Sentences with phrase «players race to finish»

Players race to the finish line around 12 richly detailed tracks, through dinosaur infested jungles, lava - spewing volcanoes, sun - kissed beaches and mysterious swamps.
The availability of powerful weaponry reduces the fear factor of the game during the last parts of the game, but it still remains a fun and occasionally scary experience as players race to finish the game.
We do want to touch on the newest Kart Style stage mode, where four players race to the finish line while collecting power - ups and.
Players race to finish higher and higher to avoid... Read More
As the player you race to the finish on a pig and can use various powerups to disable your opponent and take the lead.

Not exact matches

«We hand it back to a bigger player who's more capable of finishing the race
Disgrace 12 years So many shocking performances Players are useless Time to go Arsin Just like finishing third in the boat race We loath you Arsin we do
If chelski pull off pogba and stones transfers then us and man u have no chance of challenging for tittle be a 2 horse race with them and city who have also done great business and will prob sign at least 1 more top player we just cant compete with either financially so afraid its going to be the usual top 4 finish were be aiming for nowhere near competing for honours at least 3 world class players short of being able to do so!!
A taut player of the year race is supposed to be the consolation, but three of the five candidates — Jim Furyk, Davis Love III and Mike Weir — are sputtering to the finish line, having collectively failed to finish better than 10th since the start of September.
Let's just forget it and concentrating on finishing the season strong This kind of result just make top4 race interestin and probably help the pschychi of the players not to allow complacency
«Gabe was a football player his freshman year,» Jim recalls, «but when he finished sixth in the race in that state meet, he asked the boy who finished second what he'd done to get so much better.
We could do with a couple of additions here and there but there is no real reason to spend for the sake of spending, unless of course we lose a player like Roman Pavlyuchenko who offers us great back up and whose form really helped us over the finishing line in the top four race.
Liverpool, Tottenham and former club Napoli join Inter in the race to sign Lavezzi and if Roberto Mancini can convince the player that the Nerazzuri can finish in the top three and qualify for the Champions League, Inter may get their man.
In the game, players race as their favorite DreamWorks Animation characters as they speed, jump, power - up and boost through wacky, wild and wondrous kart courses and compete to be the first to cross the finish line.
Today, Frogmind have released a new video showcasing the game's local multiplayer mode which features up to four players each utilizing a corner of an iPad screen in a race to the finish line.
Burnout is a racing game, just like OutRun, in which players have to avoid traffic in order to finish the race in the time allotted; however, that's where the similarities end.
Needless to say, the developers have pushed for online which may turn some players away but if you're looking for a total online experience, GT Sport definitely delivers on that scale and offers a very simulated racing game from start to finish... just be warned that you need to put in the hours.
Finished In Sonic Silver, 2 Door, 1995 / N - Private GTR Registration, 44000 Miles, 2 Former Keepers, MOT - 22/04/2019, Ross Sport Remapped Approximately 380 - 400BHP, Kakimoto Exhaust System, Apexi Downpipes, ARC Radiator Pipes, Nismo Radiator Cap, Front Mounted Intercooler, HKS Induction Kit, Sard Blow Off Valve, Gizzmo Boost Controller, Race Tech R Boost Gauge, Blitz Turbo Timer, GAB Coilover Suspension, Cross Grooved Brake Discs, Impul Pedals, Stainless Steel Gear Knob, Nismo Clocks, Carbon Rear Spoiler, N1 Front Bumper Ducts, Trust Side Skirts, Jun Rear Bumper Spats, Original GTR Key, Toad Category 1 Alarm System, Kenwood CD Player, Electric Adjustable Folding Door Mirrors, Electric Windows, Digital Climate Control, Air Conditioning, PAS, ABS, Driver Airbag, Steering Wheel Height Adjustment, Radio, Alarm / Immobiliser, Private GTR Registration Included, The R33 GTR Is A Great Investment With The USA Market Being Eligible To Import These Very Soon The Prices Are Now On The Rise Especially For Low Mileage Examples, Last Owner Since 2007, Viewing By Appointment Only, HPi Clear, Export Enquiries Welcome
This would occur in some Races, in eight player mode, if Boost Limit is set to under 5/10 and one of the users is in DNF status when all others finish the race.
It's not like it was in Need for Speed, where, because the game was always online by default, people could wait and then crash into you just as you were about to finish a hotly contested single player / campaign race.
Players are invited to join a team, or «family», of a particular discipline, then race or perform stunts to earn the team leader's respect, 1000s of followers via LIVE broadcasts, and mountains of cash from top place finishes in competition.
While its big brothers in the main DiRT series focus on a more realistic approach and plenty of rallying, Showdown is all about going big or going home, featuring a more destruction derby style of gameplay, encouraging players to get physical as they race for the finish line.
Already this is being exploited, adding insult to injury as players drop out when losing as well as other hidden exploits that make defeat a regular occurence without even finishing a race and causing victories to be ultimately forgettable.
While in classic Race Mode, it's all about being first to dash over the finish line; in Stunt Show Mode, players can demonstrate their skills with ridiculous stunts and breathtaking jumps and crashes.
Time Trial has one player at a time race around the track to see who finishes fastest.
The player needs to finish races, perform PR stunts, finish showcases and challenges to earn fans.
Presentation is also a major factor and the game gives little fanfare to the player for finishing a race.
The one thing I found myself wanting to do when in multiplayer is wave or communicate via some sort of gesture to other players while waiting in the lobby and after finishing a race.
Players earn points according to their finishing position in each race and the top three players with the most points overall will receive a Players earn points according to their finishing position in each race and the top three players with the most points overall will receive a players with the most points overall will receive a trophy.
Initially, the player can only race in episode 1 with each subsequent episode being unlocked through earning a specific quantity of stars which are earned for achieving objectives in every race for a maximum of three stars per event; for instance one star is on offer for completing the race, while two stars are earned for finishing in at least 5th position and a maximum of three stars for racing onto the podium; totalling to 180 stars from the very beginning until the end of the Off - Road Masters.
Additional variety is provided in the form of different event types such as 3 lap single races; completing a lap within only a strict number of laps in time attack; head - to - head races sees the player having to overtake their rival as quickly as possible within a set time limit on a track day which is open to the public followed by holding your position; track days require a certain amount of overtakes within a set time limit; and drag races are knockout tournaments which requires the player to shift through the gears manually to maximise their top speed in order to cross the finishing line ahead of the opposing rider in each round of the competition.
Every single race comes down to inches and players must always be upgrading their vehicles if the money is available, otherwise they'll begin slipping to second and third place finishes.
Racing can be done in the championship mode, which is an entire one - player season in which high finishes in races allow the user to unlock more cars, part upgrades, and new tracks.
Survival mode pits the players against each other in a race to the finish where only the strong survive.
Race to the finish in Giana Sisters: Dream Runners, a fast - paced, head - to - head platformer for up to four players.
In SpeedRunners, players play superheroes racing around a circular track, trying not to cross a finish line but rather to maintain a lead long enough to knock others off the screen.
The first is a traditional rally event where players race the clock in an attempt to place within the three top times; the second is a race to the finish against three other opponents.
In Team Racing League, two teams of three players battle each other to the finish line.
Tour is basically the meat and bones of the entire mode, it is the barebone single - player racing experience and it is a set amount of races and events that you need to finish to earn upgrades and unlockables and they are all judged by the amount of stars you earn in set race.
Earning XP to level up your online multiplayer rank is an excellent gameplay design choice as it provides players with motivation to continue racing even after a crash means there is no chance of a podium; as there are that many objectives to strive for and some objectives such as distance driven and finishing within the top half of the field that are still realistically achievable.
As soon as you solve the puzzle in your head, you can be sure that an equally - matched player has too, so in that race to finish, many rounds come down to a split second — because you knew you were so close to the win, you naturally want to play again (and again, and again).
Players can earn XP to show off their skills and experience by gradually levelling up from one rank to the next through winning races, finishing on the podium or top half of the field, qualifying in pole position, setting the pace with fastest laps, front row qualifying and the amount of distance driven with every objective containing its own milestone progression in which bonus XP will be rewarded for achieving an objective a certain quantity of occasions.
GTA: Online allows players to make their own improptu modes based on, currently, Deathmatch and Race (cars now have a real racing feel to them), there is also something called «Quick Race» where you can just mark the start and finish line.
The player is tasked with running through different episodes of a season of a fake show, collecting stars based on preset conditions shown before the race, usually boiling down to one star for finishing the race, two stars for finishing in a top spot, and three stars for winning or nearly winning, depending on the event.
You race against a computer player and your goal is to get to the finish line first.
There's a start and a finish to every race — but how the player races, where and when they choose to compete, and the skills they choose to compete with — are all up to the player.
Races can be played by up to eight players, and there's even rewards for podium finishes.
It genuinely feels as though the campaign is preparing the player for something bigger — similar in fashion to EVE: Valkyrie «s single - player package — and while most will race to the finish, the realisation that there's nothing additional to follow is disappointing.
Unlike Sonic Dash, though, Speed Battle is not an endless runner, replacing this mechanic with a multiplayer aspect, allowing gamers to directly compete against three other players in live races — with actual finish lines to each stage.
Race is all about beating the other players to a soaring finish line; Survival involves placing a certain number of bricks before everyone else without dropping too many and losing your health; and Puzzle slows down the pace a little by challenging players to place as many bricks as possible below a cutoff point.
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