Perhaps early video art recalled sculpture, like the stacks of televisions by Nam June Paik.
Not exact matches
As an example, Martinez - Trujillo suggests a
video game could be developed for memory training and testing of senior citizens,
perhaps suffering from
early signs of Alzheimer's disease, set in a real - world environment like a grocery store to provide a more realistic series of challenges for the participant.
With EcoXPT — now being tested in classrooms (see a
video from a pilot site below), and available to educators
perhaps as
early as the fall of 2018 — middle school students use a virtual reality program to investigate why all the large fish in a virtual pond have died.
Early this decade there was
perhaps no one person — not even Bergmann or Sams — more associated with flipping the classroom than Sal Khan, due in no small part to the more than 140 million views his Khan Academy
videos had racked up by 2012.
Action - RPGs are
perhaps one of the
earliest cases of genre - mixing in
video gaming.
GBA4iOS remains
perhaps the peak iOS emulator because it was so well - made, and there's a cool 2 - year anniversary
video from
earlier this year to check out:..
Perhaps it's unsurprising that a
video game, based on a comic book, based on
earlier video games feels like it's spreading its inspiration a bit thin.
Perhaps it had to do with the fact that a
video of Jérôme Bel's Veronique Doisneau occupied that very space before as part of the performance - centered exhibit, Double Life, and a fantastic live performance of Bel's Cédric Andrieux had blessed the space a month
earlier.
If
early efforts by
video pioneers such as Nam June Paik, Bruce Nauman and David Hall took the definition of an art object beyond its conventional parameters as a static entity produced for visual consumption,
perhaps the greatest strength of
video art triumphed in this show is the unprecedented potential of experiential interactivity between artist, installation and spectator.
The Lubbock born artist,
perhaps best known for his sculptures and
video works, rose quickly in the
early 1990s and continues to command the respect of the art world, having shown at the 2000 Whitney Biennial and at the US Pavilion of the Venice Biennale in 2007.
Perhaps it's because of his
early embrace of social media and online
video.