
PS4 hardware is far more powerful than what Media Molecule was
working with on the Vita — the
game is targeting 1080p and 60 fps if you're wondering — and with that new hardware comes an increased focus on the epic journey that your
in -
game Messenger is on.
, our free - to - play action strategy
game for
PS4, PS3 and PS Vita that puts you
in the role of a General deploying units to the battlefield and
working your way toward annihilating your enemy and destroying their base.
The announcement came alongside today's trailer that id Software is officially
working on the
game with Avalanche Studios, the guys behind Just Cause, and is expected
in Spring 2019 for Xbox One,
PS4 and PC.
So to have access to my
games on PS3 & Vita after 2019 I need to keep paying for PS + (as they don't
work without subscription) but I will not get anything for my ongoing membership (no
PS4), or will the restriction to play the older
games in my library be removed?
«At the current development stage we're
in - which is just under 70 per cent complete - we still have a lot of
work on
game balance and some of the gameplay elements are just much more visible on what we want to deliver... We thought that would be able to be conveyed best through a
PS4 at this stage, but we are definitely
working on the Xbox One [and] all other platforms
in parallel to the
PS4 edition.»
I recall that demonstration you guys gave back during the
PS4 reveal, so I'm assuming you've got another
game in the
works that has something to do with that particular demo.
The latest PS5 will launch is 2020, if the
PS4's American launch is anything to go by, but given Sony recouped costs early, have had years of Profits,
PS4 has started to dip
in sales, tech is ready for sooner, rather than later and developers are free to be
working on
games ready for that timeframe 2019 seems the most likely time PS5 will come out.
I don't think we've heard about every
PS4 game that 1st Party has
in the
works or 3rd party stuff, but even if Sony announces stuff for 2020 and beyond they support their platforms well into the next - gen.
The
game will be released
in Japan by Arc System
Works on August 9th, 2018, and marks the debut of the ancient series on
PS4 and Switch.
Today, we are happy to announce that we have heard our fan's requests to bring this
game back
in its original form, and have been
working with our partners at Code Mystics to deliver the
game to
PS4 and Vita.
I'm part of our Developer Relations team that has been
working hard to bring a whole mess of rad indie
games to our platforms; you may have seen some of our
work last week at Gamescom where we announced
games like Rogue Legacy and N + + coming to
PS4, or the eight indie titles we had on stage at our E3 press conference back
in June.
For instance I'm currently
working with Ant Workshop to port over the fiendish puzzle - platformer Binaries to
PS4 and Xbox One because I think it's a
game that is ideally suited to that big screen, controller - driven, console experience, and because it deserves to be put
in front of that large,
games savvy audience.
Sony has been amazing
in promoting its indie offerings since the
PS4 came along, and the ID@Xbox program is doing great
work into bringing more and more indie developers into the fold, and as a consequence most console
gamers don't actually care too much about the provenance of their
games — and they are always on the look out for new and interesting
games to play.
SCE has 12 studios
in the Worldwide portfolio — all
working on
PS4 games — and they can use this first party might to always keep the release schedule robust, cranking out quality titles and filling out the release calendar between big third party and first party
games alike.
Particularly we are experienced using the Unity
Game Engine we have been
working with it for many years since version 2 came out and since then have acquired quite a bit of expertise
working with it
in multiple plaforms (
PS4, PS Vita, PS3, Windows / PC, Mac, iOS, Android, etc).
PS4 - > Vita remote play
works really well with a direct wireless connection and I'm looking forward to using it for horror
games so my daughters don't walk
in on me.
In addition, we're
working hard on the
PS4 and Xbox One versions of the
game and thank console
gamers for their patience,» says Mike Coeck, CEO of Cybernetic Walrus.
The music and atmosphere is really best if you can fully immerse yourself into the
game, and there is going to be VR options for it as well (PSVR support is
in the
works, but may not launch with the
PS4 version).
Bandai Namco and Granzella are
working on a new action survival
game with the tentative title Project City Shrouded
in Shadow for PS Vita and
PS4.
Not only do they have the MMO Final Fantasy XIV that is still being supported, and HD versions of the previous
games dropping on
PS4 and PC left and right, and the highly requested Final Fantasy VII Remake
in the
works, but they also have the next official iteration of the series Final Fantasy XV dropping this year.
And no I'm not encouraging piracy (since I really don't want the people who
worked hard
in the video
game industry to lose their jobs), I'm just showing proof that if a high - end PC can run PS1 and PS2
games on the original discs through software emulation with little - to - no issue, then so can the
PS4.
Jaime is a trophy hunters as of recent, right around February when the Vita launched, he is now
working his magic to get a PS3 so that he can review RPGs until he's
in heaven (or when the
PS4 comes out), but if you wan na chat him up about
games and make fun of him for having a Xbox 360 only this whole time, hit him up on Twitter
BlazBlue Chrono Phantasma Extend (PS3 /
PS4 / XB1): The newest entry
in the critically acclaimed BlazBlue fighting
game series by Arc System
Works!
The Silver Case, the first
game created by Suda through his studio Grasshopper Manufacture, hit the
PS4 in remastered form last year, and it seems it's not the only re-release
in the
works.
He made his major console debut
in 2015 with «Pillar» for PlayStation 4, and is currently
working on another
PS4 game called The Path of Motus.