Sentences with phrase «ps4 games in the works»

Not exact matches

In an out going person l love late nights fishing camping and just enjoy nature I also like to play all types of game that r for the ps4 just been waiting for kindom heart 3 I'm 27 and working at a low paying job have a military bakground and still thing about going to collage for ether grphic...
According to Korean site Game Focus (via tipster Sang), a Red Dead remaster for PS4, Xbox One, and PC is in the works.
NBA 2K15 PS4 Review: The game is a complete and impressive all around product, the development team have put in lot of work on numerous modes in the game, gameplay and once again the overall presentation is simply astonishing
Attack on Titan is a working title only for the game which will be released for PS3, PS4 and PS Vita in 2016.
Join Atsuko (Akko) and her friends to work as a team — exploring dungeons, casting magical spells and using witchcraft to ultimately discover the seven wonders and solve the mysterious shift in time, in this first ever Little Witch Academia game for PS4 and PC.
We are currently working on our review for it but as you wait, we have decided to do a quick comparison of the Nintendo Switch and the PS4 version to see what kind of sacrifice the developers had to make in order to get the game running at 60 fps.
Your a real idiot man, ofcourse their not going to talk about it's specs, neither does Microsoft or Sony, tech websites have already taken Wii U apart and looked at it's specs, and said that it's great tech, and the design is clever because of the fact Nintendo is giving you some pretty beefy tech at a low cost, also these tech sites have said, «to see what Wii U is really capable of, we need to see games built for it from the ground up», And Nintendo does have a way better understanding of Wii U's hardware, they were even holding classes at GDC last month to tech indie & 3rd party developers how to cut development time for new games and ported games in half, with a new frame work that they developed specifically for Wii U, and your very stupid if you think that developers are not going to need to learn how to develop for PS4 & the next Xbox.
Another Guardians of the Galaxy game looks to be in the works, and some huge Fallout 4 updates are on the way to PC and PS4.
With the paid subscription service now a more fundamental part of the PlayStation make - up (it'll operate in a similar manner to Xbox Live Gold when it launches for the PS4), Sony will want to explain exactly how it works and exactly why gamers will want to sign up for it.
In terms of quantity, Sony has worked pretty well, offering a lot of games, mainly good, for all of its PlayStation consoles, which include PS Vita, PS3 and PS4.
Here was a console that could give us games that were running on a PS4 and Xbox One (albeit not quite at the same performance) but allowed you to take your experience on the go, enjoy multiplayer experiences such as Mario Kart 8 whilst taking a long haul flight and continue your adventures in Zelda Breath of the Wild on your way to work.
Basically, this means Sucker Punch isn't following Naughty Dog's lead of having two teams within the same studio working on two different games (in Naughty Dog's case, The Last of Us and Uncharted PS4), and it looks like their unannounced project will really start development once inFamous: Second Son is wrapped up.
ok, well many people in the games industry have access to both the ps4 and whatever the xbox 720 will be called when they are testing code and working on games.
in the PS3 days sony also had a working PS1 emulator which is why PS3 skus without the PS2 chip could run PS1 games This gen, the PS4 is again running PS2 games on an emulator, probably on another updated version of that very same emulator but they went for the monetizing route again and they didn't do it because of some made up numbers.
I agree, because the XB1 / PS4 handle Tiled Resources much better than last gen. I also found myself having to use all of the weapons in the game because of how they each worked on specific enemy types.
So this is BS, if you think otherwise then make your own «quick google» if it's so simple and show me a working ps4 hack that can be used to cheat in games - such thing don't exists.
Again it shows how lazy Bethesda developers are at optimize there games, why in hell didn't they add an option to run 1080p standard PS4 settings on the Pro them, so the game runs worse on the PS4 pro at 1080p with downsample than on the Standard Ps4 at 1080p... lazy work.PS4 settings on the Pro them, so the game runs worse on the PS4 pro at 1080p with downsample than on the Standard Ps4 at 1080p... lazy work.PS4 pro at 1080p with downsample than on the Standard Ps4 at 1080p... lazy work.Ps4 at 1080p... lazy work...!
Just in time to slide in before the PS4 is released, the game will tie up the PS3's Future saga (previous games in the saga being Tools of Destruction, Quest for Booty, and A Crack in Time) before new work on an all new set of stories can hopefully begin for the next - gen console.
Typical Xbox fan coming out of the wood work Tomb Raider is the same game on Xbox 360 its on Xbox One and PS4 just with upgraded graphics and its upgraded graphics again on Xbox One X. I bet you think its looks better on Xbox One X when they compared the Xbox One X vs the PS4PRO and PC but the PS4PRO version was running in 1080p not 4k and the PC version destroys the Xbox One X and PS4PRO version its just a fact.
We recently completed work on the PS4 ™ port for Dust: and Elysian Tail (Humble Hearts), and it debuted in the PlayStation ™ Store as a part of the Instant Game Collection, free for PlayStation Plus subscribers.
Hey PSB, next time you interview a major person in the gaming industry like this, about a new game he's making, don't just ask them about how awesome working on the PS4 is.
Especially do you really want to have to look at a list before you decide if you want to buy, rent, borrow, or play a PS3 game to make sure that it works in the PS4?
Back in April we featured the stylish stealth»em up Aragami, now Lince Works confirm the game is heading to PS4 on October 4th.
The PS4 and Xbox One released in November 2013, which meant developers had been working on launch games for the consoles.
The upshot is that recording footage and working with it becomes a lot easier as you get to cut out the middle man (PS4) and that players more at home with a keyboard + mouse can game in their natural habitat while playing PS4 exclusives.
The PS4 hardware is far more powerful than what Media Molecule was working with on the Vita — the game is targeting 1080p and 60 fps if you're wondering — and with that new hardware comes an increased focus on the epic journey that your in - game Messenger is on.
, our free - to - play action strategy game for PS4, PS3 and PS Vita that puts you in the role of a General deploying units to the battlefield and working your way toward annihilating your enemy and destroying their base.
The announcement came alongside today's trailer that id Software is officially working on the game with Avalanche Studios, the guys behind Just Cause, and is expected in Spring 2019 for Xbox One, PS4 and PC.
So to have access to my games on PS3 & Vita after 2019 I need to keep paying for PS + (as they don't work without subscription) but I will not get anything for my ongoing membership (no PS4), or will the restriction to play the older games in my library be removed?
«At the current development stage we're in - which is just under 70 per cent complete - we still have a lot of work on game balance and some of the gameplay elements are just much more visible on what we want to deliver... We thought that would be able to be conveyed best through a PS4 at this stage, but we are definitely working on the Xbox One [and] all other platforms in parallel to the PS4 edition.»
I recall that demonstration you guys gave back during the PS4 reveal, so I'm assuming you've got another game in the works that has something to do with that particular demo.
The latest PS5 will launch is 2020, if the PS4's American launch is anything to go by, but given Sony recouped costs early, have had years of Profits, PS4 has started to dip in sales, tech is ready for sooner, rather than later and developers are free to be working on games ready for that timeframe 2019 seems the most likely time PS5 will come out.
I don't think we've heard about every PS4 game that 1st Party has in the works or 3rd party stuff, but even if Sony announces stuff for 2020 and beyond they support their platforms well into the next - gen.
The game will be released in Japan by Arc System Works on August 9th, 2018, and marks the debut of the ancient series on PS4 and Switch.
Today, we are happy to announce that we have heard our fan's requests to bring this game back in its original form, and have been working with our partners at Code Mystics to deliver the game to PS4 and Vita.
I'm part of our Developer Relations team that has been working hard to bring a whole mess of rad indie games to our platforms; you may have seen some of our work last week at Gamescom where we announced games like Rogue Legacy and N + + coming to PS4, or the eight indie titles we had on stage at our E3 press conference back in June.
For instance I'm currently working with Ant Workshop to port over the fiendish puzzle - platformer Binaries to PS4 and Xbox One because I think it's a game that is ideally suited to that big screen, controller - driven, console experience, and because it deserves to be put in front of that large, games savvy audience.
Sony has been amazing in promoting its indie offerings since the PS4 came along, and the ID@Xbox program is doing great work into bringing more and more indie developers into the fold, and as a consequence most console gamers don't actually care too much about the provenance of their games — and they are always on the look out for new and interesting games to play.
SCE has 12 studios in the Worldwide portfolio — all working on PS4 games — and they can use this first party might to always keep the release schedule robust, cranking out quality titles and filling out the release calendar between big third party and first party games alike.
Particularly we are experienced using the Unity Game Engine we have been working with it for many years since version 2 came out and since then have acquired quite a bit of expertise working with it in multiple plaforms (PS4, PS Vita, PS3, Windows / PC, Mac, iOS, Android, etc).
PS4 - > Vita remote play works really well with a direct wireless connection and I'm looking forward to using it for horror games so my daughters don't walk in on me.
In addition, we're working hard on the PS4 and Xbox One versions of the game and thank console gamers for their patience,» says Mike Coeck, CEO of Cybernetic Walrus.
The music and atmosphere is really best if you can fully immerse yourself into the game, and there is going to be VR options for it as well (PSVR support is in the works, but may not launch with the PS4 version).
Bandai Namco and Granzella are working on a new action survival game with the tentative title Project City Shrouded in Shadow for PS Vita and PS4.
Not only do they have the MMO Final Fantasy XIV that is still being supported, and HD versions of the previous games dropping on PS4 and PC left and right, and the highly requested Final Fantasy VII Remake in the works, but they also have the next official iteration of the series Final Fantasy XV dropping this year.
And no I'm not encouraging piracy (since I really don't want the people who worked hard in the video game industry to lose their jobs), I'm just showing proof that if a high - end PC can run PS1 and PS2 games on the original discs through software emulation with little - to - no issue, then so can the PS4.
Jaime is a trophy hunters as of recent, right around February when the Vita launched, he is now working his magic to get a PS3 so that he can review RPGs until he's in heaven (or when the PS4 comes out), but if you wan na chat him up about games and make fun of him for having a Xbox 360 only this whole time, hit him up on Twitter
BlazBlue Chrono Phantasma Extend (PS3 / PS4 / XB1): The newest entry in the critically acclaimed BlazBlue fighting game series by Arc System Works!
The Silver Case, the first game created by Suda through his studio Grasshopper Manufacture, hit the PS4 in remastered form last year, and it seems it's not the only re-release in the works.
He made his major console debut in 2015 with «Pillar» for PlayStation 4, and is currently working on another PS4 game called The Path of Motus.
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